MAINT-2968 disable client GL namegen, go spec
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@@ -45,16 +45,9 @@ class LLImageGL : public LLRefCount
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{
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friend class LLTexUnit;
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public:
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static U32 sCurTexName;
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//previously used but now available texture names
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// sDeadTextureList[<usage>][<internal format>]
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typedef std::map<U32, std::list<U32> > dead_texturelist_t;
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static dead_texturelist_t sDeadTextureList[LLTexUnit::TT_NONE];
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// These 2 functions replace glGenTextures() and glDeleteTextures()
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static void generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures);
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static void deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip_levels, S32 numTextures, U32 *textures, bool immediate = false);
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static void generateTextures(S32 numTextures, U32 *textures);
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static void deleteTextures(S32 numTextures, U32 *textures);
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static void deleteDeadTextures();
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// Size calculation
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