Large snapshot update (part 2)
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@@ -50,7 +50,7 @@ BOOL LLCharacter::sAllowInstancesChange = TRUE ;
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// LLCharacter()
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// Class Constructor
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//-----------------------------------------------------------------------------
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LLCharacter::LLCharacter()
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LLCharacter::LLCharacter(bool freeze_time)
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:
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mPreferredPelvisHeight( 0.f ),
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mSex( SEX_FEMALE ),
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@@ -62,6 +62,7 @@ LLCharacter::LLCharacter()
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mMotionController.setCharacter( this );
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mPauseRequest = new LLPauseRequestHandle();
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mFreezeTimeHidden = freeze_time;
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}
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