Merge remote-tracking branch 'singu/master' into curlthreading2

Conflicts:
	indra/llmessage/llcurl.cpp

Changes to unused file (I'll remove it when I'm done).
This commit is contained in:
Aleric Inglewood
2012-09-04 17:38:11 +02:00
4062 changed files with 25247 additions and 20627 deletions

View File

@@ -2,7 +2,7 @@
<array>
<map>
<key>default_grids_version</key><string>20</string>
<key>default_grids_version</key><string>21</string>
</map>
<!-- Second Life -->
@@ -38,6 +38,23 @@
<key>auto_update</key><boolean>0</boolean>
</map>
<!-- OSGrid -->
<map>
<key>auto_update</key> <boolean>0</boolean>
<key>gridname</key> <string>OSGrid</string>
<key>gridnick</key> <string>osgrid</string>
<key>helperuri</key> <string>http://helper.osgrid.org/</string>
<key>inventory_links</key> <boolean>0</boolean>
<key>loginpage</key> <string>http://www.osgrid.org/splash/</string>
<key>loginuri</key> <string>http://login.osgrid.org/</string>
<key>password</key> <string>http://www.osgrid.org/</string>
<key>platform</key> <string>OpenSim</string>
<key>register</key> <string>http://www.osgrid.org/</string>
<key>render_compat</key> <boolean>1</boolean>
<key>search</key> <string />
<key>support</key> <string>http://www.osgrid.org/</string>
<key>website</key> <string>http://www.osgrid.org/</string>
</map>
<!-- Local Host -->
<map>

View File

@@ -8,6 +8,31 @@
<string>settings_sh.xml</string>
<string>settings_rlv.xml</string>
</array>
<key>SGShiftCrouchToggle</key>
<map>
<key>Comment</key>
<string>Allow crouch toggle by holding shift</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>SGServerVersionChangedNotification</key>
<map>
<key>Comment</key>
<string>Notify when going to a simulator of different version</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>SianaRenderDeferredInvisiprim</key>
<map>
<key>Comment</key>
@@ -905,6 +930,17 @@
<key>Value</key>
<integer>0</integer>
</map>
<key>AntiSpamEnabled</key>
<map>
<key>Comment</key>
<string>When false, antispam, not relating to dialog blocking, will be turned off.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AntiSpamFriendshipOffers</key>
<map>
<key>Comment</key>
@@ -1035,7 +1071,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>20</integer>
<integer>100</integer>
</map>
<key>_NACL_AntiSpamNewlines</key>
<map>
@@ -1057,7 +1093,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>20</integer>
<integer>100</integer>
</map>
<!-- Vanilla SL settings that are now optionally Account-Specific -->
<key>AgentChatColor</key>
@@ -11962,7 +11998,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>32</integer>
<integer>128</integer>
</map>
<key>RunBtnState</key>
<map>

View File

@@ -3,6 +3,20 @@
<map>
<!-- Ascent's Optionally Account-Specific Settings -->
<key>SGDetachBridge</key>
<map>
<key>Comment</key>
<string>Force detach phoenix, firestorm, whatever bridge may be there on attachment point 127</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
<key>IsCOA</key>
<integer>1</integer>
</map>
<key>SGDisableChatAnimation</key>
<map>
<key>Comment</key>

View File

@@ -8,7 +8,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 gl_FragColor;
out vec4 frag_color;
#else
#define frag_color gl_FragColor
#endif
uniform sampler2DRect tex0;
@@ -18,6 +20,6 @@ VARYING vec2 vary_texcoord0;
void main(void)
{
vec3 color = pow(floor(pow(vec3(texture2D(tex0, vary_texcoord0.st)),vec3(.6)) * layerCount)/layerCount,vec3(1.66666));
gl_FragColor = vec4(color, 1.0);
vec3 color = pow(floor(pow(vec3(texture2DRect(tex0, vary_texcoord0.st)),vec3(.6)) * layerCount)/layerCount,vec3(1.66666));
frag_color = vec4(color, 1.0);
}

View File

@@ -8,9 +8,12 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 gl_FragColor;
out vec4 frag_color;
#else
#define frag_color gl_FragColor
#endif
uniform sampler2DRect tex0;
uniform float brightness;
uniform float contrast;
@@ -38,5 +41,5 @@ void main(void)
/// Modulate saturation
color = mix(vec3(dot(color, lumWeights)), color, saturation);
gl_FragColor = vec4(color, 1.0);
frag_color = vec4(color, 1.0);
}

