Introduce ExodusMapRolloverCircleColor for controlling the color of the new minimap selection circle, turn the alpha to zero to make it disappear completely (it's already quite light now)
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@@ -750,6 +750,8 @@ void LLNetMap::draw()
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}
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// <exodus> Draw mouse radius
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static const LLCachedControl<LLColor4> map_avatar_rollover_color("ExodusMapRolloverCircleColor");
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gGL.color4fv((map_avatar_rollover_color()).mV);
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// Todo: Detect if over the window and don't render a circle?
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gl_circle_2d(local_mouse_x, local_mouse_y, min_pick_dist, 32, true);
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// </exodus>
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