<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.05000000074505805969238281</real>
    <key>fresnelOffset</key>
        <real>0.5</real>
    <key>fresnelScale</key>
        <real>0.5</real>
    <key>normScale</key>
        <array>
            <real>5</real>
            <real>5</real>
            <real>5</real>
        </array>
    <key>normalMap</key>
        <uuid>7f132b94-6c9c-5af3-5a17-3412ad653da0</uuid>
    <key>scaleAbove</key>
        <real>0.04999999701976776123046875</real>
    <key>scaleBelow</key>
        <real>0.2000000029802322387695313</real>
    <key>underWaterFogMod</key>
        <real>1</real>
    <key>waterFogColor</key>
        <array>
            <real>0.194549560546875</real>
            <real>0.602325439453125</real>
            <real>0.50675296783447265625</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>8</real>
    <key>wave1Dir</key>
        <array>
            <real>-0.1000001430511474609375</real>
            <real>-0.1000001430511474609375</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>-0.5</real>
            <real>-0.5</real>
        </array>
    </map>
</llsd>
