SH-3909 Support avatar height offset

Adding a new visual param that allows users to manually adjust an offset for
how far off the ground (+ or -) their avatar's root bone is.

Supports the +-2m range people are used to adjusting in their viewers, but
new implementation should support server-generated appearances.

Conflicts:

	indra/newview/character/avatar_lad.xml
	indra/newview/llagent.cpp
	indra/newview/llcallingcard.cpp
	indra/newview/skins/default/xui/en/strings.xml
This commit is contained in:
Nyx Linden
2013-03-19 02:05:53 +01:00
committed by Latif Khalifa
parent ad03c27805
commit 07850410b5
7 changed files with 36 additions and 8 deletions

View File

@@ -823,6 +823,23 @@
<bone name="mNeck" scale="0 0 .5" />
</param_skeleton>
</param>
<param
id="11001"
group="0"
name="Hover"
wearable="shape"
edit_group="shape_body"
edit_group_order="4"
label_min="Lower"
label_max="Higher"
value_min="-2"
value_max="2"
value_default="0"
camera_distance="2.5">
<param_skeleton />
</param>
</skeleton>
<mesh