Large snapshot update (part 2)
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@@ -374,7 +374,7 @@ void LLWaterParamManager::updateShaderLinks()
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void LLWaterParamManager::update(LLViewerCamera * cam)
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{
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LLFastTimer ftm(FTM_UPDATE_WATERPARAM);
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// update the shaders and the menu
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propagateParameters();
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