From e4da9710268d3458ee48f3a35b37062fa9498b1f Mon Sep 17 00:00:00 2001 From: Shyotl Date: Fri, 12 Jul 2013 13:56:31 -0500 Subject: [PATCH 1/3] Hooked up underlying material fetching mechanism and added material-related structures. Not integrated into rendering pipeline. --- indra/llmessage/aihttptimeoutpolicy.cpp | 1 + indra/llprimitive/CMakeLists.txt | 4 + indra/llprimitive/llmaterial.cpp | 227 +++++++ indra/llprimitive/llmaterial.h | 155 +++++ indra/llprimitive/llmaterialid.cpp | 183 ++++++ indra/llprimitive/llmaterialid.h | 76 +++ indra/llprimitive/llprimitive.cpp | 74 ++- indra/llprimitive/llprimitive.h | 6 + indra/llprimitive/llprimtexturelist.cpp | 19 + indra/llprimitive/llprimtexturelist.h | 4 + indra/llprimitive/lltextureentry.cpp | 42 ++ indra/llprimitive/lltextureentry.h | 14 + indra/newview/CMakeLists.txt | 2 + indra/newview/llmaterialmgr.cpp | 793 ++++++++++++++++++++++++ indra/newview/llmaterialmgr.h | 130 ++++ indra/newview/llselectmgr.cpp | 5 + indra/newview/llviewerregion.cpp | 1 + indra/newview/llvovolume.cpp | 44 ++ indra/newview/llvovolume.h | 6 + indra/newview/llworld.cpp | 19 + indra/newview/llworld.h | 5 + 21 files changed, 1809 insertions(+), 1 deletion(-) create mode 100644 indra/llprimitive/llmaterial.cpp create mode 100644 indra/llprimitive/llmaterial.h create mode 100644 indra/llprimitive/llmaterialid.cpp create mode 100644 indra/llprimitive/llmaterialid.h create mode 100644 indra/newview/llmaterialmgr.cpp create mode 100644 indra/newview/llmaterialmgr.h diff --git a/indra/llmessage/aihttptimeoutpolicy.cpp b/indra/llmessage/aihttptimeoutpolicy.cpp index 65451b34a..6ee232bfe 100644 --- a/indra/llmessage/aihttptimeoutpolicy.cpp +++ b/indra/llmessage/aihttptimeoutpolicy.cpp @@ -941,6 +941,7 @@ P(lcl_responder); P(MPImportGetResponder); P(MPImportPostResponder); P(mapLayerResponder); +P(materialsResponder); P2(maturityPreferences, transfer_30s_connect_10s); P(mediaDataClientResponder); P(mediaTypeResponder); diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt index 0234c9e59..e9478bb06 100644 --- a/indra/llprimitive/CMakeLists.txt +++ b/indra/llprimitive/CMakeLists.txt @@ -20,6 +20,8 @@ include_directories( ) set(llprimitive_SOURCE_FILES + llmaterialid.cpp + llmaterial.cpp llmaterialtable.cpp llmediaentry.cpp llmodel.cpp @@ -37,6 +39,8 @@ set(llprimitive_HEADER_FILES CMakeLists.txt legacy_object_types.h + llmaterial.h + llmaterialid.h llmaterialtable.h llmediaentry.h llmodel.h diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp new file mode 100644 index 000000000..cf4c645cf --- /dev/null +++ b/indra/llprimitive/llmaterial.cpp @@ -0,0 +1,227 @@ +/** + * @file llmaterial.cpp + * @brief Material definition + * + * $LicenseInfo:firstyear=2006&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llmaterial.h" + +/** + * Materials cap parameters + */ +#define MATERIALS_CAP_NORMAL_MAP_FIELD "NormMap" +#define MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD "NormOffsetX" +#define MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD "NormOffsetY" +#define MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD "NormRepeatX" +#define MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD "NormRepeatY" +#define MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD "NormRotation" + +#define MATERIALS_CAP_SPECULAR_MAP_FIELD "SpecMap" +#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD "SpecOffsetX" +#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD "SpecOffsetY" +#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD "SpecRepeatX" +#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD "SpecRepeatY" +#define MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD "SpecRotation" + +#define MATERIALS_CAP_SPECULAR_COLOR_FIELD "SpecColor" +#define MATERIALS_CAP_SPECULAR_EXP_FIELD "SpecExp" +#define MATERIALS_CAP_ENV_INTENSITY_FIELD "EnvIntensity" +#define MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD "AlphaMaskCutoff" +#define MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD "DiffuseAlphaMode" + +const LLColor4U LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR(255,255,255,255); + +/** + * Materials constants + */ + +const F32 MATERIALS_MULTIPLIER = 10000.f; + +/** + * Helper functions + */ + +template T getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type) +{ + if ( (data.has(field)) && (field_type == data[field].type()) ) + { + return (T)data[field]; + } + llerrs << "Missing or mistyped field '" << field << "' in material definition" << llendl; + return (T)LLSD(); +} + +// GCC didn't like the generic form above for some reason +template<> LLUUID getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type) +{ + if ( (data.has(field)) && (field_type == data[field].type()) ) + { + return data[field].asUUID(); + } + llerrs << "Missing or mistyped field '" << field << "' in material definition" << llendl; + return LLUUID::null; +} + +/** + * LLMaterial class + */ + +const LLMaterial LLMaterial::null; + +LLMaterial::LLMaterial() + : mNormalOffsetX(0.0f) + , mNormalOffsetY(0.0f) + , mNormalRepeatX(1.0f) + , mNormalRepeatY(1.0f) + , mNormalRotation(0.0f) + , mSpecularOffsetX(0.0f) + , mSpecularOffsetY(0.0f) + , mSpecularRepeatX(1.0f) + , mSpecularRepeatY(1.0f) + , mSpecularRotation(0.0f) + , mSpecularLightColor(LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR) + , mSpecularLightExponent(LLMaterial::DEFAULT_SPECULAR_LIGHT_EXPONENT) + , mEnvironmentIntensity(LLMaterial::DEFAULT_ENV_INTENSITY) + , mDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) + , mAlphaMaskCutoff(0) +{ +} + +LLMaterial::LLMaterial(const LLSD& material_data) +{ + fromLLSD(material_data); +} + +LLSD LLMaterial::asLLSD() const +{ + LLSD material_data; + + material_data[MATERIALS_CAP_NORMAL_MAP_FIELD] = mNormalID; + material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD] = llround(mNormalOffsetX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD] = llround(mNormalOffsetY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD] = llround(mNormalRepeatX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD] = llround(mNormalRepeatY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD] = llround(mNormalRotation * MATERIALS_MULTIPLIER); + + material_data[MATERIALS_CAP_SPECULAR_MAP_FIELD] = mSpecularID; + material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD] = llround(mSpecularOffsetX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD] = llround(mSpecularOffsetY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD] = llround(mSpecularRepeatX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD] = llround(mSpecularRepeatY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD] = llround(mSpecularRotation * MATERIALS_MULTIPLIER); + + material_data[MATERIALS_CAP_SPECULAR_COLOR_FIELD] = mSpecularLightColor.getValue(); + material_data[MATERIALS_CAP_SPECULAR_EXP_FIELD] = mSpecularLightExponent; + material_data[MATERIALS_CAP_ENV_INTENSITY_FIELD] = mEnvironmentIntensity; + material_data[MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD] = mDiffuseAlphaMode; + material_data[MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD] = mAlphaMaskCutoff; + + return material_data; +} + +void LLMaterial::fromLLSD(const LLSD& material_data) +{ + mNormalID = getMaterialField(material_data, MATERIALS_CAP_NORMAL_MAP_FIELD, LLSD::TypeUUID); + mNormalOffsetX = (F32)getMaterialField(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalOffsetY = (F32)getMaterialField(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalRepeatX = (F32)getMaterialField(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalRepeatY = (F32)getMaterialField(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalRotation = (F32)getMaterialField(material_data, MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + + mSpecularID = getMaterialField(material_data, MATERIALS_CAP_SPECULAR_MAP_FIELD, LLSD::TypeUUID); + mSpecularOffsetX = (F32)getMaterialField(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularOffsetY = (F32)getMaterialField(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularRepeatX = (F32)getMaterialField(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularRepeatY = (F32)getMaterialField(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularRotation = (F32)getMaterialField(material_data, MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + + mSpecularLightColor.setValue(getMaterialField(material_data, MATERIALS_CAP_SPECULAR_COLOR_FIELD, LLSD::TypeArray)); + mSpecularLightExponent = (U8)getMaterialField(material_data, MATERIALS_CAP_SPECULAR_EXP_FIELD, LLSD::TypeInteger); + mEnvironmentIntensity = (U8)getMaterialField(material_data, MATERIALS_CAP_ENV_INTENSITY_FIELD, LLSD::TypeInteger); + mDiffuseAlphaMode = (U8)getMaterialField(material_data, MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD, LLSD::TypeInteger); + mAlphaMaskCutoff = (U8)getMaterialField(material_data, MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD, LLSD::TypeInteger); +} + +bool LLMaterial::isNull() const +{ + return (*this == null); +} + +bool LLMaterial::operator == (const LLMaterial& rhs) const +{ + return + (mNormalID == rhs.mNormalID) && (mNormalOffsetX == rhs.mNormalOffsetX) && (mNormalOffsetY == rhs.mNormalOffsetY) && + (mNormalRepeatX == rhs.mNormalRepeatX) && (mNormalRepeatY == rhs.mNormalRepeatY) && (mNormalRotation == rhs.mNormalRotation) && + (mSpecularID == rhs.mSpecularID) && (mSpecularOffsetX == rhs.mSpecularOffsetX) && (mSpecularOffsetY == rhs.mSpecularOffsetY) && + (mSpecularRepeatX == rhs.mSpecularRepeatX) && (mSpecularRepeatY == rhs.mSpecularRepeatY) && (mSpecularRotation == rhs.mSpecularRotation) && + (mSpecularLightColor == rhs.mSpecularLightColor) && (mSpecularLightExponent == rhs.mSpecularLightExponent) && + (mEnvironmentIntensity == rhs.mEnvironmentIntensity) && (mDiffuseAlphaMode == rhs.mDiffuseAlphaMode) && (mAlphaMaskCutoff == rhs.mAlphaMaskCutoff); +} + +bool LLMaterial::operator != (const LLMaterial& rhs) const +{ + return !