Add support for two non-SL grid features/flags.
Adds support for GamingData cap, and flags: PF_GAMING, DFQ_FILTER_GAMING, REGION_FLAGS_GAMING, and REGION_FLAGS_HIDE_FROM_SEARCH Adds GamingCheck to floater_about_land.xml Adds filter_gaming checkboxes to floater_directory* xmls Adds "is gaming" and "hide from search" checkboxes to floater_god_tools.xml
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@@ -51,6 +51,8 @@ const U64 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7);
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// All content wiped once per night
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const U64 REGION_FLAGS_SANDBOX = (1 << 8);
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const U64 REGION_FLAGS_GAMING = (1 << 10); // Denotes a gaming region on certain grids
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const U64 REGION_FLAGS_HIDE_FROM_SEARCH = (1 << 11); // Hides region from search on certain grids
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const U64 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies
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const U64 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13);
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const U64 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics
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