Vectorized llvolumeface while maintining strided vertexbuffers.
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@@ -34,7 +34,6 @@
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#include "llvolume.h"
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#include "llvector4a.h"
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#if 0 //MESH
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class LLVolumeTriangle : public LLRefCount
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{
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public:
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@@ -131,5 +130,5 @@ class LLVolumeOctreeValidate : public LLOctreeTraveler<LLVolumeTriangle>
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{
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virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch);
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};
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#endif //0
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#endif
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