(*this == rhs); +} + + +U32 LLMaterial::getShaderMask(U32 alpha_mode) +{ //NEVER incorporate this value into the message system -- this function will vary depending on viewer implementation + U32 ret = 0; + + //two least significant bits are "diffuse alpha mode" + if (alpha_mode != DIFFUSE_ALPHA_MODE_DEFAULT) + { + ret = alpha_mode; + } + else + { + ret = getDiffuseAlphaMode(); + } + + llassert(ret < SHADER_COUNT); + + //next bit is whether or not specular map is present + const U32 SPEC_BIT = 0x4; + + if (getSpecularID().notNull()) + { + ret |= SPEC_BIT; + } + + llassert(ret < SHADER_COUNT); + + //next bit is whether or not normal map is present + const U32 NORM_BIT = 0x8; + if (getNormalID().notNull()) + { + ret |= NORM_BIT; + } + + llassert(ret < SHADER_COUNT); + + return ret; +} + + diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h new file mode 100644 index 000000000..9f52a3f6c --- /dev/null +++ b/indra/llprimitive/llmaterial.h @@ -0,0 +1,155 @@ +/** + * @file llmaterial.h + * @brief Material definition + * + * $LicenseInfo:firstyear=2006&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLMATERIAL_H +#define LL_LLMATERIAL_H + +#include + +#include "llmaterialid.h" +#include "llsd.h" +#include "v4coloru.h" +#include "llpointer.h" +#include "llrefcount.h" + +class LLMaterial : public LLRefCount +{ +public: + + typedef enum + { + DIFFUSE_ALPHA_MODE_NONE = 0, + DIFFUSE_ALPHA_MODE_BLEND = 1, + DIFFUSE_ALPHA_MODE_MASK = 2, + DIFFUSE_ALPHA_MODE_EMISSIVE = 3, + DIFFUSE_ALPHA_MODE_DEFAULT = 4, + } eDiffuseAlphaMode; + + typedef enum + { + SHADER_COUNT = 16, + ALPHA_SHADER_COUNT = 4 + } eShaderCount; + + + + static const U8 DEFAULT_SPECULAR_LIGHT_EXPONENT = ((U8)(0.2f * 255)); + static const LLColor4U DEFAULT_SPECULAR_LIGHT_COLOR; + static const U8 DEFAULT_ENV_INTENSITY = 0; + + LLMaterial(); + LLMaterial(const LLSD& material_data); + + LLSD asLLSD() const; + void fromLLSD(const LLSD& material_data); + + const LLUUID& getNormalID() const { return mNormalID; } + void setNormalID(const LLUUID& normal_id) { mNormalID = normal_id; } + void getNormalOffset(F32& offset_x, F32& offset_y) const { offset_x = mNormalOffsetX; offset_y = mNormalOffsetY; } + F32 getNormalOffsetX() const { return mNormalOffsetX; } + F32 getNormalOffsetY() const { return mNormalOffsetY; } + + void setNormalOffset(F32 offset_x, F32 offset_y) { mNormalOffsetX = offset_x; mNormalOffsetY = offset_y; } + void setNormalOffsetX(F32 offset_x) { mNormalOffsetX = offset_x; } + void setNormalOffsetY(F32 offset_y) { mNormalOffsetY = offset_y; } + + void getNormalRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mNormalRepeatX; repeat_y = mNormalRepeatY; } + F32 getNormalRepeatX() const { return mNormalRepeatX; } + F32 getNormalRepeatY() const { return mNormalRepeatY; } + + void setNormalRepeat(F32 repeat_x, F32 repeat_y) { mNormalRepeatX = repeat_x; mNormalRepeatY = repeat_y; } + void setNormalRepeatX(F32 repeat_x) { mNormalRepeatX = repeat_x; } + void setNormalRepeatY(F32 repeat_y) { mNormalRepeatY = repeat_y; } + + F32 getNormalRotation() const { return mNormalRotation; } + void setNormalRotation(F32 rot) { mNormalRotation = rot; } + + const LLUUID& getSpecularID() const { return mSpecularID; } + void setSpecularID(const LLUUID& specular_id) { mSpecularID = specular_id; } + void getSpecularOffset(F32& offset_x, F32& offset_y) const { offset_x = mSpecularOffsetX; offset_y = mSpecularOffsetY; } + F32 getSpecularOffsetX() const { return mSpecularOffsetX; } + F32 getSpecularOffsetY() const { return mSpecularOffsetY; } + + void setSpecularOffset(F32 offset_x, F32 offset_y) { mSpecularOffsetX = offset_x; mSpecularOffsetY = offset_y; } + void setSpecularOffsetX(F32 offset_x) { mSpecularOffsetX = offset_x; } + void setSpecularOffsetY(F32 offset_y) { mSpecularOffsetY = offset_y; } + + void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mSpecularRepeatX; repeat_y = mSpecularRepeatY; } + F32 getSpecularRepeatX() const { return mSpecularRepeatX; } + F32 getSpecularRepeatY() const { return mSpecularRepeatY; } + + void setSpecularRepeat(F32 repeat_x, F32 repeat_y) { mSpecularRepeatX = repeat_x; mSpecularRepeatY = repeat_y; } + void setSpecularRepeatX(F32 repeat_x) { mSpecularRepeatX = repeat_x; } + void setSpecularRepeatY(F32 repeat_y) { mSpecularRepeatY = repeat_y; } + + F32 getSpecularRotation() const { return mSpecularRotation; } + void setSpecularRotation(F32 rot) { mSpecularRotation = rot; } + + const LLColor4U getSpecularLightColor() const { return mSpecularLightColor; } + void setSpecularLightColor(const LLColor4U& color) { mSpecularLightColor = color; } + U8 getSpecularLightExponent() const { return mSpecularLightExponent; } + void setSpecularLightExponent(U8 exponent) { mSpecularLightExponent = exponent; } + U8 getEnvironmentIntensity() const { return mEnvironmentIntensity; } + void setEnvironmentIntensity(U8 intensity) { mEnvironmentIntensity = intensity; } + U8 getDiffuseAlphaMode() const { return mDiffuseAlphaMode; } + void setDiffuseAlphaMode(U8 alpha_mode) { mDiffuseAlphaMode = alpha_mode; } + U8 getAlphaMaskCutoff() const { return mAlphaMaskCutoff; } + void setAlphaMaskCutoff(U8 cutoff) { mAlphaMaskCutoff = cutoff; } + + bool isNull() const; + static const LLMaterial null; + + bool operator == (const LLMaterial& rhs) const; + bool operator != (const LLMaterial& rhs) const; + + U32 getShaderMask(U32 alpha_mode = DIFFUSE_ALPHA_MODE_DEFAULT); + +protected: + LLUUID mNormalID; + F32 mNormalOffsetX; + F32 mNormalOffsetY; + F32 mNormalRepeatX; + F32 mNormalRepeatY; + F32 mNormalRotation; + + LLUUID mSpecularID; + F32 mSpecularOffsetX; + F32 mSpecularOffsetY; + F32 mSpecularRepeatX; + F32 mSpecularRepeatY; + F32 mSpecularRotation; + + LLColor4U mSpecularLightColor; + U8 mSpecularLightExponent; + U8 mEnvironmentIntensity; + U8 mDiffuseAlphaMode; + U8 mAlphaMaskCutoff; +}; + +typedef LLPointer LLMaterialPtr; + +#endif // LL_LLMATERIAL_H + diff --git a/indra/llprimitive/llmaterialid.cpp b/indra/llprimitive/llmaterialid.cpp new file mode 100644 index 000000000..820f62c43 --- /dev/null +++ b/indra/llprimitive/llmaterialid.cpp @@ -0,0 +1,183 @@ +/** +* @file llmaterialid.cpp +* @brief Implementation of llmaterialid +* @author Stinson@lindenlab.com +* +* $LicenseInfo:firstyear=2012&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2012, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "linden_common.h" + +#include "llmaterialid.h" + +#include + +#include "llformat.h" + +const LLMaterialID LLMaterialID::null; + +LLMaterialID::LLMaterialID() +{ + clear(); +} + +LLMaterialID::LLMaterialID(const LLSD& pMaterialID) +{ + llassert(pMaterialID.isBinary()); + parseFromBinary(pMaterialID.asBinary()); +} + +LLMaterialID::LLMaterialID(const LLSD::Binary& pMaterialID) +{ + parseFromBinary(pMaterialID); +} + +LLMaterialID::LLMaterialID(const void* pMemory) +{ + set(pMemory); +} + +LLMaterialID::LLMaterialID(const LLMaterialID& pOtherMaterialID) +{ + copyFromOtherMaterialID(pOtherMaterialID); +} + +LLMaterialID::~LLMaterialID() +{ +} + +bool LLMaterialID::operator == (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) == 0); +} + +bool LLMaterialID::operator != (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) != 0); +} + +bool LLMaterialID::operator < (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) < 0); +} + +bool LLMaterialID::operator <= (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) <= 0); +} + +bool LLMaterialID::operator > (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) > 0); +} + +bool LLMaterialID::operator >= (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) >= 0); +} + +LLMaterialID& LLMaterialID::operator = (const LLMaterialID& pOtherMaterialID) +{ + copyFromOtherMaterialID(pOtherMaterialID); + return (*this); +} + +bool LLMaterialID::isNull() const +{ + return (compareToOtherMaterialID(LLMaterialID::null) == 0); +} + +const U8* LLMaterialID::get() const +{ + return mID; +} + +void LLMaterialID::set(const void* pMemory) +{ + llassert(pMemory != NULL); + + // assumes that the required size of memory is available + memcpy(mID, pMemory, MATERIAL_ID_SIZE * sizeof(U8)); +} + +void LLMaterialID::clear() +{ + memset(mID, 0, MATERIAL_ID_SIZE * sizeof(U8)); +} + +LLSD LLMaterialID::asLLSD() const +{ + LLSD::Binary materialIDBinary; + + materialIDBinary.resize(MATERIAL_ID_SIZE * sizeof(U8)); + memcpy(materialIDBinary.data(), mID, MATERIAL_ID_SIZE * sizeof(U8)); + + LLSD materialID = materialIDBinary; + return materialID; +} + +std::string LLMaterialID::asString() const +{ + std::string materialIDString; + for (unsigned int i = 0U; i < static_cast(MATERIAL_ID_SIZE / sizeof(U32)); ++i) + { + if (i != 0U) + { + materialIDString += "-"; + } + const U32 *value = reinterpret_cast(&get()[i * sizeof(U32)]); + materialIDString += llformat("%08x", *value); + } + return materialIDString; +} + +std::ostream& operator<<(std::ostream& s, const LLMaterialID &material_id) +{ + s << material_id.asString(); + return s; +} + + +void LLMaterialID::parseFromBinary (const LLSD::Binary& pMaterialID) +{ + llassert(pMaterialID.size() == (MATERIAL_ID_SIZE * sizeof(U8))); + memcpy(mID, &pMaterialID[0], MATERIAL_ID_SIZE * sizeof(U8)); +} + +void LLMaterialID::copyFromOtherMaterialID(const LLMaterialID& pOtherMaterialID) +{ + memcpy(mID, pOtherMaterialID.get(), MATERIAL_ID_SIZE * sizeof(U8)); +} + +int LLMaterialID::compareToOtherMaterialID(const LLMaterialID& pOtherMaterialID) const +{ + int retVal = 0; + + for (unsigned int i = 0U; (retVal == 0) && (i < static_cast(MATERIAL_ID_SIZE / sizeof(U32))); ++i) + { + const U32 *thisValue = reinterpret_cast(&get()[i * sizeof(U32)]); + const U32 *otherValue = reinterpret_cast(&pOtherMaterialID.get()[i * sizeof(U32)]); + retVal = ((*thisValue < *otherValue) ? -1 : ((*thisValue > *otherValue) ? 