Added LLGLTexture. Virtually completely virtual for now. Also added LLTextureManagerBridge, although not yet utilized.

This commit is contained in:
Shyotl
2012-12-22 23:58:42 -06:00
parent cdaa4b4e99
commit 1083d7e0ef
40 changed files with 417 additions and 182 deletions

View File

@@ -2487,7 +2487,7 @@ void LLModelLoader::loadTextures()
if (!material.mDiffuseMapFilename.empty())
{
material.mDiffuseMap =
LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW);
LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLGLTexture::BOOST_PREVIEW);
material.mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE);
material.mDiffuseMap->forceToSaveRawImage(0, F32_MAX);
mNumOfFetchingTextures++;