No longer include llerrorlegacy.h. Updated llstl to include deletion utilites.

This commit is contained in:
Shyotl
2015-06-19 03:54:20 -05:00
parent 283f5298d5
commit 1c627317ec
634 changed files with 8200 additions and 12214 deletions

View File

@@ -275,13 +275,13 @@ void LLGLSLShader::attachObject(GLhandleARB object)
{
if((*it).second.mHandle == object)
{
LL_DEBUGS("ShaderLoading") << "Attached: " << (*it).first << llendl;
LL_INFOS("ShaderLoading") << "Attached: " << (*it).first << LL_ENDL;
break;
}
}
if(it == LLShaderMgr::instance()->mShaderObjects.end())
{
LL_WARNS("ShaderLoading") << "Attached unknown shader!" << llendl;
LL_WARNS("ShaderLoading") << "Attached unknown shader!" << LL_ENDL;
}
stop_glerror();
@@ -511,7 +511,7 @@ BOOL LLGLSLShader::mapUniforms(const vector<LLStaticHashedString> * uniforms)
unbind();
LL_DEBUGS("ShaderLoading") << "Total Uniform Size: " << mTotalUniformSize << llendl;
LL_DEBUGS("ShaderLoading") << "Total Uniform Size: " << mTotalUniformSize << LL_ENDL;
return res;
}
@@ -657,7 +657,7 @@ S32 LLGLSLShader::disableTexture(S32 uniform, LLTexUnit::eTextureType mode)
}
else
{
llerrs << "Texture channel " << index << " texture type corrupted." << llendl;
LL_ERRS() << "Texture channel " << index << " texture type corrupted." << LL_ENDL;
}
}
gGL.getTexUnit(index)->disable();