MAINT-2968 disable client GL namegen, go spec
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@@ -3168,7 +3168,7 @@ void LLVOAvatarSelf::deleteScratchTextures()
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namep;
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namep = sScratchTexNames.getNextData() )
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{
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LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (U32 *)namep );
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LLImageGL::deleteTextures(1, (U32 *)namep );
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stop_glerror();
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}
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