Removed LLDynamicArray, LLDynamicArrayIndexed, LLDynamicArrayPtr, LLDLinked, LLDynamicQueuePtr, LLEnum, and LLIndexedQueue. Added new LLPointer variants.

This commit is contained in:
Shyotl
2015-06-19 18:27:21 -05:00
parent 1c627317ec
commit 09f4528bfb
122 changed files with 883 additions and 1632 deletions

View File

@@ -917,13 +917,13 @@ BOOL LLNetMap::handleToolTip( S32 x, S32 y, std::string& tool_tip, LLRect* stick
tool_tip.assign("");
if (region->mMapAvatarIDs.count())
if (region->mMapAvatarIDs.size())
{
if (mClosestAgentsToCursor.size())
{
bool single_agent(mClosestAgentsToCursor.size() == 1); // Singu note: For old look, only add the count if we have more than one
if (!single_agent)
tool_tip.append(llformat("Agents under cursor (%d/%d)\n", mClosestAgentsToCursor.size(), region->mMapAvatarIDs.count() + 1));
tool_tip.append(llformat("Agents under cursor (%d/%d)\n", mClosestAgentsToCursor.size(), region->mMapAvatarIDs.size() + 1));
LLVector3d myPosition = gAgent.getPositionGlobal();