Added explicit texture reloading. Accessable in the 'tools' submenus for the agent, avatars, and selected objects.
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@@ -504,6 +504,8 @@ public:
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void setCanUseHTTP(bool can_use_http) {mCanUseHTTP = can_use_http;}
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void forceToDeleteRequest();
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void forceRefetch();
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protected:
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/*virtual*/ void switchToCachedImage();
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S32 getCurrentDiscardLevelForFetching() ;
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