From 147afb922d118f3b568c56caf99a1b1827f97bf4 Mon Sep 17 00:00:00 2001 From: Shyotl Date: Wed, 18 May 2011 20:07:08 -0500 Subject: [PATCH] Disabled FBO toggle in hardware options panel if in deferred mode... because turning fbos off in deferred is... bad. --- indra/newview/llfloaterhardwaresettings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp index 81a787967..2e5a4a7f5 100644 --- a/indra/newview/llfloaterhardwaresettings.cpp +++ b/indra/newview/llfloaterhardwaresettings.cpp @@ -108,7 +108,7 @@ void LLFloaterHardwareSettings::refreshEnabledState() childSetEnabled("vbo_stream", LLVertexBuffer::sEnableVBOs); } - childSetEnabled("fbo",gGLManager.mHasFramebufferObject); + childSetEnabled("fbo",gGLManager.mHasFramebufferObject && !LLPipeline::sRenderDeferred); // if no windlight shaders, turn off nighttime brightness, gamma, and fog distance childSetEnabled("gamma", !gPipeline.canUseWindLightShaders());