Updated LLFocusMgr to use boost::signals2 instead of vanilla function pointers. Also removed top-focus handling from lluictrl because it doesn't belong there.
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@@ -1787,6 +1787,7 @@ LLView* LLView::getRootView()
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return view;
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}
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BOOL LLView::deleteViewByHandle(LLHandle<LLView> handle)
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{
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LLView* viewp = handle.get();
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@@ -1801,9 +1802,26 @@ BOOL LLView::deleteViewByHandle(LLHandle<LLView> handle)
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return viewp != NULL;
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}
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LLView* LLView::findPrevSibling(LLView* child)
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{
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child_list_t::iterator prev_it = std::find(mChildList.begin(), mChildList.end(), child);
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if (prev_it != mChildList.end() && prev_it != mChildList.begin())
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{
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return *(--prev_it);
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}
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return NULL;
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}
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// Moves the view so that it is entirely inside of constraint.
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// If the view will not fit because it's too big, aligns with the top and left.
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LLView* LLView::findNextSibling(LLView* child)
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{
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child_list_t::iterator next_it = std::find(mChildList.begin(), mChildList.end(), child);
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if (next_it != mChildList.end())
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{
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next_it++;
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}
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return (next_it != mChildList.end()) ? *next_it : NULL;
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}
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// (Why top and left? That's where the drag bars are for floaters.)
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BOOL LLView::translateIntoRect(const LLRect& constraint, BOOL allow_partial_outside )
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{
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