View File

@@ -1,7 +1,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 gl_FragColor;
out vec4 frag_color;
#else
#define frag_color gl_FragColor
#endif
uniform sampler2DRect tex0;
@@ -31,5 +33,5 @@ void main(void)
color += weight.z * vec3(texture2DRect(tex0, vec2(vary_texcoord0.s,vary_texcoord0.t+offset.t)));
color += weight.z * vec3(texture2DRect(tex0, vec2(vary_texcoord0.s,vary_texcoord0.t-offset.t)));
}
gl_FragColor = vec4(color.xyz,1.0);
}
frag_color = vec4(color.xyz,1.0);
}

View File

@@ -8,7 +8,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 gl_FragColor;
out vec4 frag_color;
#else
#define frag_color gl_FragColor
#endif
uniform sampler2DRect tex0;
@@ -48,5 +50,5 @@ void main(void)
outColor += noiseValue;
gl_FragColor = vec4(outColor, 1.0);
frag_color = vec4(outColor, 1.0);
}

View File

@@ -1,141 +1,141 @@
<llsd>
<map>
<key>ambient</key>
<array>
<real>0</real>
<real>0</real>
<real>0</real>
<real>0</real>
</array>
<key>blue_density</key>
<array>
<real>2</real>
<real>2</real>
<real>2</real>
<real>1</real>
</array>
<key>blue_horizon</key>
<array>
<real>0</real>
<real>0</real>
<real>0</real>
<real>0</real>
</array>
<key>cloud_color</key>
<array>
<real>0.2113494873046875</real>
<real>0.22654294967651367</real>
<real>0.2339630126953125</real>
<real>0.2339630126953125</real>
</array>
<key>cloud_pos_density1</key>
<array>
<real>1.6884100437164307</real>
<real>0.52609699964523315</real>
<real>1</real>
<real>1</real>
</array>
<key>cloud_pos_density2</key>
<array>
<real>1.6884100437164307</real>
<real>0.52609699964523315</real>
<real>0.125</real>
<real>1</real>
</array>
<key>cloud_scale</key>
<array>
<real>0.18000000715255737</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>cloud_scroll_rate</key>
<array>
<real>10.199999809265137</real>
<real>10.01099967956543</real>
</array>
<key>cloud_shadow</key>
<array>
<real>0.28999999165534973</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>density_multiplier</key>
<array>
<real>0.00011000000085914508</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>distance_multiplier</key>
<array>
<real>100</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>east_angle</key>
<real>0</real>
<key>enable_cloud_scroll</key>
<array>
<boolean>1</boolean>
<boolean>1</boolean>
</array>
<key>gamma</key>
<array>
<real>0.070000000298023224</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>glow</key>
<array>
<real>20</real>
<real>0.0010000000474974513</real>
<real>-0</real>
<real>1</real>
</array>
<key>haze_density</key>
<array>
<real>4</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>haze_horizon</key>
<array>
<real>0</real>
<real>0.19915600121021271</real>
<real>0.19915600121021271</real>
<real>1</real>
</array>
<key>lightnorm</key>
<array>
<real>-0</real>
<real>0.85491091012954712</real>
<real>0.51877486705780029</real>
<real>1</real>
</array>
<key>max_y</key>
<array>
<real>240</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>preset_num</key>
<integer>22</integer>
<key>star_brightness</key>
<real>1.4800000190734863</real>
<key>sun_angle</key>
<real>4.1669716835021973</real>
<key>sunlight_color</key>
<array>
<real>0.7084808349609375</real>
<real>0.8618316650390625</real>
<real>0.83307838439941406</real>
<real>0.2872772216796875</real>
</array>
</map>
</llsd>
<llsd>
<map>
<key>ambient</key>
<array>
<real>0</real>
<real>0</real>
<real>0</real>
<real>0</real>
</array>
<key>blue_density</key>
<array>
<real>2</real>
<real>2</real>
<real>2</real>
<real>1</real>
</array>
<key>blue_horizon</key>
<array>
<real>0</real>
<real>0</real>
<real>0</real>
<real>0</real>
</array>
<key>cloud_color</key>
<array>
<real>0.2113494873046875</real>
<real>0.22654294967651367</real>
<real>0.2339630126953125</real>
<real>0.2339630126953125</real>
</array>
<key>cloud_pos_density1</key>
<array>
<real>1.6884100437164307</real>
<real>0.52609699964523315</real>
<real>1</real>
<real>1</real>
</array>
<key>cloud_pos_density2</key>
<array>
<real>1.6884100437164307</real>
<real>0.52609699964523315</real>
<real>0.125</real>
<real>1</real>
</array>
<key>cloud_scale</key>
<array>
<real>0.18000000715255737</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>cloud_scroll_rate</key>
<array>
<real>10.199999809265137</real>
<real>10.01099967956543</real>
</array>
<key>cloud_shadow</key>
<array>
<real>0.28999999165534973</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>density_multiplier</key>
<array>
<real>0.00011000000085914508</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>distance_multiplier</key>
<array>
<real>100</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>east_angle</key>
<real>0</real>
<key>enable_cloud_scroll</key>
<array>
<boolean>1</boolean>
<boolean>1</boolean>
</array>
<key>gamma</key>
<array>
<real>0.070000000298023224</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>glow</key>
<array>
<real>20</real>
<real>0.0010000000474974513</real>
<real>-0</real>
<real>1</real>
</array>
<key>haze_density</key>
<array>
<real>4</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>haze_horizon</key>
<array>
<real>0</real>
<real>0.19915600121021271</real>
<real>0.19915600121021271</real>
<real>1</real>
</array>
<key>lightnorm</key>
<array>
<real>-0</real>
<real>0.85491091012954712</real>
<real>0.51877486705780029</real>
<real>1</real>
</array>
<key>max_y</key>
<array>
<real>240</real>
<real>0</real>
<real>0</real>
<real>1</real>
</array>
<key>preset_num</key>
<integer>22</integer>
<key>star_brightness</key>
<real>1.4800000190734863</real>
<key>sun_angle</key>
<real>4.1669716835021973</real>
<key>sunlight_color</key>
<array>
<real>0.7084808349609375</real>
<real>0.8618316650390625</real>
<real>0.83307838439941406</real>
<real>0.2872772216796875</real>
</array>
</map>
</llsd>

