<llsd>
    <map>
    <key>ambient</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>0</real>
        </array>
    <key>blue_density</key>
        <array>
            <real>2</real>
            <real>2</real>
            <real>2</real>
            <real>1</real>
        </array>
    <key>blue_horizon</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>0</real>
        </array>
    <key>cloud_color</key>
        <array>
            <real>0.5</real>
            <real>0.5</real>
            <real>1</real>
            <real>1</real>
        </array>
    <key>cloud_pos_density1</key>
        <array>
            <real>0.95999997854232788</real>
            <real>0.31000000238418579</real>
            <real>3</real>
            <real>1</real>
        </array>
    <key>cloud_pos_density2</key>
        <array>
            <real>1</real>
            <real>1</real>
            <real>0.71999996900558472</real>
            <real>1</real>
        </array>
    <key>cloud_scale</key>
        <array>
            <real>0.2231999933719635</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>cloud_scroll_rate</key>
        <array>
            <real>18.5</real>
            <real>-3</real>
        </array>
    <key>cloud_shadow</key>
        <array>
            <real>0.15999999642372131</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>density_multiplier</key>
        <array>
            <real>3.299999889350147e-006</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>distance_multiplier</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>east_angle</key>
        <real>3.1855752468109131</real>
    <key>enable_cloud_scroll</key>
        <array>
            <boolean>1</boolean>
            <boolean>1</boolean>
        </array>
    <key>gamma</key>
        <array>
            <real>1</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>glow</key>
        <array>
            <real>15.799999237060547</real>
            <real>0.0010000000474974513</real>
            <real>-0.74999994039535522</real>
            <real>1</real>
        </array>
    <key>haze_density</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>haze_horizon</key>
        <array>
            <real>4.8899998664855957</real>
            <real>0.19915600121021271</real>
            <real>0.19915600121021271</real>
            <real>1</real>
        </array>
    <key>lightnorm</key>
        <array>
            <real>0.040397927165031433</real>
            <real>0.39473667740821838</real>
            <real>-0.91790574789047241</real>
            <real>0</real>
        </array>
    <key>max_y</key>
        <array>
            <real>385</real>
            <real>0</real>
            <real>0</real>
            <real>1</real>
        </array>
    <key>preset_num</key>
        <integer>21</integer>
    <key>star_brightness</key>
        <real>500</real>
    <key>sun_angle</key>
        <real>0.40578123927116394</real>
    <key>sunlight_color</key>
        <array>
            <real>0</real>
            <real>0</real>
            <real>0</real>
            <real>0</real>
        </array>
    </map>
</llsd>
