Synchronize looping animations that start at the same moment.

This commit is contained in:
Aleric Inglewood
2013-12-25 03:14:44 +01:00
parent 1bcb6ad20d
commit 1c8876cead
11 changed files with 484 additions and 87 deletions

View File

@@ -5772,7 +5772,7 @@ void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)
}
}
if (num_blocks)
//if (num_blocks) Singu note: commented out; having blocks or not is totally irrelevant!
{
avatarp->processAnimationStateChanges();
}