Bug fix on Avatar Cloth setting not working properly.
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@@ -502,7 +502,6 @@ void LLPanelDisplay::refreshEnabledState()
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mCtrlDeferred->setEnabled(can_defer);
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mCtrlDeferred->setEnabled(can_defer);
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mCtrlSunShadow->setEnabled(can_defer && gSavedSettings.getBOOL("RenderDeferred"));
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mCtrlSunShadow->setEnabled(can_defer && gSavedSettings.getBOOL("RenderDeferred"));
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mCtrlAvatarCloth->setValue(gSavedSettings.getBOOL("RenderAvatarVP")); //Enabling RenderDeferred changes this setting behind this floaters back.
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// Vertex Shaders
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// Vertex Shaders
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// mCtrlShaderEnable->setEnabled(LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable"));
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// mCtrlShaderEnable->setEnabled(LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable"));
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