Cleanup. Mostly harmless. A few gAgentAvatarps changed to isAgentAvatarValid(), which is the only 'change' in behavior. Everything else is insignifigant syntax touchup and shuffling of inlines from headers to cpp files.

This commit is contained in:
Shyotl
2011-10-08 02:53:03 -05:00
parent 0fd157fd16
commit 02c2283e11
11 changed files with 83 additions and 83 deletions

View File

@@ -453,9 +453,9 @@ LLMeshRepoThread::LLMeshRepoThread()
: LLThread("mesh repo")
{
mWaiting = false;
mMutex = new LLMutex;
mHeaderMutex = new LLMutex;
mSignal = new LLCondition;
mMutex = new LLMutex();
mHeaderMutex = new LLMutex();
mSignal = new LLCondition();
}
LLMeshRepoThread::~LLMeshRepoThread()
@@ -1208,7 +1208,7 @@ LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data,
mUploadTextures = upload_textures;
mUploadSkin = upload_skin;
mUploadJoints = upload_joints;
mMutex = new LLMutex(NULL);
mMutex = new LLMutex();
mCurlRequest = NULL;
mPendingUploads = 0;
mFinished = false;
@@ -2061,7 +2061,7 @@ LLMeshRepository::LLMeshRepository()
void LLMeshRepository::init()
{
mMeshMutex = new LLMutex;
mMeshMutex = new LLMutex();
#if MESH_IMPORT
LLConvexDecomposition::getInstance()->initSystem();