1 : 0)); + } + + return retVal; +} diff --git a/indra/llprimitive/llmaterialid.h b/indra/llprimitive/llmaterialid.h new file mode 100644 index 000000000..0a9520408 --- /dev/null +++ b/indra/llprimitive/llmaterialid.h @@ -0,0 +1,76 @@ +/** +* @file llmaterialid.h +* @brief Header file for llmaterialid +* @author Stinson@lindenlab.com +* +* $LicenseInfo:firstyear=2012&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2012, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ +#ifndef LL_LLMATERIALID_H +#define LL_LLMATERIALID_H + +#define MATERIAL_ID_SIZE 16 + +#include + +class LLMaterialID +{ +public: + LLMaterialID(); + LLMaterialID(const LLSD& pMaterialID); + LLMaterialID(const LLSD::Binary& pMaterialID); + LLMaterialID(const void* pMemory); + LLMaterialID(const LLMaterialID& pOtherMaterialID); + ~LLMaterialID(); + + bool operator == (const LLMaterialID& pOtherMaterialID) const; + bool operator != (const LLMaterialID& pOtherMaterialID) const; + + bool operator < (const LLMaterialID& pOtherMaterialID) const; + bool operator <= (const LLMaterialID& pOtherMaterialID) const; + bool operator > (const LLMaterialID& pOtherMaterialID) const; + bool operator >= (const LLMaterialID& pOtherMaterialID) const; + + LLMaterialID& operator = (const LLMaterialID& pOtherMaterialID); + + bool isNull() const; + + const U8* get() const; + void set(const void* pMemory); + void clear(); + + LLSD asLLSD() const; + std::string asString() const; + + friend std::ostream& operator<<(std::ostream& s, const LLMaterialID &material_id); + + static const LLMaterialID null; + +private: + void parseFromBinary(const LLSD::Binary& pMaterialID); + void copyFromOtherMaterialID(const LLMaterialID& pOtherMaterialID); + int compareToOtherMaterialID(const LLMaterialID& pOtherMaterialID) const; + + U8 mID[MATERIAL_ID_SIZE]; +} ; + +#endif // LL_LLMATERIALID_H + diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp index e038a7a52..36969d27c 100644 --- a/indra/llprimitive/llprimitive.cpp +++ b/indra/llprimitive/llprimitive.cpp @@ -309,6 +309,15 @@ S32 LLPrimitive::setTERotation(const U8 index, const F32 r) return mTextureList.setRotation(index, r); } +S32 LLPrimitive::setTEMaterialID(const U8 index, const LLMaterialID& pMaterialID) +{ + return mTextureList.setMaterialID(index, pMaterialID); +} + +S32 LLPrimitive::setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams) +{ + return mTextureList.setMaterialParams(index, pMaterialParams); +} //=============================================================== S32 LLPrimitive::setTEBumpShinyFullbright(const U8 index, const U8 bump) @@ -356,6 +365,23 @@ S32 LLPrimitive::setTEGlow(const U8 index, const F32 glow) return mTextureList.setGlow(index, glow); } +void LLPrimitive::setAllTESelected(bool sel) +{ + for (int i = 0, cnt = getNumTEs(); i < cnt; i++) + { + setTESelected(i, sel); + } +} + +void LLPrimitive::setTESelected(const U8 te, bool sel) +{ + LLTextureEntry* tep = getTE(te); + if ( (tep) && (tep->setSelected(sel)) && (!sel) && (tep->hasPendingMaterialUpdate()) ) + { + LLMaterialID material_id = tep->getMaterialID(); + setTEMaterialID(te, material_id); + } +} LLPCode LLPrimitive::legacyToPCode(const U8 legacy) { @@ -1080,6 +1106,7 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const U8 bump[MAX_TES]; U8 media_flags[MAX_TES]; U8 glow[MAX_TES]; + U8 material_data[MAX_TES*16]; const U32 MAX_TE_BUFFER = 4096; U8 packed_buffer[MAX_TE_BUFFER]; @@ -1117,6 +1144,9 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const bump[face_index] = te->getBumpShinyFullbright(); media_flags[face_index] = te->getMediaTexGen(); glow[face_index] = (U8) llround((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF)); + + // Directly sending material_ids is not safe! + memcpy(&material_data[face_index*16],getTE(face_index)->getMaterialID().get(),16); /* Flawfinder: ignore */ } cur_ptr += packTEField(cur_ptr, (U8 *)image_ids, sizeof(LLUUID),last_face_index, MVT_LLUUID); @@ -1138,6 +1168,8 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const cur_ptr += packTEField(cur_ptr, (U8 *)media_flags, 1 ,last_face_index, MVT_U8); *cur_ptr++ = 0; cur_ptr += packTEField(cur_ptr, (U8 *)glow, 1 ,last_face_index, MVT_U8); + *cur_ptr++ = 0; + cur_ptr += packTEField(cur_ptr, (U8 *)material_data, 16, last_face_index, MVT_LLUUID); } mesgsys->addBinaryDataFast(_PREHASH_TextureEntry, packed_buffer, (S32)(cur_ptr - packed_buffer)); @@ -1159,6 +1191,7 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const U8 bump[MAX_TES]; U8 media_flags[MAX_TES]; U8 glow[MAX_TES]; + U8 material_data[MAX_TES*16]; const U32 MAX_TE_BUFFER = 4096; U8 packed_buffer[MAX_TE_BUFFER]; @@ -1196,6 +1229,9 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const bump[face_index] = te->getBumpShinyFullbright(); media_flags[face_index] = te->getMediaTexGen(); glow[face_index] = (U8) llround((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF)); + + // Directly sending material_ids is not safe! + memcpy(&material_data[face_index*16],getTE(face_index)->getMaterialID().get(),16); /* Flawfinder: ignore */ } cur_ptr += packTEField(cur_ptr, (U8 *)image_ids, sizeof(LLUUID),last_face_index, MVT_LLUUID); @@ -1217,6 +1253,8 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const cur_ptr += packTEField(cur_ptr, (U8 *)media_flags, 1 ,last_face_index, MVT_U8); *cur_ptr++ = 0; cur_ptr += packTEField(cur_ptr, (U8 *)glow, 1 ,last_face_index, MVT_U8); + *cur_ptr++ = 0; + cur_ptr += packTEField(cur_ptr, (U8 *)material_data, 16, last_face_index, MVT_LLUUID); } dp.packBinaryData(packed_buffer, (S32)(cur_ptr - packed_buffer), "TextureEntry"); @@ -1226,6 +1264,9 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec) { S32 retval = 0; + // temp buffer for material ID processing + // data will end up in tec.material_id[] + U8 material_data[LLTEContents::MAX_TES*16]; if (block_num < 0) { @@ -1251,7 +1292,7 @@ S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, block_num, LLTEContents::MAX_TE_BUFFER); } - tec.face_count = getNumTEs(); + tec.face_count = llmin((U32)getNumTEs(),(U32)LLTEContents::MAX_TES); U8 *cur_ptr = tec.packed_buffer; cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.image_data, 16, tec.face_count, MVT_LLUUID); @@ -1274,6 +1315,21 @@ S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name cur_ptr++; cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.glow, 1, tec.face_count, MVT_U8); + if (cur_ptr < tec.packed_buffer + tec.size) + { + cur_ptr++; + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)material_data, 16, tec.face_count, MVT_LLUUID); + } + else + { + memset(material_data, 0, sizeof(material_data)); + } + + for (U32 i = 0; i < tec.face_count; i++) + { + tec.material_ids[i].set(&material_data[i * 16]); + } + retval = 1; return retval; } @@ -1294,6 +1350,9 @@ S32 LLPrimitive::applyParsedTEMessage(LLTEContents& tec) retval |= setTEBumpShinyFullbright(i, tec.bump[i]); retval |= setTEMediaTexGen(i, tec.media_flags[i]); retval |= setTEGlow(i, (F32)tec.glow[i] / (F32)0xFF); + + retval |= setTEMaterialID(i, tec.material_ids[i]); + coloru = LLColor4U(tec.colors + 4*i); // Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f) @@ -1328,6 +1387,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) // Avoid construction of 32 UUIDs per call static LLUUID image_ids[MAX_TES]; + static LLMaterialID material_ids[MAX_TES]; U8 image_data[MAX_TES*16]; U8 colors[MAX_TES*4]; @@ -1339,6 +1399,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) U8 bump[MAX_TES]; U8 media_flags[MAX_TES]; U8 glow[MAX_TES]; + U8 material_data[MAX_TES*16]; const U32 MAX_TE_BUFFER = 4096; U8 packed_buffer[MAX_TE_BUFFER]; @@ -1381,10 +1442,20 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)media_flags, 1, face_count, MVT_U8); cur_ptr++; cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)glow, 1, face_count, MVT_U8); + if (cur_ptr < packed_buffer + size) + { + cur_ptr++; + cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)material_data, 16, face_count, MVT_LLUUID); + } + else + { + memset(material_data, 0, sizeof(material_data)); + } for (i = 0; i < face_count; i++) { memcpy(image_ids[i].mData,&image_data[i*16],16); /* Flawfinder: ignore */ + material_ids[i].set(&material_data[i * 16]); } LLColor4 color; @@ -1398,6 +1469,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) retval |= setTEBumpShinyFullbright(i, bump[i]); retval |= setTEMediaTexGen(i, media_flags[i]); retval |= setTEGlow(i, (F32)glow[i] / (F32)0xFF); + retval |= setTEMaterialID(i, material_ids[i]); coloru = LLColor4U(colors + 4*i); // Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f) diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index 75f9f494b..1effeea73 100644 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -42,6 +42,7 @@ class LLMessageSystem; class LLVolumeParams; class LLColor4; class LLColor3; +class LLMaterialID; class LLTextureEntry; class LLDataPacker; class LLVolumeMgr; @@ -309,6 +310,7 @@ struct LLTEContents U8 bump[MAX_TES]; U8 media_flags[MAX_TES]; U8 glow[MAX_TES]; + LLMaterialID material_ids[MAX_TES]; static const U32 MAX_TE_BUFFER = 4096; U8 packed_buffer[MAX_TE_BUFFER]; @@ -359,6 +361,7 @@ public: LLTextureEntry* getTE(const U8 te_num) const; virtual void setNumTEs(const U8 num_tes); + virtual void setAllTESelected(bool sel); virtual void setAllTETextures(const LLUUID &tex_id); virtual void setTE(const U8 index, const LLTextureEntry& te); virtual S32 setTEColor(const U8 te, const LLColor4 &color); @@ -381,7 +384,10 @@ public: virtual S32 setTEFullbright(const U8 te, const U8 fullbright); virtual S32 setTEMediaFlags(const U8 te, const U8 flags); virtual S32 setTEGlow(const U8 te, const F32 glow); + virtual S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID); + virtual S32 setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams); virtual BOOL setMaterial(const U8 material); // returns TRUE if material changed + virtual void setTESelected(const U8 te, bool sel); void copyTEs(const LLPrimitive *primitive); S32 packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const; diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp index 7ef87ed38..537e7a669 100644 --- a/indra/llprimitive/llprimtexturelist.cpp +++ b/indra/llprimitive/llprimtexturelist.cpp @@ -27,6 +27,7 @@ #include "linden_common.h" #include "llprimtexturelist.h" +#include "llmaterialid.h" #include "lltextureentry.h" // static @@ -358,6 +359,24 @@ S32 LLPrimTextureList::setGlow(const U8 index, const F32 glow) return TEM_CHANGE_NONE; } +S32 LLPrimTextureList::setMaterialID(const U8 index, const LLMaterialID& pMaterialID) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setMaterialID(pMaterialID); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setMaterialParams(pMaterialParams); + } + return TEM_CHANGE_NONE; +} + S32 LLPrimTextureList::size() const { return mEntryList.size(); diff --git a/indra/llprimitive/llprimtexturelist.h b/indra/llprimitive/llprimtexturelist.h index 71b191ef7..c91764e7a 100644 --- a/indra/llprimitive/llprimtexturelist.h +++ b/indra/llprimitive/llprimtexturelist.h @@ -39,9 +39,11 @@ #include "lluuid.h" #include "v3color.h" #include "v4color.h" +#include "llmaterial.h" class LLTextureEntry; +class LLMaterialID; // this is a list of LLTextureEntry*'s because in practice the list's elements // are of some derived class: