Split up floaterao.* into aosystem.* and aostate.h, also further refactor
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@@ -29,6 +29,7 @@
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#include "pipeline.h"
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#include "aosystem.h" //For AOSystem
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#include "llagent.h"
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#include "llanimationstates.h"
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#include "llfloatercamera.h"
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@@ -49,7 +50,6 @@
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#include "llwindow.h"
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#include "llworld.h"
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#include "llfloatertools.h" //For gFloaterTools
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#include "floaterao.h" //For LLFloaterAO
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#include "llfloatercustomize.h" //For gFloaterCustomize
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// [RLVa:KB] - Checked: 2010-05-10 (RLVa-1.2.0g)
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#include "rlvhandler.h"
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