View File

@@ -1,77 +1,77 @@
- Orac - Black fog 1
- Orac - Black fog 2
- Orac - Drawing blue
- Orac - Drawing extreme
- Orac - Drawing green
- Orac - Drawing red
- Orac - Drawing underground comic
- Orac - fog
- Orac - gray
- Orac - green
AnaLu - outdoor city night
AnaLutetia - AvatarOpt(2)
AnaLutetia - AvatarOpt2 whiter
AnaLutetia - outdoor
AnaLutetia - Studio Light
AnaLutetia - STUDIO2
AnaLutetia - STUDIO3
AnaLutetia-default
AnaLutetia-outdoor2(2)
AnaLutetia
B5-ShadowDancing
CB'%s %Rouge 1
CB'%s %Rouge 2
CB'%s %Rouge 3
CB'%s %Rouge 4
CB'%s %Rouge 5
CB'%s %Rouge 6
Fairy blue (Paulina)
Fairy dark blue (Paulina)
Fairy light pink (Paulina)
Fairy warm pinks (Paulina)
PaperSnow
Places Abracadabra
Places Abracadabra2
Places Abracadabra3
Places alirium
Places Annamaria
Places Astryls Wild
Places Babbage
Places Beach Cay Surreal
Places Beach Cay
Places Bentham
Places Cornfield
Places Cromac
Places Crucible
Places District8
Places Duskwood
Places Eridu
Places Erie
Places Eugene 2
Places Eugene BL
Places Greed
Places Greed2
Places Imagine
Places Kingsport
Places Kunming
Places Las Legunas
Places Legacies
Places Midian
Places Mother
Places Old New York
Places Paris 2
Places Paris
Places Pathfinder
Places Sand
Places Terre Des Mortes
Places Urbania
Places Wiccan
Places-Embryo
StrawberrySingh.com - Closeups
Sunset Pink (Paulina)
Surreal - Brazil (Paulina)
Surreal - Fire (Paulina)
Surreal - Flirt (Paulina)
Surreal - Night (Paulina)
Surreal - Summer (Paulina)
- Orac - Black fog 1
- Orac - Black fog 2
- Orac - Drawing blue
- Orac - Drawing extreme
- Orac - Drawing green
- Orac - Drawing red
- Orac - Drawing underground comic
- Orac - fog
- Orac - gray
- Orac - green
AnaLu - outdoor city night
AnaLutetia - AvatarOpt(2)
AnaLutetia - AvatarOpt2 whiter
AnaLutetia - outdoor
AnaLutetia - Studio Light
AnaLutetia - STUDIO2
AnaLutetia - STUDIO3
AnaLutetia-default
AnaLutetia-outdoor2(2)
AnaLutetia
B5-ShadowDancing
CB'%s %Rouge 1
CB'%s %Rouge 2
CB'%s %Rouge 3
CB'%s %Rouge 4
CB'%s %Rouge 5
CB'%s %Rouge 6
Fairy blue (Paulina)
Fairy dark blue (Paulina)
Fairy light pink (Paulina)
Fairy warm pinks (Paulina)
PaperSnow
Places Abracadabra
Places Abracadabra2
Places Abracadabra3
Places alirium
Places Annamaria
Places Astryls Wild
Places Babbage
Places Beach Cay Surreal
Places Beach Cay
Places Bentham
Places Cornfield
Places Cromac
Places Crucible
Places District8
Places Duskwood
Places Eridu
Places Erie
Places Eugene 2
Places Eugene BL
Places Greed
Places Greed2
Places Imagine
Places Kingsport
Places Kunming
Places Las Legunas
Places Legacies
Places Midian
Places Mother
Places Old New York
Places Paris 2
Places Paris
Places Pathfinder
Places Sand
Places Terre Des Mortes
Places Urbania
Places Wiccan
Places-Embryo
StrawberrySingh.com - Closeups
Sunset Pink (Paulina)
Surreal - Brazil (Paulina)
Surreal - Fire (Paulina)
Surreal - Flirt (Paulina)
Surreal - Night (Paulina)
Surreal - Summer (Paulina)
wastelands

