Some spring cleaning.
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@@ -169,7 +169,6 @@ void remove_inventory_category_from_avatar(LLInventoryCategory* category);
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void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
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bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
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bool confirm_attachment_rez(const LLSD& notification, const LLSD& response);
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void teleport_via_landmark(const LLUUID& asset_id);
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static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit);
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// Helper functions
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@@ -434,7 +433,7 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
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--update[cat->getParentUUID()];
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++update[trash_id];
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// <edit>
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if(!gInventory.isObjectDescendentOf(cat->getUUID(), gSystemFolderRoot))
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if(!gInventory.isObjectDescendentOf(cat->getUUID(), gSystemFolderRoot)) //Avoid fake items.
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{
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// </edit>
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if(start_new_message)
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@@ -1506,8 +1505,7 @@ BOOL LLItemBridge::removeItem()
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// Already in trash
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if (model->isObjectDescendentOf(mUUID, trash_id)) return FALSE;
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//Is this needed? What does it fix? Ascent has bad commenting.
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/* // <edit> trash problem
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// <edit> trash problem
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if(gInventory.isObjectDescendentOf(mUUID, gSystemFolderRoot))
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{
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LLInventoryModel::LLCategoryUpdate up(item->getParentUUID(), -1);
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@@ -1515,7 +1513,7 @@ BOOL LLItemBridge::removeItem()
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gInventory.accountForUpdate(up);
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gInventory.notifyObservers();
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}
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// </edit> */
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// </edit>
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LLNotification::Params params("ConfirmItemDeleteHasLinks");
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params.functor(boost::bind(&LLItemBridge::confirmRemoveItem, this, _1, _2));
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