Added Alpha Layer support and Additional Attachments, plus I reverted my

localhost on outgoing log hack and added the original values back in.
This commit is contained in:
phr0z3nt04st
2010-05-13 20:53:47 -05:00
parent 7e2162d5e8
commit 0ba33c9fb4
25 changed files with 1421 additions and 451 deletions

376
indra/newview/character/avatar_lad.xml Normal file → Executable file
View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
<linden_avatar
version="1.0"
wearable_definition_version="22">
@@ -393,7 +393,307 @@
hud="true"
max_attachment_offset="2.0"
visible_in_first_person="true" />
<attachment_point
id="39"
group="6"
pie_slice="2"
name="Chest 2"
joint="mChest"
position="0.15 0 -0.1"
rotation="0 90 90"
visible_in_first_person="true" />
<attachment_point
id="40"
group="2"
pie_slice="2"
name="Skull 2"
joint="mHead"
position="0 0 0.15"
rotation="0 0 90"
visible_in_first_person="false" />
<attachment_point
id="41"
group="3"
pie_slice="3"
name="Left Shoulder 2"
joint="mCollarLeft"
position="0 0 0.08"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="42"
group="1"
pie_slice="1"
name="Right Shoulder 2"
joint="mCollarRight"
position="0 0 0.08"
rotation="0 0 0"
visible_in_first_person="true"/>
<attachment_point
id="43"
group="4"
name="Left Hand 2"
joint="mWristLeft"
position="0 0.08 -0.02"
rotation="0 0 0"
visible_in_first_person="true"
max_attachment_offset="1.5" />
<attachment_point
id="44"
group="0"
name="Right Hand 2"
joint="mWristRight"
position="0 -0.08 -0.02"
rotation="0 0 0"
visible_in_first_person="true"
max_attachment_offset="1.5" />
<attachment_point
id="45"
group="5"
pie_slice="6"
name="Left Foot 2"
joint="mFootLeft"
position="0 0.0 0.0"
rotation="0 0 0"
visible_in_first_person="true"/>
<attachment_point
id="46"
group="7"
pie_slice="6"
name="Right Foot 2"
joint="mFootRight"
position="0 0.0 0.0"
rotation="0 0 0"
visible_in_first_person="true"/>
<attachment_point
id="47"
group="6"
pie_slice="7"
name="Spine 2"
joint="mChest"
position="-0.15 0 -0.1"
rotation="0 -90 90"
visible_in_first_person="true" />
<attachment_point
id="48"
group="6"
pie_slice="6"
name="Pelvis 2"
joint="mPelvis"
position="0 0 -0.15"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="49"
group="2"
pie_slice="6"
name="Mouth 2"
joint="mHead"
position="0.12 0 0.001"
rotation="0 0 0"
visible_in_first_person="false"/>
<attachment_point
id="50"
group="2"
pie_slice="7"
name="Chin 2"
joint="mHead"
position="0.12 0 -0.04"
rotation="0 0 0"
visible_in_first_person="false" />
<attachment_point
id="51"
group="2"
pie_slice="4"
name="Left Ear 2"
joint="mHead"
position="0.015 0.08 0.017"
rotation="0 0 0"
visible_in_first_person="false" />
<attachment_point
id="52"
group="2"
pie_slice="0"
name="Right Ear 2"
joint="mHead"
position="0.015 -0.08 0.017"
rotation="0 0 0"
visible_in_first_person="false" />
<attachment_point
id="53"
group="2"
pie_slice="3"
name="Left Eyeball 2"
joint="mEyeLeft"
position="0 0 0"
rotation="0 0 0"
visible_in_first_person="false"/>
<attachment_point
id="54"
group="2"
pie_slice="1"
name="Right Eyeball 2"
joint="mEyeRight"
position="0 0 0"
rotation="0 0 0"
visible_in_first_person="false" />
<attachment_point
id="55"
group="2"
pie_slice="5"
name="Nose 2"
joint="mHead"
position="0.1 0 0.05"
rotation="0 0 0"
visible_in_first_person="false"/>
<attachment_point
id="56"
group="1"
pie_slice="0"
name="R Upper Arm 2"
joint="mShoulderRight"
position="0.01 -0.13 0.01"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="57"
group="1"
pie_slice="7"
name="R Forearm 2"
joint="mElbowRight"
position="0 -0.12 0"
rotation="0 0 0"
visible_in_first_person="true"/>
<attachment_point
id="58"
group="3"
pie_slice="4"
name="L Upper Arm 2"
