Octree capacites/radii/distances definable via settings.
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@@ -58,7 +58,7 @@ S32 AABBSphereIntersect(const LLVector3& min, const LLVector3& max, const LLVect
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S32 AABBSphereIntersectR2(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &radius_squared);
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// get index buffer for binary encoded axis vertex buffer given a box at center being viewed by given camera
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U8* get_box_fan_indices(LLCamera* camera, const LLVector3& center);
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U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector3& center);
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class LLDrawInfo : public LLRefCount
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{
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@@ -156,6 +156,7 @@ class LLSpatialGroup : public LLOctreeListener<LLDrawable>
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friend class LLSpatialPartition;
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friend class LLOctreeStateCheck;
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public:
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static std::set<GLuint> sPendingQueries; //pending occlusion queries
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static U32 sNodeCount;
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static BOOL sNoDelete; //deletion of spatial groups and draw info not allowed if TRUE
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