LLFooTextureEntry @@ -110,6 +112,8 @@ public: S32 setFullbright(const U8 index, const U8 t); S32 setMediaFlags(const U8 index, const U8 media_flags); S32 setGlow(const U8 index, const F32 glow); + S32 setMaterialID(const U8 index, const LLMaterialID& pMaterialID); + S32 setMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams); S32 size() const; diff --git a/indra/llprimitive/lltextureentry.cpp b/indra/llprimitive/lltextureentry.cpp index 34eff1751..597f07849 100644 --- a/indra/llprimitive/lltextureentry.cpp +++ b/indra/llprimitive/lltextureentry.cpp @@ -29,6 +29,7 @@ #include "lluuid.h" #include "llmediaentry.h" #include "lltextureentry.h" +#include "llmaterialid.h" #include "llsdutil_math.h" #include "v4color.h" @@ -60,18 +61,24 @@ LLTextureEntry* LLTextureEntry::newTextureEntry() //=============================================================== LLTextureEntry::LLTextureEntry() : mMediaEntry(NULL) + , mSelected(false) + , mMaterialUpdatePending(false) { init(LLUUID::null,1.f,1.f,0.f,0.f,0.f,DEFAULT_BUMP_CODE); } LLTextureEntry::LLTextureEntry(const LLUUID& tex_id) : mMediaEntry(NULL) + , mSelected(false) + , mMaterialUpdatePending(false) { init(tex_id,1.f,1.f,0.f,0.f,0.f,DEFAULT_BUMP_CODE); } LLTextureEntry::LLTextureEntry(const LLTextureEntry &rhs) : mMediaEntry(NULL) + , mSelected(false) + , mMaterialUpdatePending(false) { mID = rhs.mID; mScaleS = rhs.mScaleS; @@ -83,6 +90,8 @@ LLTextureEntry::LLTextureEntry(const LLTextureEntry &rhs) mBump = rhs.mBump; mMediaFlags = rhs.mMediaFlags; mGlow = rhs.mGlow; + mMaterialID = rhs.mMaterialID; + mMaterial = rhs.mMaterial; if (rhs.mMediaEntry != NULL) { // Make a copy mMediaEntry = new LLMediaEntry(*rhs.mMediaEntry); @@ -103,6 +112,8 @@ LLTextureEntry &LLTextureEntry::operator=(const LLTextureEntry &rhs) mBump = rhs.mBump; mMediaFlags = rhs.mMediaFlags; mGlow = rhs.mGlow; + mMaterialID = rhs.mMaterialID; + mMaterial = rhs.mMaterial; if (mMediaEntry != NULL) { delete mMediaEntry; } @@ -130,6 +141,7 @@ void LLTextureEntry::init(const LLUUID& tex_id, F32 scale_s, F32 scale_t, F32 of mBump = bump; mMediaFlags = 0x0; mGlow = 0; + mMaterialID.clear(); setColor(LLColor4(1.f, 1.f, 1.f, 1.f)); if (mMediaEntry != NULL) { @@ -159,6 +171,7 @@ bool LLTextureEntry::operator!=(const LLTextureEntry &rhs) const if (mBump != rhs.mBump) return (true); if (mMediaFlags != rhs.mMediaFlags) return (true); if (mGlow != rhs.mGlow) return (true); + if (mMaterialID != rhs.mMaterialID) return (true); return(false); } @@ -174,6 +187,7 @@ bool LLTextureEntry::operator==(const LLTextureEntry &rhs) const if (mBump != rhs.mBump) return (false); if (mMediaFlags != rhs.mMediaFlags) return false; if (mGlow != rhs.mGlow) return false; + if (mMaterialID != rhs.mMaterialID) return (false); return(true); } @@ -523,6 +537,34 @@ S32 LLTextureEntry::setGlow(F32 glow) return TEM_CHANGE_NONE; } +S32 LLTextureEntry::setMaterialID(const LLMaterialID& pMaterialID) +{ + if ( (mMaterialID != pMaterialID) || (mMaterialUpdatePending && !mSelected) ) + { + if (mSelected) + { + mMaterialUpdatePending = true; + mMaterialID = pMaterialID; + return TEM_CHANGE_NONE; + } + + mMaterialUpdatePending = false; + mMaterialID = pMaterialID; + return TEM_CHANGE_TEXTURE; + } + return TEM_CHANGE_NONE; +} + +S32 LLTextureEntry::setMaterialParams(const LLMaterialPtr pMaterialParams) +{ + if (mSelected) + { + mMaterialUpdatePending = true; + } + mMaterial = pMaterialParams; + return TEM_CHANGE_TEXTURE; +} + void LLTextureEntry::setMediaData(const LLMediaEntry &media_entry) { mMediaFlags |= MF_HAS_MEDIA; diff --git a/indra/llprimitive/lltextureentry.h b/indra/llprimitive/lltextureentry.h index d0181421f..cbd8665d3 100644 --- a/indra/llprimitive/lltextureentry.h +++ b/indra/llprimitive/lltextureentry.h @@ -30,6 +30,8 @@ #include "lluuid.h" #include "v4color.h" #include "llsd.h" +#include "llmaterialid.h" +#include "llmaterial.h" // These bits are used while unpacking TEM messages to tell which aspects of // the texture entry changed. @@ -98,6 +100,10 @@ public: void init(const LLUUID& tex_id, F32 scale_s, F32 scale_t, F32 offset_s, F32 offset_t, F32 rotation, U8 bump); + bool hasPendingMaterialUpdate() const { return mMaterialUpdatePending; } + bool isSelected() const { return mSelected; } + bool setSelected(bool sel) { bool prev_sel = mSelected; mSelected = sel; return prev_sel; } + // These return a TEM_ flag from above to indicate if something changed. S32 setID (const LLUUID &tex_id); S32 setColor(const LLColor4 &color); @@ -121,6 +127,8 @@ public: S32 setTexGen(U8 texGen); S32 setMediaTexGen(U8 media); S32 setGlow(F32 glow); + S32 setMaterialID(const LLMaterialID& pMaterialID); + S32 setMaterialParams(const LLMaterialPtr pMaterialParams); virtual const LLUUID &getID() const { return mID; } const LLColor4 &getColor() const { return mColor; } @@ -139,6 +147,8 @@ public: U8 getTexGen() const { return mMediaFlags & TEM_TEX_GEN_MASK; } U8 getMediaTexGen() const { return mMediaFlags; } F32 getGlow() const { return mGlow; } + const LLMaterialID& getMaterialID() const { return mMaterialID; }; + const LLMaterialPtr getMaterialParams() const { return mMaterial; }; // *NOTE: it is possible for hasMedia() to return true, but getMediaData() to return NULL. // CONVERSELY, it is also possible for hasMedia() to return false, but getMediaData() @@ -188,11 +198,15 @@ public: static const char* TEXTURE_MEDIA_DATA_KEY; protected: + bool mSelected; LLUUID mID; // Texture GUID LLColor4 mColor; U8 mBump; // Bump map, shiny, and fullbright U8 mMediaFlags; // replace with web page, movie, etc. F32 mGlow; + bool mMaterialUpdatePending; + LLMaterialID mMaterialID; + LLMaterialPtr mMaterial; // Note the media data is not sent via the same message structure as the rest of the TE LLMediaEntry* mMediaEntry; // The media data for the face diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 7e7f91153..8c7cbc26b 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -318,6 +318,7 @@ set(viewer_SOURCE_FILES llmapresponders.cpp llmarketplacefunctions.cpp llmarketplacenotifications.cpp + llmaterialmgr.cpp llmediactrl.cpp llmediadataclient.cpp llmediaremotectrl.cpp @@ -830,6 +831,7 @@ set(viewer_HEADER_FILES llmapresponders.h llmarketplacefunctions.h llmarketplacenotifications.h + llmaterialmgr.h llmediactrl.h llmediadataclient.h llmediaremotectrl.h diff --git a/indra/newview/llmaterialmgr.cpp b/indra/newview/llmaterialmgr.cpp new file mode 100644 index 000000000..0648b902a --- /dev/null +++ b/indra/newview/llmaterialmgr.cpp @@ -0,0 +1,793 @@ +/** + * @file llmaterialmgr.cpp + * @brief Material manager + * + * $LicenseInfo:firstyear=2013&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2013, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llsdserialize.h" +#include "llsdutil.h" + +#include "llagent.h" +#include "llcallbacklist.h" +#include "llmaterialmgr.h" +#include "llviewerobject.h" +#include "llviewerobjectlist.h" +#include "llviewerregion.h" +#include "llworld.h" + +/** + * Materials cap parameters + */ + +#define MATERIALS_CAPABILITY_NAME "RenderMaterials" + +#define MATERIALS_CAP_ZIP_FIELD "Zipped" + +#define MATERIALS_CAP_FULL_PER_FACE_FIELD "FullMaterialsPerFace" +#define MATERIALS_CAP_FACE_FIELD "Face" +#define MATERIALS_CAP_MATERIAL_FIELD "Material" +#define MATERIALS_CAP_OBJECT_ID_FIELD "ID" +#define MATERIALS_CAP_MATERIAL_ID_FIELD "MaterialID" + +#define MATERIALS_GET_MAX_ENTRIES 50 +#define MATERIALS_GET_TIMEOUT (60.f * 20) +#define MATERIALS_POST_MAX_ENTRIES 50 +#define MATERIALS_POST_TIMEOUT (60.f * 5) +#define MATERIALS_PUT_THROTTLE_SECS 1.f +#define MATERIALS_PUT_MAX_ENTRIES 50 + +/** + * LLMaterialsResponder helper class + */ + +extern AIHTTPTimeoutPolicy materialsResponder_timeout; + +class LLMaterialsResponder : public LLHTTPClient::ResponderWithResult +{ +public: + typedef boost::function CallbackFunction; + + LLMaterialsResponder(const std::string& pMethod, const std::string& pCapabilityURL, CallbackFunction pCallback); + virtual ~LLMaterialsResponder(); + + virtual void result(const LLSD& pContent); + virtual void error(U32 pStatus, const std::string& pReason); + + /*virtual*/ AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return materialsResponder_timeout; } + /*virtual*/ char const* getName(void) const { return "LLMaterialsResponder"; } +private: + std::string mMethod; + std::string mCapabilityURL; + CallbackFunction mCallback; +}; + +LLMaterialsResponder::LLMaterialsResponder(const std::string& pMethod, const std::string& pCapabilityURL, CallbackFunction pCallback) + : LLHTTPClient::ResponderWithResult() + , mMethod(pMethod) + , mCapabilityURL(pCapabilityURL) + , mCallback(pCallback) +{ +} + +LLMaterialsResponder::~LLMaterialsResponder() +{ +} + +void LLMaterialsResponder::result(const LLSD& pContent) +{ + LL_DEBUGS("Materials") << LL_ENDL; + mCallback(true, pContent); +} + +void LLMaterialsResponder::error(U32 pStatus, const std::string& pReason) +{ + LL_WARNS("Materials") + << "\n--------------------------------------------------------------------------\n" + << mMethod << " Error[" << pStatus << "] cannot access cap '" << MATERIALS_CAPABILITY_NAME + << "'\n with url '" << mCapabilityURL << "' because " << pReason + << "\n--------------------------------------------------------------------------" + << LL_ENDL; + + LLSD emptyResult; + mCallback(false, emptyResult); +} + +/** + * LLMaterialMgr class + */ + +LLMaterialMgr::LLMaterialMgr() +{ + mMaterials.insert(std::pair(LLMaterialID::null, LLMaterialPtr(NULL))); + gIdleCallbacks.addFunction(&LLMaterialMgr::onIdle, NULL); + LLWorld::instance().setRegionRemovedCallback(boost::bind(&LLMaterialMgr::onRegionRemoved, this, _1)); +} + +LLMaterialMgr::~LLMaterialMgr() +{ + gIdleCallbacks.deleteFunction(&LLMaterialMgr::onIdle, NULL); +} + +bool LLMaterialMgr::isGetPending(const LLUUID& region_id, const LLMaterialID& material_id) const +{ + get_pending_map_t::const_iterator itPending = mGetPending.find(pending_material_t(region_id, material_id)); + return (mGetPending.end() != itPending) && (LLFrameTimer::getTotalSeconds() < itPending->second + MATERIALS_POST_TIMEOUT); +} + +void LLMaterialMgr::markGetPending(const LLUUID& region_id, const LLMaterialID& material_id) +{ + get_pending_map_t::iterator itPending = mGetPending.find(pending_material_t(region_id, material_id)); + if (mGetPending.end() == itPending) + { + mGetPending.insert(std::pair(pending_material_t(region_id, material_id), LLFrameTimer::getTotalSeconds())); + } + else + { + itPending->second = LLFrameTimer::getTotalSeconds(); + } +} + +const LLMaterialPtr LLMaterialMgr::get(const LLUUID& region_id, const LLMaterialID& material_id) +{ + LL_DEBUGS("Materials") << "region " << region_id << " material id " << material_id << LL_ENDL; + LLMaterialPtr material; + material_map_t::const_iterator itMaterial = mMaterials.find(material_id); + if (mMaterials.end() != itMaterial) + { + material = itMaterial->second; + LL_DEBUGS("Materials") << " found material " << LL_ENDL; + } + else + { + if (!isGetPending(region_id, material_id)) + { + LL_DEBUGS("Materials") << " material pending " << material_id << LL_ENDL; + get_queue_t::iterator itQueue = mGetQueue.find(region_id); + if (mGetQueue.end() == itQueue) + { + LL_DEBUGS("Materials") << "mGetQueue add region " << region_id << " pending " << material_id << LL_ENDL; + std::pair ret = mGetQueue.insert(std::pair(region_id, material_queue_t())); + itQueue = ret.first; + } + itQueue->second.insert(material_id); + markGetPending(region_id, material_id); + } + LL_DEBUGS("Materials") << " returning empty material " << LL_ENDL; + material = LLMaterialPtr(); + } + return material; +} + +boost::signals2::connection LLMaterialMgr::get(const LLUUID& region_id, const LLMaterialID& material_id, LLMaterialMgr::get_callback_t::slot_type cb) +{ + boost::signals2::connection connection; + + material_map_t::const_iterator itMaterial = mMaterials.find(material_id); + if (itMaterial != mMaterials.end()) + { + LL_DEBUGS("Materials") << "region " << region_id << " found materialid " << material_id << LL_ENDL; + get_callback_t signal; + signal.connect(cb); + signal(material_id, itMaterial->second); + connection = boost::signals2::connection(); + } + else + { + if (!isGetPending(region_id, material_id)) + { + get_queue_t::iterator itQueue = mGetQueue.find(region_id); + if (mGetQueue.end() == itQueue) + { + LL_DEBUGS("Materials") << "mGetQueue inserting region "< ret = mGetQueue.insert(std::pair(region_id, material_queue_t())); + itQueue = ret.first; + } + LL_DEBUGS("Materials") << "adding material id " << material_id << LL_ENDL; + itQueue->second.insert(material_id); + markGetPending(region_id, material_id); + } + + get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id); + if (itCallback == mGetCallbacks.end()) + { + std::pair ret = mGetCallbacks.insert(std::pair(material_id, new get_callback_t())); + itCallback = ret.first; + } + connection = itCallback->second->connect(cb);; + } + + return connection; +} + +boost::signals2::connection LLMaterialMgr::getTE(const LLUUID& region_id, const LLMaterialID& material_id, U32 te, LLMaterialMgr::get_callback_te_t::slot_type cb) +{ + boost::signals2::connection connection; + + material_map_t::const_iterator itMaterial = mMaterials.find(material_id); + if (itMaterial != mMaterials.end()) + { + LL_DEBUGS("Materials") << "region " << region_id << " found materialid " << material_id << LL_ENDL; + get_callback_te_t signal; + signal.connect(cb); + signal(material_id, itMaterial->second, te); + connection = boost::signals2::connection(); + } + else + { + if (!isGetPending(region_id, material_id)) + { + get_queue_t::iterator itQueue = mGetQueue.find(region_id); + if (mGetQueue.end() == itQueue) + { + LL_DEBUGS("Materials") << "mGetQueue inserting region "< ret = mGetQueue.insert(std::pair(region_id, material_queue_t())); + itQueue = ret.first; + } + LL_DEBUGS("Materials") << "adding material id " << material_id << LL_ENDL; + itQueue->second.insert(material_id); + markGetPending(region_id, material_id); + } + + TEMaterialPair te_mat_pair; + te_mat_pair.te = te; + te_mat_pair.materialID = material_id; + + get_callback_te_map_t::iterator itCallback = mGetTECallbacks.find(te_mat_pair); + if (itCallback == mGetTECallbacks.end()) + { + std::pair ret = mGetTECallbacks.insert(std::pair(te_mat_pair, new get_callback_te_t())); + itCallback = ret.first; + } + connection = itCallback->second->connect(cb); + } + + return connection; +} + +bool LLMaterialMgr::isGetAllPending(const LLUUID& region_id) const +{ + getall_pending_map_t::const_iterator itPending = mGetAllPending.find(region_id); + return (mGetAllPending.end() != itPending) && (LLFrameTimer::getTotalSeconds() < itPending->second + MATERIALS_GET_TIMEOUT); +} + +void LLMaterialMgr::getAll(const LLUUID& region_id) +{ + if (!isGetAllPending(region_id)) + { + LL_DEBUGS("Materials") << "queuing for region " << region_id << LL_ENDL; + mGetAllQueue.insert(region_id); + } + else + { + LL_DEBUGS("Materials") << "already pending for region " << region_id << LL_ENDL; + } +} + +boost::signals2::connection LLMaterialMgr::getAll(const LLUUID& region_id, LLMaterialMgr::getall_callback_t::slot_type cb) +{ + if (!isGetAllPending(region_id)) + { + mGetAllQueue.insert(region_id); + } + + getall_callback_map_t::iterator itCallback = mGetAllCallbacks.find(region_id); + if (mGetAllCallbacks.end() == itCallback) + { + std::pair ret = mGetAllCallbacks.insert(std::pair(region_id, new getall_callback_t())); + itCallback = ret.first; + } + return itCallback->second->connect(cb);; +} + +void LLMaterialMgr::put(const LLUUID& object_id, const U8 te, const LLMaterial& material) +{ + put_queue_t::iterator itQueue = mPutQueue.find(object_id); + if (mPutQueue.end() == itQueue) + { + LL_DEBUGS("Materials") << "mPutQueue insert object " << object_id << LL_ENDL; + mPutQueue.insert(std::pair(object_id, facematerial_map_t())); + itQueue = mPutQueue.find(object_id); + } + + facematerial_map_t::iterator itFace = itQueue->second.find(te); + if (itQueue->second.end() == itFace) + { + itQueue->second.insert(std::pair(te, material)); + } + else + { + itFace->second = material; + } +} + +void LLMaterialMgr::remove(const LLUUID& object_id, const U8 te) +{ + put(object_id, te, LLMaterial::null); +} + +const LLMaterialPtr LLMaterialMgr::setMaterial(const LLUUID& region_id, const LLMaterialID& material_id, const LLSD& material_data) +{ + LL_DEBUGS("Materials") << "region " << region_id << " material id " << material_id << LL_ENDL; + material_map_t::const_iterator itMaterial = mMaterials.find(material_id); + if (mMaterials.end() == itMaterial) + { + LL_DEBUGS("Materials") << "new material" << LL_ENDL; + LLMaterialPtr newMaterial(new LLMaterial(material_data)); + std::pair ret = mMaterials.insert(std::pair(material_id, newMaterial)); + itMaterial = ret.first; + } + + // we may have cleared our queues on leaving a region before we recv'd our + // update for this material...too late now! + // + if (isGetPending(region_id, material_id)) + { + + TEMaterialPair te_mat_pair; + te_mat_pair.materialID = material_id; + + U32 i = 0; + while (i < LLTEContents::MAX_TES) + { + te_mat_pair.te = i++; + get_callback_te_map_t::iterator itCallbackTE = mGetTECallbacks.find(te_mat_pair); + if (itCallbackTE != mGetTECallbacks.end()) + { + (*itCallbackTE->second)(material_id, itMaterial->second, te_mat_pair.te); + delete itCallbackTE->second; + mGetTECallbacks.erase(itCallbackTE); + } + } + + get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id); + if (itCallback != mGetCallbacks.end()) + { + (*itCallback->second)(material_id, itMaterial->second); + + delete itCallback->second; + mGetCallbacks.erase(itCallback); + } + } + + mGetPending.erase(pending_material_t(region_id, material_id)); + + return itMaterial->second; +} + +void LLMaterialMgr::onGetResponse(bool success, const LLSD& content, const LLUUID& region_id) +{ + if (!success) + { + // *TODO: is there any kind of error handling we can do here? + LL_WARNS("Materials")<< "failed"<(content_binary.data()), content_binary.size()); + std::istringstream content_stream(content_string); + + LLSD response_data; + if (!unzip_llsd(response_data, content_stream, content_binary.size())) + { + LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL; + return; + } + + llassert(response_data.isArray()); + LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL; + for (LLSD::array_const_iterator itMaterial = response_data.beginArray(); itMaterial != response_data.endArray(); ++itMaterial) + { + const LLSD& material_data = *itMaterial; + llassert(material_data.isMap()); + + llassert(material_data.has(MATERIALS_CAP_OBJECT_ID_FIELD)); + llassert(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].isBinary()); + LLMaterialID material_id(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].asBinary()); + + llassert(material_data.has(MATERIALS_CAP_MATERIAL_FIELD)); + llassert(material_data[MATERIALS_CAP_MATERIAL_FIELD].isMap()); + + setMaterial(region_id, material_id, material_data[MATERIALS_CAP_MATERIAL_FIELD]); + } +} + +void LLMaterialMgr::onGetAllResponse(bool success, const LLSD& content, const LLUUID& region_id) +{ + if (!success) + { + // *TODO: is there any kind of error handling we can do here? + LL_WARNS("Materials")<< "failed"<(content_binary.data()), content_binary.size()); + std::istringstream content_stream(content_string); + + LLSD response_data; + if (!unzip_llsd(response_data, content_stream, content_binary.size())) + { + LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL; + return; + } + + get_queue_t::iterator itQueue = mGetQueue.find(region_id); + material_map_t materials; + + llassert(response_data.isArray()); + LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL; + for (LLSD::array_const_iterator itMaterial = response_data.beginArray(); itMaterial != response_data.endArray(); ++itMaterial) + { + const LLSD& material_data = *itMaterial; + llassert(material_data.isMap()); + + llassert(material_data.has(MATERIALS_CAP_OBJECT_ID_FIELD)); + llassert(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].isBinary()); + LLMaterialID material_id(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].asBinary()); + if (mGetQueue.end() != itQueue) + { + itQueue->second.erase(material_id); + } + + llassert(material_data.has(MATERIALS_CAP_MATERIAL_FIELD)); + llassert(material_data[MATERIALS_CAP_MATERIAL_FIELD].isMap()); + LLMaterialPtr material = setMaterial(region_id, material_id, material_data[MATERIALS_CAP_MATERIAL_FIELD]); + + materials[material_id] = material; + } + + getall_callback_map_t::iterator itCallback = mGetAllCallbacks.find(region_id); + if (itCallback != mGetAllCallbacks.end()) + { + (*itCallback->second)(region_id, materials); + + delete