Added Alpha Layer support and Additional Attachments, plus I reverted my
localhost on outgoing log hack and added the original values back in.
This commit is contained in:
376
indra/newview/character/avatar_lad.xml
Normal file → Executable file
376
indra/newview/character/avatar_lad.xml
Normal file → Executable file
@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
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<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
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<linden_avatar
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version="1.0"
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wearable_definition_version="22">
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@@ -393,7 +393,307 @@
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hud="true"
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max_attachment_offset="2.0"
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visible_in_first_person="true" />
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<attachment_point
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id="39"
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group="6"
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pie_slice="2"
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name="Chest 2"
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joint="mChest"
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position="0.15 0 -0.1"
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rotation="0 90 90"
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visible_in_first_person="true" />
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<attachment_point
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id="40"
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group="2"
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pie_slice="2"
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name="Skull 2"
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joint="mHead"
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position="0 0 0.15"
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rotation="0 0 90"
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visible_in_first_person="false" />
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<attachment_point
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id="41"
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group="3"
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pie_slice="3"
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name="Left Shoulder 2"
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joint="mCollarLeft"
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position="0 0 0.08"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="42"
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group="1"
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pie_slice="1"
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name="Right Shoulder 2"
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joint="mCollarRight"
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position="0 0 0.08"
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rotation="0 0 0"
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visible_in_first_person="true"/>
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<attachment_point
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id="43"
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group="4"
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name="Left Hand 2"
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joint="mWristLeft"
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position="0 0.08 -0.02"
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rotation="0 0 0"
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visible_in_first_person="true"
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max_attachment_offset="1.5" />
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<attachment_point
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id="44"
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group="0"
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name="Right Hand 2"
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joint="mWristRight"
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position="0 -0.08 -0.02"
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rotation="0 0 0"
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visible_in_first_person="true"
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max_attachment_offset="1.5" />
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<attachment_point
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id="45"
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group="5"
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pie_slice="6"
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name="Left Foot 2"
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joint="mFootLeft"
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position="0 0.0 0.0"
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rotation="0 0 0"
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visible_in_first_person="true"/>
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<attachment_point
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id="46"
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group="7"
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pie_slice="6"
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name="Right Foot 2"
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joint="mFootRight"
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position="0 0.0 0.0"
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rotation="0 0 0"
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visible_in_first_person="true"/>
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<attachment_point
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id="47"
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group="6"
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pie_slice="7"
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name="Spine 2"
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joint="mChest"
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position="-0.15 0 -0.1"
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rotation="0 -90 90"
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visible_in_first_person="true" />
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<attachment_point
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id="48"
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group="6"
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pie_slice="6"
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name="Pelvis 2"
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joint="mPelvis"
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position="0 0 -0.15"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="49"
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group="2"
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pie_slice="6"
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name="Mouth 2"
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joint="mHead"
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position="0.12 0 0.001"
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rotation="0 0 0"
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visible_in_first_person="false"/>
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<attachment_point
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id="50"
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group="2"
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pie_slice="7"
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name="Chin 2"
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joint="mHead"
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position="0.12 0 -0.04"
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rotation="0 0 0"
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visible_in_first_person="false" />
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<attachment_point
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id="51"
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group="2"
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pie_slice="4"
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name="Left Ear 2"
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joint="mHead"
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position="0.015 0.08 0.017"
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rotation="0 0 0"
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visible_in_first_person="false" />
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<attachment_point
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id="52"
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group="2"
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pie_slice="0"
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name="Right Ear 2"
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joint="mHead"
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position="0.015 -0.08 0.017"
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rotation="0 0 0"
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visible_in_first_person="false" />
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<attachment_point
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id="53"
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group="2"
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pie_slice="3"
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name="Left Eyeball 2"
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joint="mEyeLeft"
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position="0 0 0"
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rotation="0 0 0"
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visible_in_first_person="false"/>
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<attachment_point
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id="54"
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group="2"
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pie_slice="1"
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name="Right Eyeball 2"
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joint="mEyeRight"
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position="0 0 0"
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rotation="0 0 0"
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visible_in_first_person="false" />
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<attachment_point
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id="55"
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group="2"
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pie_slice="5"
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name="Nose 2"
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joint="mHead"
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position="0.1 0 0.05"
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rotation="0 0 0"
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visible_in_first_person="false"/>
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<attachment_point
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id="56"
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group="1"
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pie_slice="0"
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name="R Upper Arm 2"
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joint="mShoulderRight"
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position="0.01 -0.13 0.01"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="57"
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group="1"
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pie_slice="7"
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name="R Forearm 2"
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joint="mElbowRight"
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position="0 -0.12 0"
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rotation="0 0 0"
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visible_in_first_person="true"/>
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<attachment_point
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id="58"
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group="3"
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pie_slice="4"
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name="L Upper Arm 2"
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joint="mShoulderLeft"
