MAINT-2968 disable client GL namegen, go spec
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@@ -1238,7 +1238,7 @@ void LLVOAvatar::deleteLayerSetCaches(bool clearAll)
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}
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if (mBakedTextureDatas[i].mMaskTexName)
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{
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LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName));
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LLImageGL::deleteTextures(1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName));
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mBakedTextureDatas[i].mMaskTexName = 0 ;
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}
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}
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@@ -8136,7 +8136,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
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}
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U32 gl_name;
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LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_ALPHA8, 1, &gl_name );
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LLImageGL::generateTextures(1, &gl_name );
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stop_glerror();
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gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name);
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@@ -8173,7 +8173,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
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maskData->mLastDiscardLevel = discard_level;
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if (self->mBakedTextureDatas[baked_index].mMaskTexName)
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{
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LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, &(self->mBakedTextureDatas[baked_index].mMaskTexName));
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LLImageGL::deleteTextures(1, &(self->mBakedTextureDatas[baked_index].mMaskTexName));
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}
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self->mBakedTextureDatas[baked_index].mMaskTexName = gl_name;
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found_texture_id = true;
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