itCallback->second; + mGetAllCallbacks.erase(itCallback); + } + + if ( (mGetQueue.end() != itQueue) && (itQueue->second.empty()) ) + { + mGetQueue.erase(itQueue); + } + + LL_DEBUGS("Materials")<< "recording that getAll has been done for region id " << region_id << LL_ENDL; + mGetAllRequested.insert(region_id); // prevents subsequent getAll requests for this region + mGetAllPending.erase(region_id); // Invalidates region_id +} + +void LLMaterialMgr::onPutResponse(bool success, const LLSD& content) +{ + if (!success) + { + // *TODO: is there any kind of error handling we can do here? + LL_WARNS("Materials")<< "failed"<(content_binary.data()), content_binary.size()); + std::istringstream content_stream(content_string); + + LLSD response_data; + if (!unzip_llsd(response_data, content_stream, content_binary.size())) + { + LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL; + return; + } + else + { + llassert(response_data.isArray()); + LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL; + for (LLSD::array_const_iterator faceIter = response_data.beginArray(); faceIter != response_data.endArray(); ++faceIter) + { +# ifndef LL_RELEASE_FOR_DOWNLOAD + const LLSD& face_data = *faceIter; // conditional to avoid unused variable warning +# endif + llassert(face_data.isMap()); + + llassert(face_data.has(MATERIALS_CAP_OBJECT_ID_FIELD)); + llassert(face_data[MATERIALS_CAP_OBJECT_ID_FIELD].isInteger()); + // U32 local_id = face_data[MATERIALS_CAP_OBJECT_ID_FIELD].asInteger(); + + llassert(face_data.has(MATERIALS_CAP_FACE_FIELD)); + llassert(face_data[MATERIALS_CAP_FACE_FIELD].isInteger()); + // S32 te = face_data[MATERIALS_CAP_FACE_FIELD].asInteger(); + + llassert(face_data.has(MATERIALS_CAP_MATERIAL_ID_FIELD)); + llassert(face_data[MATERIALS_CAP_MATERIAL_ID_FIELD].isBinary()); + // LLMaterialID material_id(face_data[MATERIALS_CAP_MATERIAL_ID_FIELD].asBinary()); + + // *TODO: do we really still need to process this? + } + } +} + +static LLFastTimer::DeclareTimer FTM_MATERIALS_IDLE("Materials"); + +void LLMaterialMgr::onIdle(void*) +{ + LLFastTimer t(FTM_MATERIALS_IDLE); + + LLMaterialMgr* instancep = LLMaterialMgr::getInstance(); + + if (!instancep->mGetQueue.empty()) + { + instancep->processGetQueue(); + } + + if (!instancep->mGetAllQueue.empty()) + { + instancep->processGetAllQueue(); + } + + static LLFrameTimer mPutTimer; + if ( (!instancep->mPutQueue.empty()) && (mPutTimer.hasExpired()) ) + { + instancep->processPutQueue(); + mPutTimer.reset(MATERIALS_PUT_THROTTLE_SECS); + } +} + +void LLMaterialMgr::processGetQueue() +{ + get_queue_t::iterator loopRegionQueue = mGetQueue.begin(); + while (mGetQueue.end() != loopRegionQueue) + { + get_queue_t::iterator itRegionQueue = loopRegionQueue++; + + const LLUUID& region_id = itRegionQueue->first; + if (isGetAllPending(region_id)) + { + continue; + } + + const LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id); + if (!regionp) + { + LL_WARNS("Materials") << "Unknown region with id " << region_id.asString() << LL_ENDL; + mGetQueue.erase(itRegionQueue); + continue; + } + else if (!regionp->capabilitiesReceived()) + { + continue; + } + else if (mGetAllRequested.end() == mGetAllRequested.find(region_id)) + { + LL_DEBUGS("Materials") << "calling getAll for " << regionp->getName() << LL_ENDL; + getAll(region_id); + continue; + } + + const std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME); + if (capURL.empty()) + { + LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME + << "' is not defined on region '" << regionp->getName() << "'" << LL_ENDL; + mGetQueue.erase(itRegionQueue); + continue; + } + + LLSD materialsData = LLSD::emptyArray(); + + material_queue_t& materials = itRegionQueue->second; + material_queue_t::iterator loopMaterial = materials.begin(); + while ( (materials.end() != loopMaterial) && (materialsData.size() <= MATERIALS_GET_MAX_ENTRIES) ) + { + material_queue_t::iterator itMaterial = loopMaterial++; + materialsData.append((*itMaterial).asLLSD()); + materials.erase(itMaterial); + markGetPending(region_id, *itMaterial); + } + if (materials.empty()) + { + mGetQueue.erase(itRegionQueue); + } + + std::string materialString = zip_llsd(materialsData); + + S32 materialSize = materialString.size(); + if (materialSize <= 0) + { + LL_ERRS("Materials") << "cannot zip LLSD binary content" << LL_ENDL; + return; + } + + LLSD::Binary materialBinary; + materialBinary.resize(materialSize); + memcpy(materialBinary.data(), materialString.data(), materialSize); + + LLSD postData = LLSD::emptyMap(); + postData[MATERIALS_CAP_ZIP_FIELD] = materialBinary; + + LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("POST", capURL, boost::bind(&LLMaterialMgr::onGetResponse, this, _1, _2, region_id)); + LL_DEBUGS("Materials") << "POSTing to region '" << regionp->getName() << "' at '"<< capURL << " for " << materialsData.size() << " materials." + << "\ndata: " << ll_pretty_print_sd(materialsData) << LL_ENDL; + LLHTTPClient::post(capURL, postData, materialsResponder); + } +} + +void LLMaterialMgr::processGetAllQueue() +{ + getall_queue_t::iterator loopRegion = mGetAllQueue.begin(); + while (mGetAllQueue.end() != loopRegion) + { + getall_queue_t::iterator itRegion = loopRegion++; + + const LLUUID& region_id = *itRegion; + LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id); + if (regionp == NULL) + { + LL_WARNS("Materials") << "Unknown region with id " << region_id.asString() << LL_ENDL; + clearGetQueues(region_id); // Invalidates region_id + continue; + } + else if (!regionp->capabilitiesReceived()) + { + continue; + } + + std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME); + if (capURL.empty()) + { + LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME + << "' is not defined on the current region '" << regionp->getName() << "'" << LL_ENDL; + clearGetQueues(region_id); // Invalidates region_id + continue; + } + + LL_DEBUGS("Materials") << "GET all for region " << region_id << "url " << capURL << LL_ENDL; + LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("GET", capURL, boost::bind(&LLMaterialMgr::onGetAllResponse, this, _1, _2, *itRegion)); + LLHTTPClient::get(capURL, materialsResponder); + mGetAllPending.insert(std::pair(region_id, LLFrameTimer::getTotalSeconds())); + mGetAllQueue.erase(itRegion); // Invalidates region_id + } +} + +void LLMaterialMgr::processPutQueue() +{ + typedef std::map regionput_request_map; + regionput_request_map requests; + + put_queue_t::iterator loopQueue = mPutQueue.begin(); + while (mPutQueue.end() != loopQueue) + { + put_queue_t::iterator itQueue = loopQueue++; + + const LLUUID& object_id = itQueue->first; + const LLViewerObject* objectp = gObjectList.findObject(object_id); + if ( (!objectp) || (!objectp->getRegion()) ) + { + LL_WARNS("Materials") << "Object or object region is NULL" << LL_ENDL; + + mPutQueue.erase(itQueue); + continue; + } + + const LLViewerRegion* regionp = objectp->getRegion(); + if (!regionp->capabilitiesReceived()) + { + continue; + } + + LLSD& facesData = requests[regionp]; + + facematerial_map_t& face_map = itQueue->second; + facematerial_map_t::iterator itFace = face_map.begin(); + while ( (face_map.end() != itFace) && (facesData.size() < MATERIALS_GET_MAX_ENTRIES) ) + { + LLSD faceData = LLSD::emptyMap(); + faceData[MATERIALS_CAP_FACE_FIELD] = static_cast(itFace->first); + faceData[MATERIALS_CAP_OBJECT_ID_FIELD] = static_cast(objectp->getLocalID()); + if (!itFace->second.isNull()) + { + faceData[MATERIALS_CAP_MATERIAL_FIELD] = itFace->second.asLLSD(); + } + facesData.append(faceData); + face_map.erase(itFace++); + } + if (face_map.empty()) + { + mPutQueue.erase(itQueue); + } + } + + for (regionput_request_map::const_iterator itRequest = requests.begin(); itRequest != requests.end(); ++itRequest) + { + std::string capURL = itRequest->first->getCapability(MATERIALS_CAPABILITY_NAME); + if (capURL.empty()) + { + LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME + << "' is not defined on region '" << itRequest->first->getName() << "'" << LL_ENDL; + continue; + } + + LLSD materialsData = LLSD::emptyMap(); + materialsData[MATERIALS_CAP_FULL_PER_FACE_FIELD] = itRequest->second; + + std::string materialString = zip_llsd(materialsData); + + S32 materialSize = materialString.size(); + + if (materialSize > 0) + { + LLSD::Binary materialBinary; + materialBinary.resize(materialSize); + memcpy(materialBinary.data(), materialString.data(), materialSize); + + LLSD putData = LLSD::emptyMap(); + putData[MATERIALS_CAP_ZIP_FIELD] = materialBinary; + + LL_DEBUGS("Materials") << "put for " << itRequest->second.size() << " faces to region " << itRequest->first->getName() << LL_ENDL; + LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("PUT", capURL, boost::bind(&LLMaterialMgr::onPutResponse, this, _1, _2)); + LLHTTPClient::put(capURL, putData, materialsResponder); + } + else + { + LL_ERRS("debugMaterials") << "cannot zip LLSD binary content" << LL_ENDL; + } + } +} + +void LLMaterialMgr::clearGetQueues(const LLUUID& region_id) +{ + mGetQueue.erase(region_id); + for (get_pending_map_t::iterator itPending = mGetPending.begin(); itPending != mGetPending.end();) + { + if (region_id == itPending->first.first) + { + mGetPending.erase(itPending++); + } + else + { + ++itPending; + } + } + + mGetAllQueue.erase(region_id); + mGetAllRequested.erase(region_id); + mGetAllPending.erase(region_id); + mGetAllCallbacks.erase(region_id); +} + +void LLMaterialMgr::onRegionRemoved(LLViewerRegion* regionp) +{ + clearGetQueues(regionp->getRegionID()); + // Put doesn't need clearing: objects that can't be found will clean up in processPutQueue() +} + diff --git a/indra/newview/llmaterialmgr.h b/indra/newview/llmaterialmgr.h new file mode 100644 index 000000000..e317a791a --- /dev/null +++ b/indra/newview/llmaterialmgr.h @@ -0,0 +1,130 @@ +/** + * @file llmaterialmgr.h + * @brief Material manager + * + * $LicenseInfo:firstyear=2006&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLMATERIALMGR_H +#define LL_LLMATERIALMGR_H + +#include "llmaterial.h" +#include "llmaterialid.h" +#include "llsingleton.h" + +class LLViewerRegion; + +class LLMaterialMgr : public LLSingleton +{ + friend class LLSingleton; +protected: + LLMaterialMgr(); + virtual ~LLMaterialMgr(); + +public: + typedef std::map material_map_t; + + typedef boost::signals2::signal get_callback_t; + const