[Voice Update] LLFloaterVoiceEffect (Lives in File->Show Voice Morpher for now)

This commit is contained in:
Lirusaito
2013-06-13 05:23:35 -04:00
parent 08ab202a06
commit 01ec6905ab
10 changed files with 1052 additions and 0 deletions

View File

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/**
* @file llfloatervoiceeffect.h
* @author Aimee
* @brief Selection and preview of voice effects.
*
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERVOICEEFFECT_H
#define LL_LLFLOATERVOICEEFFECT_H
#include "llfloater.h"
#include "llvoiceclient.h"
class LLButton;
class LLScrollListCtrl;
class LLFloaterVoiceEffect
: public LLFloater
, public LLVoiceEffectObserver
, public LLFloaterSingleton<LLFloaterVoiceEffect>
{
public:
LOG_CLASS(LLFloaterVoiceEffect);
LLFloaterVoiceEffect(const LLSD& key);
virtual ~LLFloaterVoiceEffect();
virtual BOOL postBuild();
virtual void onOpen();
virtual void onClose(bool app_quitting);
private:
enum ColumnIndex
{
NAME_COLUMN = 0,
DATE_COLUMN = 1,
};
void refreshEffectList();
void updateControls();
/// Called by voice effect provider when voice effect list is changed.
virtual void onVoiceEffectChanged(bool effect_list_updated);
void onClickRecord();
void onClickPlay();
void onClickStop();
void onClickActivate();
LLUUID mSelectedID;
LLScrollListCtrl* mVoiceEffectList;
};
#endif