View File

@@ -1,43 +1,43 @@
<llsd>
<map>
<key>blurMultiplier</key>
<real>0.13400000333786011</real>
<key>fresnelOffset</key>
<real>0.53999996185302734</real>
<key>fresnelScale</key>
<real>0.61000001430511475</real>
<key>normScale</key>
<array>
<real>5.8000001907348633</real>
<real>1.7000000476837158</real>
<real>5.5</real>
</array>
<key>normalMap</key>
<uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid>
<key>scaleAbove</key>
<real>0.079999998211860657</real>
<key>scaleBelow</key>
<real>0.39999997615814209</real>
<key>underWaterFogMod</key>
<real>1</real>
<key>waterFogColor</key>
<array>
<real>0.019683837890625</real>
<real>0.027191162109375</real>
<real>0.027191162109375</real>
<real>1</real>
</array>
<key>waterFogDensity</key>
<real>59.714115142822266</real>
<key>wave1Dir</key>
<array>
<real>0.099999904632568359</real>
<real>-0.3600001335144043</real>
</array>
<key>wave2Dir</key>
<array>
<real>0.099999904632568359</real>
<real>-0.67000001668930054</real>
</array>
</map>
</llsd>
<llsd>
<map>
<key>blurMultiplier</key>
<real>0.13400000333786011</real>
<key>fresnelOffset</key>
<real>0.53999996185302734</real>
<key>fresnelScale</key>
<real>0.61000001430511475</real>
<key>normScale</key>
<array>
<real>5.8000001907348633</real>
<real>1.7000000476837158</real>
<real>5.5</real>
</array>
<key>normalMap</key>
<uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid>
<key>scaleAbove</key>
<real>0.079999998211860657</real>
<key>scaleBelow</key>
<real>0.39999997615814209</real>
<key>underWaterFogMod</key>
<real>1</real>
<key>waterFogColor</key>
<array>
<real>0.019683837890625</real>
<real>0.027191162109375</real>
<real>0.027191162109375</real>
<real>1</real>
</array>
<key>waterFogDensity</key>
<real>59.714115142822266</real>
<key>wave1Dir</key>
<array>
<real>0.099999904632568359</real>
<real>-0.3600001335144043</real>
</array>
<key>wave2Dir</key>
<array>
<real>0.099999904632568359</real>
<real>-0.67000001668930054</real>
</array>
</map>
</llsd>