LLMaterialPtr get(const LLUUID& region_id, const LLMaterialID& material_id); + boost::signals2::connection get(const LLUUID& region_id, const LLMaterialID& material_id, get_callback_t::slot_type cb); + + typedef boost::signals2::signal get_callback_te_t; + boost::signals2::connection getTE(const LLUUID& region_id, const LLMaterialID& material_id, U32 te, get_callback_te_t::slot_type cb); + + typedef boost::signals2::signal getall_callback_t; + void getAll(const LLUUID& region_id); + boost::signals2::connection getAll(const LLUUID& region_id, getall_callback_t::slot_type cb); + void put(const LLUUID& object_id, const U8 te, const LLMaterial& material); + void remove(const LLUUID& object_id, const U8 te); + +protected: + void clearGetQueues(const LLUUID& region_id); + bool isGetPending(const LLUUID& region_id, const LLMaterialID& material_id) const; + bool isGetAllPending(const LLUUID& region_id) const; + void markGetPending(const LLUUID& region_id, const LLMaterialID& material_id); + const LLMaterialPtr setMaterial(const LLUUID& region_id, const LLMaterialID& material_id, const LLSD& material_data); + + static void onIdle(void*); + void processGetQueue(); + void onGetResponse(bool success, const LLSD& content, const LLUUID& region_id); + void processGetAllQueue(); + void onGetAllResponse(bool success, const LLSD& content, const LLUUID& region_id); + void processPutQueue(); + void onPutResponse(bool success, const LLSD& content); + void onRegionRemoved(LLViewerRegion* regionp); + +protected: + typedef std::set material_queue_t; + typedef std::map get_queue_t; + get_queue_t mGetQueue; + typedef std::pair pending_material_t; + typedef std::map get_pending_map_t; + get_pending_map_t mGetPending; + typedef std::map get_callback_map_t; + get_callback_map_t mGetCallbacks; + + // struct for TE-specific material ID query + class TEMaterialPair + { + public: + + U32 te; + LLMaterialID materialID; + + bool operator==(const TEMaterialPair& b) const { return (materialID == b.materialID) && (te == b.te); } + }; + + friend inline bool operator<( + const LLMaterialMgr::TEMaterialPair& lhs, + const LLMaterialMgr::TEMaterialPair& rhs) + { + return (lhs.te < rhs.te) ? TRUE : + (lhs.materialID < rhs.materialID); + } + + struct TEMaterialPairHasher + { + enum { bucket_size = 8 }; + size_t operator()(const TEMaterialPair& key_value) const { return *((size_t*)key_value.materialID.get()); } // cheesy, but effective + bool operator()(const TEMaterialPair& left, const TEMaterialPair& right) const { return left < right; } + }; + + typedef boost::unordered_map get_callback_te_map_t; + get_callback_te_map_t mGetTECallbacks; + + typedef std::set getall_queue_t; + getall_queue_t mGetAllQueue; + getall_queue_t mGetAllRequested; + typedef std::map getall_pending_map_t; + getall_pending_map_t mGetAllPending; + typedef std::map getall_callback_map_t; + getall_callback_map_t mGetAllCallbacks; + + typedef std::map facematerial_map_t; + typedef std::map put_queue_t; + put_queue_t mPutQueue; + + material_map_t mMaterials; +}; + +#endif // LL_LLMATERIALMGR_H + diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 646f83f2e..94c02aac5 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -840,6 +840,7 @@ void LLSelectMgr::addAsFamily(std::vector& objects, BOOL add_to if (objectp->getNumTEs() > 0) { nodep->selectAllTEs(TRUE); + objectp->setAllTESelected(true); } else { @@ -897,10 +898,12 @@ void LLSelectMgr::addAsIndividual(LLViewerObject *objectp, S32 face, BOOL undoab else if (face == SELECT_ALL_TES) { nodep->selectAllTEs(TRUE); + objectp->setAllTESelected(true); } else if (0 <= face && face < SELECT_MAX_TES) { nodep->selectTE(face, TRUE); + objectp->setTESelected(face, true); } else { @@ -1124,6 +1127,7 @@ LLObjectSelectionHandle LLSelectMgr::selectHighlightedObjects() // flag this object as selected objectp->setSelected(TRUE); + objectp->setAllTESelected(true); mSelectedObjects->mSelectType = getSelectTypeForObject(objectp); @@ -1351,6 +1355,7 @@ void LLSelectMgr::remove(LLViewerObject *objectp, S32 te, BOOL undoable) if (nodep->isTESelected(te)) { nodep->selectTE(te, FALSE); + objectp->setTESelected(te, false); } else { diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 7e9f8ea5e..9571837c7 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1671,6 +1671,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) capabilityNames.append("ProductInfoRequest"); capabilityNames.append("ProvisionVoiceAccountRequest"); capabilityNames.append("RemoteParcelRequest"); + capabilityNames.append("RenderMaterials"); capabilityNames.append("RequestTextureDownload"); //capabilityNames.append("ResourceCostSelected"); //Object weights (llfloaterobjectweights.cpp) capabilityNames.append("RetrieveNavMeshSrc"); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index ae4ea1e9d..5821901c6 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -41,6 +41,7 @@ #include "lldir.h" #include "llflexibleobject.h" #include "llfloatertools.h" +#include "llmaterialid.h" #include "llmaterialtable.h" #include "llprimitive.h" #include "llvolume.h" @@ -81,6 +82,7 @@ #include "llviewershadermgr.h" #include "llvoavatar.h" #include "llvocache.h" +#include "llmaterialmgr.h" // [RLVa:KB] - Checked: 2010-04-04 (RLVa-1.2.0d) #include "rlvhandler.h" @@ -1942,6 +1944,48 @@ S32 LLVOVolume::setTEGlow(const U8 te, const F32 glow) return res; } +void LLVOVolume::setTEMaterialParamsCallbackTE(const LLUUID& objectID, const LLMaterialID &pMaterialID, const LLMaterialPtr pMaterialParams, U32 te) +{ + LLVOVolume* pVol = (LLVOVolume*)gObjectList.findObject(objectID); + if (pVol) + { + LL_DEBUGS("MaterialTEs") << "materialid " << pMaterialID.asString() << " to TE " << te << LL_ENDL; + if (te >= pVol->getNumTEs()) + return; + + LLTextureEntry* texture_entry = pVol->getTE(te); + if (texture_entry && (texture_entry->getMaterialID() == pMaterialID)) + { + pVol->setTEMaterialParams(te, pMaterialParams); + } + } +} + +S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID) +{ + S32 res = LLViewerObject::setTEMaterialID(te, pMaterialID); + LL_DEBUGS("MaterialTEs") << "te "<< (S32)te << " materialid " << pMaterialID.asString() << " res " << res + << ( LLSelectMgr::getInstance()->getSelection()->contains(const_cast(this), te) ? " selected" : " not selected" ) + << LL_ENDL; + + LL_DEBUGS("MaterialTEs") << " " << pMaterialID.asString() << LL_ENDL; + if (res) + { + LLMaterialMgr::instance().getTE(getRegion()->getRegionID(), pMaterialID, te, boost::bind(&LLVOVolume::setTEMaterialParamsCallbackTE, getID(), _1, _2, _3)); + + } + return res; +} + +S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams) +{ + S32 res = LLViewerObject::setTEMaterialParams(te, pMaterialParams); + LL_DEBUGS("MaterialTEs") << "te " << (S32)te << " material " << ((pMaterialParams) ? pMaterialParams->asLLSD() : LLSD("null")) << " res " << res + << ( LLSelectMgr::getInstance()->getSelection()->contains(const_cast(this), te) ? " selected" : " not selected" ) + << LL_ENDL; + return res; +} + S32 LLVOVolume::setTEScale(const U8 te, const F32 s, const F32 t) { S32 res = LLViewerObject::setTEScale(te, s, t); diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index 86ebdf584..029096ef6 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -44,6 +44,7 @@ class LLViewerTextureAnim; class LLDrawPool; +class LLMaterialID; class LLSelectNode; class LLObjectMediaDataClient; class LLObjectMediaNavigateClient; @@ -191,6 +192,11 @@ public: /*virtual*/ S32 setTEBumpShinyFullbright(const U8 te, const U8 bump); /*virtual*/ S32 setTEMediaFlags(const U8 te, const U8 media_flags); /*virtual*/ S32 setTEGlow(const U8 te, const F32 glow); + /*virtual*/ S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID); + + static void setTEMaterialParamsCallbackTE(const LLUUID& objectID, const LLMaterialID& pMaterialID, const LLMaterialPtr pMaterialParams, U32 te); + + /*virtual*/ S32 setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams); /*virtual*/ S32 setTEScale(const U8 te, const F32 s, const F32 t); /*virtual*/ S32 setTEScaleS(const U8 te, const F32 s); /*virtual*/ S32 setTEScaleT(const U8 te, const F32 t); diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 3bdb3ed59..5c8c8f4a8 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -293,6 +293,7 @@ void LLWorld::removeRegion(const LLHost &host) mCulledRegionList.remove(regionp); mVisibleRegionList.remove(regionp); + mRegionRemovedSignal(regionp); //double check all objects of this region are removed. gObjectList.clearAllMapObjectsInRegion(regionp) ; //llassert_always(!gObjectList.hasMapObjectInRegion(regionp)) ; @@ -420,6 +421,19 @@ LLViewerRegion* LLWorld::getRegionFromHandle(const U64 &handle) return NULL; } +LLViewerRegion* LLWorld::getRegionFromID(const LLUUID& region_id) +{ + for (region_list_t::iterator iter = mRegionList.begin(); + iter != mRegionList.end(); ++iter) + { + LLViewerRegion* regionp = *iter; + if (regionp->getRegionID() == region_id) + { + return regionp; + } + } + return NULL; +} void LLWorld::updateAgentOffset(const LLVector3d &offset_global) { @@ -1506,6 +1520,11 @@ bool LLWorld::isRegionListed(const LLViewerRegion* region) const return it != mRegionList.end(); } +boost::signals2::connection LLWorld::setRegionRemovedCallback(const region_remove_signal_t::slot_type& cb) +{ + return mRegionRemovedSignal.connect(cb); +} + LLHTTPRegistration gHTTPRegistrationEstablishAgentCommunication( "/message/EstablishAgentCommunication"); diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h index a9b3f3b53..8cdaeae4e 100644 --- a/indra/newview/llworld.h +++ b/indra/newview/llworld.h @@ -82,6 +82,7 @@ public: LLViewerRegion* getRegionFromPosGlobal(const LLVector3d &pos); LLViewerRegion* getRegionFromPosAgent(const LLVector3 &pos); LLViewerRegion* getRegionFromHandle(const U64 &handle); + LLViewerRegion* getRegionFromID(const LLUUID& region_id); BOOL positionRegionValidGlobal(const LLVector3d& pos); // true if position is in valid region LLVector3d clipToVisibleRegions(const LLVector3d &start_pos, const LLVector3d &end_pos); @@ -157,6 +158,8 @@ public: typedef std::list region_list_t; const region_list_t& getRegionList() const { return mActiveRegionList; } + typedef boost::signals2::signal region_remove_signal_t; + boost::signals2::connection setRegionRemovedCallback(const region_remove_signal_t::slot_type& cb); // Returns lists of avatar