joint="mShoulderLeft"
position="0.01 0.15 -0.01"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="59"
group="3"
pie_slice="5"
name="L Forearm 2"
joint="mElbowLeft"
position="0 0.113 0"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="60"
group="7"
pie_slice="1"
name="Right Hip 2"
joint="mHipRight"
position="0 0 0"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="61"
group="7"
pie_slice="0"
name="R Upper Leg 2"
joint="mHipRight"
position="-0.017 0.041 -0.310"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="62"
group="7"
pie_slice="7"
name="R Lower Leg 2"
joint="mKneeRight"
position="-0.044 -0.007 -0.262"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="63"
group="5"
pie_slice="3"
name="Left Hip 2"
joint="mHipLeft"
position="0 0 0"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="64"
group="5"
pie_slice="4"
name="L Upper Leg 2"
joint="mHipLeft"
position="-0.019 -0.034 -0.310"
rotation="0 0 0"
visible_in_first_person="true"/>
<attachment_point
id="65"
group="5"
pie_slice="5"
name="L Lower Leg 2"
joint="mKneeLeft"
position="-0.044 -0.007 -0.261"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="66"
group="6"
pie_slice="5"
name="Stomach 2"
joint="mPelvis"
position="0.092 0.0 0.088"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="67"
group="6"
pie_slice="3"
name="Left Pec 2"
joint="mTorso"
position="0.104 0.082 0.247"
rotation="0 0 0"
visible_in_first_person="true" />
<attachment_point
id="68"
group="6"
pie_slice="1"
name="Right Pec 2"
joint="mTorso"
position="0.104 -0.082 0.247"
rotation="0 0 0"
visible_in_first_person="true" />
<param
id="32"
group="1"
@@ -5542,15 +5842,27 @@
<texture
local_texture="hair_grain" />
</layer>
<layer
name="hair texture alpha layer"
visibility_mask="TRUE">
<texture
local_texture="hair_grain" />
</layer>
<layer
name="hair alpha"
visibility_mask="TRUE">
<texture
local_texture="hair_alpha" />
</layer>
</layer_set>
<!-- =========================================================== -->
<layer_set
body_region="head"
width="512"
height="512"
clear_alpha="false"
alpha_tga_file="head_alpha.tga">
height="512">
<layer
name="head bump base"
fixed_color = "128,128,128,255"
@@ -6544,6 +6856,24 @@
<texture
local_texture="head_bodypaint" />
</layer>
<layer
name="eyelash alpha"
visibility_mask="TRUE">
<texture
tga_file="head_alpha.tga"
file_is_mask="TRUE" />
</layer>
<layer
name="head alpha"
visibility_mask="TRUE">
<texture
local_texture="head_alpha" />
</layer>
<layer
name="head_tattoo">
<texture
local_texture="head_tattoo" />
</layer>
</layer_set>
<!-- =========================================================== -->
@@ -6659,6 +6989,12 @@
</param>
</layer>
<layer
name="upper_tattoo">
<texture
local_texture="upper_tattoo" />
</layer>
<layer
name="upper_undershirt bump"
render_pass="bump"
@@ -7728,6 +8064,14 @@
domain="0.01" />
</param>
</layer>
<layer
name="upper alpha"
visibility_mask="TRUE">
<texture
local_texture="upper_alpha" />
</layer>
</layer_set>
<!-- =========================================================== -->
@@ -7843,6 +8187,12 @@
</param>
</layer>
<layer
name="lower_tattoo">
<texture
local_texture="lower_tattoo" />
</layer>
<layer
name="lower_underpants bump"
render_pass="bump"
@@ -8600,6 +8950,14 @@
domain="0.01" />
</param>
</layer>
<layer
name="lower alpha"
visibility_mask="TRUE">
<texture
local_texture="lower_alpha" />
</layer>
</layer_set>
<!-- =========================================================== -->
@@ -8619,6 +8977,14 @@
<texture
local_texture="eyes_iris" />
</layer>
<layer
name="eyes alpha"
visibility_mask="TRUE">
<texture
local_texture="eyes_alpha" />
</layer>
</layer_set>
<!-- =========================================================== -->