Restore object rotation code to fix Issue 454
Just a partial revert of aca3e8f6c4
_PREHASH_ObjectRotation and sendRotationUpdate
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@@ -316,6 +316,7 @@ public:
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inline void setRotation(const F32 x, const F32 y, const F32 z, BOOL damped = FALSE);
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inline void setRotation(const LLQuaternion& quat, BOOL damped = FALSE);
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void sendRotationUpdate() const;
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/*virtual*/ void setNumTEs(const U8 num_tes);
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/*virtual*/ void setTE(const U8 te, const LLTextureEntry &texture_entry);
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