Shouldn't need this glFinish as SwapBuffers does the same thing.
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@@ -2919,7 +2919,6 @@ BOOL LLWindowWin32::resetDisplayResolution()
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void LLWindowWin32::swapBuffers()
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void LLWindowWin32::swapBuffers()
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{
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{
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glFinish();
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SwapBuffers(mhDC);
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SwapBuffers(mhDC);
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}
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}
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