<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.069000005722045898</real>
    <key>fresnelOffset</key>
        <real>0.59999996423721313</real>
    <key>fresnelScale</key>
        <real>0.41999998688697815</real>
    <key>normScale</key>
        <array>
            <real>2</real>
            <real>1</real>
            <real>2</real>
        </array>
    <key>normalMap</key>
        <uuid>822ded49-9a6c-f61c-cb89-6df54f42cdf4</uuid>
    <key>scaleAbove</key>
        <real>0.11999999731779099</real>
    <key>scaleBelow</key>
        <real>0.28999999165534973</real>
    <key>waterFogColor</key>
        <array>
            <real>0</real>
            <real>0.5</real>
            <real>1</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>12.125733375549316</real>
    <key>wave1Dir</key>
        <array>
            <real>-0.84000009298324585</real>
            <real>-0.95000004768371582</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>-2</real>
            <real>-1.0500000715255737</real>
        </array>
    </map>
</llsd>
