Fixed extra post-process shaders. Cleaned up and no longer using deprecated functions.
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@@ -1937,7 +1937,6 @@ bool idle_startup()
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LLDrawable::initClass();
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// init the shader managers
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LLPostProcess::initClass();
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AscentDayCycleManager::initClass();
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// RN: don't initialize VO classes in drone mode, they are too closely tied to rendering
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