Add support for two non-SL grid features/flags.

Adds support for GamingData cap, and flags: PF_GAMING, DFQ_FILTER_GAMING, REGION_FLAGS_GAMING, and REGION_FLAGS_HIDE_FROM_SEARCH
Adds GamingCheck to floater_about_land.xml
Adds filter_gaming checkboxes to floater_directory* xmls
Adds "is gaming" and "hide from search" checkboxes to floater_god_tools.xml
This commit is contained in:
Lirusaito
2013-02-11 01:14:09 -05:00
parent cff7a2a464
commit 1d4858ae85
21 changed files with 190 additions and 10 deletions

View File

@@ -51,6 +51,8 @@ const U64 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7);
// All content wiped once per night
const U64 REGION_FLAGS_SANDBOX = (1 << 8);
const U64 REGION_FLAGS_GAMING = (1 << 10); // Denotes a gaming region on certain grids
const U64 REGION_FLAGS_HIDE_FROM_SEARCH = (1 << 11); // Hides region from search on certain grids
const U64 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies
const U64 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13);
const U64 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics