Added #version string to many shaders. Added a few to-be-implemented shader files
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@@ -4,7 +4,9 @@
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* $LicenseInfo:firstyear=2007&license=viewerlgpl$
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* $/LicenseInfo$
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*/
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#version 120
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#extension GL_ARB_texture_rectangle : enable
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uniform sampler2DRect diffuseRect;
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