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position="0.01 0.15 -0.01"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="59"
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group="3"
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pie_slice="5"
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name="L Forearm 2"
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joint="mElbowLeft"
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position="0 0.113 0"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="60"
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group="7"
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pie_slice="1"
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name="Right Hip 2"
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joint="mHipRight"
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position="0 0 0"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="61"
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group="7"
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pie_slice="0"
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name="R Upper Leg 2"
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joint="mHipRight"
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position="-0.017 0.041 -0.310"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="62"
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group="7"
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pie_slice="7"
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name="R Lower Leg 2"
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joint="mKneeRight"
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position="-0.044 -0.007 -0.262"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="63"
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group="5"
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pie_slice="3"
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name="Left Hip 2"
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joint="mHipLeft"
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position="0 0 0"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="64"
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group="5"
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pie_slice="4"
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name="L Upper Leg 2"
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joint="mHipLeft"
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position="-0.019 -0.034 -0.310"
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rotation="0 0 0"
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visible_in_first_person="true"/>
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<attachment_point
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id="65"
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group="5"
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pie_slice="5"
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name="L Lower Leg 2"
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joint="mKneeLeft"
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position="-0.044 -0.007 -0.261"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="66"
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group="6"
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pie_slice="5"
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name="Stomach 2"
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joint="mPelvis"
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position="0.092 0.0 0.088"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="67"
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group="6"
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pie_slice="3"
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name="Left Pec 2"
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joint="mTorso"
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position="0.104 0.082 0.247"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<attachment_point
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id="68"
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group="6"
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pie_slice="1"
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name="Right Pec 2"
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joint="mTorso"
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position="0.104 -0.082 0.247"
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rotation="0 0 0"
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visible_in_first_person="true" />
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<param
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id="32"
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group="1"
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@@ -5542,15 +5842,27 @@
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<texture
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local_texture="hair_grain" />
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</layer>
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<layer
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name="hair texture alpha layer"
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visibility_mask="TRUE">
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<texture
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local_texture="hair_grain" />
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</layer>
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<layer
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name="hair alpha"
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visibility_mask="TRUE">
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<texture
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local_texture="hair_alpha" />
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</layer>
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</layer_set>
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<!-- =========================================================== -->
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<layer_set
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body_region="head"
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width="512"
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height="512"
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clear_alpha="false"
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alpha_tga_file="head_alpha.tga">
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height="512">
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<layer
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name="head bump base"
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fixed_color = "128,128,128,255"
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@@ -6544,6 +6856,24 @@
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<texture
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local_texture="head_bodypaint" />
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</layer>
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<layer
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name="eyelash alpha"
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visibility_mask="TRUE">
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<texture
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tga_file="head_alpha.tga"
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file_is_mask="TRUE" />
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</layer>
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<layer
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name="head alpha"
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visibility_mask="TRUE">
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<texture
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local_texture="head_alpha" />
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</layer>
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<layer
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name="head_tattoo">
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<texture
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local_texture="head_tattoo" />
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</layer>
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</layer_set>
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<!-- =========================================================== -->
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@@ -6659,6 +6989,12 @@
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</param>
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</layer>
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<layer
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name="upper_tattoo">
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<texture
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local_texture="upper_tattoo" />
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</layer>
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<layer
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name="upper_undershirt bump"
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render_pass="bump"
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@@ -7728,6 +8064,14 @@
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domain="0.01" />
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</param>
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</layer>
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<layer
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name="upper alpha"
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visibility_mask="TRUE">
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<texture
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local_texture="upper_alpha" />
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</layer>
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</layer_set>
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<!-- =========================================================== -->
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@@ -7843,6 +8187,12 @@
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</param>
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</layer>
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<layer
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name="lower_tattoo">
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<texture
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local_texture="lower_tattoo" />
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</layer>
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<layer
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name="lower_underpants bump"
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render_pass="bump"
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@@ -8600,6 +8950,14 @@
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domain="0.01" />
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</param>
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</layer>
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<layer
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name="lower alpha"
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visibility_mask="TRUE">
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<texture
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local_texture="lower_alpha" />
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</layer>
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</layer_set>
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<!-- =========================================================== -->
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@@ -8619,6 +8977,14 @@
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<texture
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local_texture="eyes_iris" />
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</layer>
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<layer
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name="eyes alpha"
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visibility_mask="TRUE">
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<texture
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local_texture="eyes_alpha" />
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</layer>
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</layer_set>
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<!-- =========================================================== -->
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Reference in New Issue
Block a user