Added LLGLTexture. Virtually completely virtual for now. Also added LLTextureManagerBridge, although not yet utilized.
This commit is contained in:
@@ -129,7 +129,7 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std:
|
||||
|
||||
if (objectp)
|
||||
{
|
||||
objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI));
|
||||
objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLGLTexture::BOOST_UI));
|
||||
floater_label = llformat("%s(%.2f, %.2f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], objectp->getPositionRegion().mV[VY]);
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user