IDs and their world-space positions within a given distance of a point. // All arguments are optional. Given containers will be emptied and then filled. // Not supplying origin or radius input returns data on all avatars in the known regions. @@ -176,6 +179,8 @@ private: region_list_t mVisibleRegionList; region_list_t mCulledRegionList; + region_remove_signal_t mRegionRemovedSignal; + // Number of points on edge static const U32 mWidth; From 94ab22f6d6c9dcd6cba06fe6c571679160cdbebd Mon Sep 17 00:00:00 2001 From: Shyotl Date: Fri, 12 Jul 2013 16:41:36 -0500 Subject: [PATCH 2/3] Cursory materials alphamask parameter support (and only alpha mask) --- indra/newview/llvovolume.cpp | 228 ++++++++++++++++++++++++++--------- 1 file changed, 169 insertions(+), 59 deletions(-) diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 5821901c6..808d80d59 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -1973,6 +1973,13 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID) { LLMaterialMgr::instance().getTE(getRegion()->getRegionID(), pMaterialID, te, boost::bind(&LLVOVolume::setTEMaterialParamsCallbackTE, getID(), _1, _2, _3)); + setChanged(ALL_CHANGED); + if (!mDrawable.isNull()) + { + gPipeline.markTextured(mDrawable); + gPipeline.markRebuild(mDrawable,LLDrawable::REBUILD_ALL); + } + mFaceMappingChanged = TRUE; } return res; } @@ -1983,7 +1990,14 @@ S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialPa LL_DEBUGS("MaterialTEs") << "te " << (S32)te << " material " << ((pMaterialParams) ? pMaterialParams->asLLSD() : LLSD("null")) << " res " << res << ( LLSelectMgr::getInstance()->getSelection()->contains(const_cast(this), te) ? " selected" : " not selected" ) << LL_ENDL; - return res; + setChanged(ALL_CHANGED); + if (!mDrawable.isNull()) + { + gPipeline.markTextured(mDrawable); + gPipeline.markRebuild(mDrawable,LLDrawable::REBUILD_ALL); + } + mFaceMappingChanged = TRUE; + return TEM_CHANGE_TEXTURE; } S32 LLVOVolume::setTEScale(const U8 te, const F32 s, const F32 t) @@ -4032,7 +4046,9 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, BOOL fullbright = (type == LLRenderPass::PASS_FULLBRIGHT) || (type == LLRenderPass::PASS_INVISIBLE) || - (type == LLRenderPass::PASS_ALPHA && facep->isState(LLFace::FULLBRIGHT)); + (type == LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK) || + (type == LLRenderPass::PASS_ALPHA && facep->isState(LLFace::FULLBRIGHT)) || + (facep->getTextureEntry()->getFullbright()); if (!fullbright && type != LLRenderPass::PASS_GLOW && !facep->getVertexBuffer()->hasDataType(LLVertexBuffer::TYPE_NORMAL)) { @@ -4070,6 +4086,8 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, LLViewerTexture* tex = facep->getTexture(); U8 index = facep->getTextureIndex(); + + LLMaterialID mat_id = facep->getTextureEntry()->getMaterialID(); bool batchable = false; @@ -4415,66 +4433,104 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) LLViewerTexture* tex = facep->getTexture(); U32 type = gPipeline.getPoolTypeFromTE(te, tex); - if (type == LLDrawPool::POOL_ALPHA) - { - if (te->getColor().mV[3] > 0.f) - { - if (te->getFullbright()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA); - } - } - } - else if (te->getShiny()) - { - if (te->getFullbright()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY); - } - else - { - if (LLPipeline::sRenderDeferred) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SHINY); - } - } - } - else - { - if (te->getFullbright()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); - } - } if (te->getGlow()) { pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_GLOW); } - if (LLPipeline::sRenderDeferred) + LLMaterial* mat = te->getMaterialParams().get(); + + if (mat) { - if (type != LLDrawPool::POOL_ALPHA && !te->getFullbright()) + bool fullbright = te->getFullbright(); + bool is_alpha = type == LLDrawPool::POOL_ALPHA; + U8 mode = mat->getDiffuseAlphaMode(); + bool can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE || + mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE; + + if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && te->getColor().mV[3] >= 0.999f) { - if (te->getBumpmap()) + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE); + } + else if (is_alpha || (te->getColor().mV[3] < 0.999f)) + { + if (te->getColor().mV[3] > 0.f) { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP); + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA : LLDrawPoolAvatar::RIGGED_ALPHA); + } + } + else if (gPipeline.canUseVertexShaders() + && LLPipeline::sRenderBump + && te->getShiny() + && can_be_shiny) + { + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY : LLDrawPoolAvatar::RIGGED_SHINY); + } + else + { + pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE); + } + } + else + { + if (type == LLDrawPool::POOL_ALPHA) + { + if (te->getColor().mV[3] > 0.f) + { + if (te->getFullbright()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA); + } + } + } + else if (te->getShiny()) + { + if (te->getFullbright()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY); } else { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE); + if (LLPipeline::sRenderDeferred) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SHINY); + } + } + } + else + { + if (te->getFullbright()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); + } + } + + + if (LLPipeline::sRenderDeferred) + { + if (type != LLDrawPool::POOL_ALPHA && !te->getFullbright()) + { + if (te->getBumpmap()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE); + } } } } @@ -5102,7 +5158,6 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: index_offset += facep->getGeomCount(); indices_index += facep->getIndicesCount(); - //append face to appropriate render batch BOOL force_simple = facep->getPixelArea() < FORCE_SIMPLE_RENDER_AREA; @@ -5122,7 +5177,46 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) ? TRUE : FALSE; - if (is_alpha) + LLMaterial* mat = te->getMaterialParams().get(); + + bool can_be_shiny = true; + if (mat) + { + U8 mode = mat->getDiffuseAlphaMode(); + can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE || + mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE; + } + + bool use_legacy_bump = te->getBumpmap(); + if (mat) + { + U8 mode = mat->getDiffuseAlphaMode(); + if (te->getColor().mV[3] < 0.999f) + { + mode = LLMaterial::DIFFUSE_ALPHA_MODE_BLEND; + } + + if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) + { + registerFace(group, facep, fullbright ? LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK : LLRenderPass::PASS_ALPHA_MASK); + } + else if (is_alpha || (te->getColor().mV[3] < 0.999f)) + { + registerFace(group, facep, LLRenderPass::PASS_ALPHA); + } + else if (gPipeline.canUseVertexShaders() + && LLPipeline::sRenderBump + && te->getShiny() + && can_be_shiny) + { + registerFace(group, facep, fullbright ? LLRenderPass::PASS_FULLBRIGHT_SHINY : LLRenderPass::PASS_SHINY); + } + else + { + registerFace(group, facep, fullbright ? LLRenderPass::PASS_FULLBRIGHT : LLRenderPass::PASS_SIMPLE); + } + } + else if (is_alpha) { // can we safely treat this as an alpha mask? if (facep->getFaceColor().mV[3] <= 0.f) @@ -5147,7 +5241,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } else if (gPipeline.canUseVertexShaders() && LLPipeline::sRenderBump - && te->getShiny()) + && te->getShiny() + && can_be_shiny) { //shiny if (tex->getPrimaryFormat() == GL_ALPHA) { //invisiprim+shiny @@ -5164,7 +5259,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: registerFace(group, facep, LLRenderPass::PASS_POST_BUMP); } } - else if (te->getBumpmap()) + else if (use_legacy_bump) { //register in deferred bump pass registerFace(group, facep, LLRenderPass::PASS_BUMP); } @@ -5191,25 +5286,40 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } else if (fullbright || bake_sunlight) { //fullbright - registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT); - if (LLPipeline::sRenderDeferred && !hud_group && LLPipeline::sRenderBump && te->getBumpmap()) + if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) + { + registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK); + } + else + { + registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT); + } + if (LLPipeline::sRenderDeferred && !hud_group && LLPipeline::sRenderBump && use_legacy_bump) { //if this is the deferred render and a bump map is present, register in post deferred bump registerFace(group, facep, LLRenderPass::PASS_POST_BUMP); } } else { - if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && te->getBumpmap()) + if (LLPipeline::sRenderDeferred && LLPipeline::sRenderBump && use_legacy_bump) { //non-shiny or fullbright deferred bump registerFace(group, facep, LLRenderPass::PASS_BUMP); } else { //all around simple llassert(mask & LLVertexBuffer::MAP_NORMAL); - registerFace(group, facep, LLRenderPass::PASS_SIMPLE); + if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) + { //material alpha mask can be respected in non-deferred + registerFace(group, facep, LLRenderPass::PASS_ALPHA_MASK); + } + else + { + registerFace(group, facep, LLRenderPass::PASS_SIMPLE); + } } } + if (!gPipeline.canUseVertexShaders() && !is_alpha && te->getShiny() && @@ -5225,7 +5335,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: llassert((mask & LLVertexBuffer::MAP_NORMAL) || fullbright); facep->setPoolType((fullbright) ? LLDrawPool::POOL_FULLBRIGHT : LLDrawPool::POOL_SIMPLE); - if (!force_simple && te->getBumpmap() && LLPipeline::sRenderBump) + if (!force_simple && LLPipeline::sRenderBump && use_legacy_bump) { registerFace(group, facep, LLRenderPass::PASS_BUMP); } From bec3ba985e4343f7356a0e9dc37d3396d8fc447d Mon Sep 17 00:00:00 2001 From: Shyotl Date: Sat, 13 Jul 2013 19:36:33 -0500 Subject: [PATCH 3/3] DIFFUSE_ALPHA_MODE_BLEND flag should disable auto-alphamasking on applicable face. --- indra/newview/llface.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 5d0371601..bdce7b2b3 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1072,6 +1072,12 @@ bool LLFace::canRenderAsMask() return false; } + LLMaterial* mat = te->getMaterialParams(); + if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) + { + return false; + } + static const LLCachedControl use_rmse_auto_mask("SHUseRMSEAutoMask",false); static const LLCachedControl auto_mask_max_rmse("SHAutoMaskMaxRMSE",.09f); if ((te->getColor().mV[3] == 1.0f) && // can't treat as mask if we have face alpha