Altered LLIndexedVector. There's zero point to having a lookup map into an array like this. Just iterating down the array is faster than the map lookup (which iterates down a linked list...). A hash map would be a different case entirely.
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@@ -49,7 +49,6 @@ public:
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virtual void newMessage(const char* name) = 0;
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virtual void nextBlock(const char* blockname) = 0;
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virtual BOOL removeLastBlock() = 0; // TODO: babbage: remove this horror
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/** All add* methods expect pointers to canonical strings. */
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virtual void addBinaryData(
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