Octree capacites/radii/distances definable via settings.
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@@ -94,7 +94,9 @@ public:
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void updateApparentAngles(LLAgent &agent);
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void update(LLAgent &agent, LLWorld &world);
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void shiftObjects(const LLVector3 &offset);
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void repartitionObjects();
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bool hasMapObjectInRegion(LLViewerRegion* regionp) ;
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void clearAllMapObjectsInRegion(LLViewerRegion* regionp) ;
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