/** 
 * @file llstartup.cpp
 * @brief startup routines.
 *
 * $LicenseInfo:firstyear=2004&license=viewergpl$
 * 
 * Copyright (c) 2004-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include <boost/algorithm/string.hpp>
#include "llstartup.h"

#if LL_WINDOWS
#	include <process.h>		// _spawnl()
#else
#	include <sys/stat.h>		// mkdir()
#endif

#include "llviewermedia_streamingaudio.h"
#include "llaudioengine.h"

#if LL_FMODEX
# include "llaudioengine_fmodex.h"
#endif

#if LL_FMOD
# include "llaudioengine_fmod.h"
#endif

#ifdef LL_OPENAL
#include "llaudioengine_openal.h"
#endif

#include "hippogridmanager.h"
#include "hippolimits.h"
#include "floaterao.h"
#include "statemachine/aifilepicker.h"

#include "llares.h"
#include "llavatarnamecache.h"
#include "lllandmark.h"
#include "llcachename.h"
#include "lldir.h"
#include "llerrorcontrol.h"
#include "llfiltersd2xmlrpc.h"
#include "llfocusmgr.h"
#include "llhttpsender.h"
#include "llimageworker.h"

#include "llloginflags.h"
#include "llmd5.h"
#include "llmemorystream.h"
#include "llmessageconfig.h"
#include "llmoveview.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llregionhandle.h"
#include "llsd.h"
#include "llsdserialize.h"
#include "llsdutil_math.h"
#include "llsecondlifeurls.h"
#include "llstring.h"
#include "lltexteditor.h"
#include "llurlentry.h"
#include "lluserrelations.h"
#include "sgversion.h"
#include "llviewercontrol.h"
#include "llvfs.h"
#include "llxorcipher.h"	// saved password, MAC address
#include "imageids.h"
#include "message.h"
#include "v3math.h"

#include "llagent.h"
#include "llagentcamera.h"
#include "llagentwearables.h"
#include "llagentpilot.h"
#include "llfloateravatarlist.h"
#include "llfloateravatarpicker.h"
#include "llcallbacklist.h"
#include "llcallingcard.h"
#include "llcolorscheme.h"
#include "llconsole.h"
#include "llcontainerview.h"
#include "llfloaterstats.h"
#include "lldebugview.h"
#include "lldrawable.h"
#include "lleventnotifier.h"
#include "llface.h"
#include "llfeaturemanager.h"
#include "llfirstuse.h"
#include "llfloateractivespeakers.h"
#include "llfloaterbeacons.h"
#include "llfloatercamera.h"
#include "llfloaterchat.h"
#include "llfloatergesture.h"
#include "llfloaterhud.h"
#include "llfloaterinventory.h"
#include "llfloaterland.h"
#include "llfloatertopobjects.h"
#include "llfloatertos.h"
#include "llfloaterworldmap.h"
#include "llframestats.h"
#include "llframestatview.h"
#include "llgesturemgr.h"
#include "llgroupmgr.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llhttpclient.h"
#include "llimagebmp.h"
#include "llimview.h" // for gIMMgr
#include "llinventoryfunctions.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llinventorypanel.h"
#include "llkeyboard.h"
#include "llloginhandler.h"			// gLoginHandler, SLURL support
#include "llpanellogin.h"
#include "llmutelist.h"
#include "llnotify.h"
#include "llpanelavatar.h"
#include "llpaneldirbrowser.h"
#include "llpaneldirland.h"
#include "llpanelevent.h"
#include "llpanelclassified.h"
#include "llpanelpick.h"
#include "llpanelgrouplandmoney.h"
#include "llpanelgroupnotices.h"
#include "llpreview.h"
#include "llpreviewscript.h"
#include "llproxy.h"
#include "llproductinforequest.h"
#include "llremoteparcelrequest.h"
#include "llsecondlifeurls.h"
#include "llselectmgr.h"
#include "llsky.h"
#include "llstatview.h"
#include "llstatusbar.h"		// sendMoneyBalanceRequest(), owns L$ balance
#include "llsurface.h"
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "lltoolmgr.h"
#include "lltrans.h"
#include "llui.h"
#include "llurldispatcher.h"
#include "llurlhistory.h"
#include "llurlwhitelist.h"
#include "lluserauth.h"
#include "llvieweraudio.h"
#include "llviewerassetstorage.h"
#include "llviewercamera.h"
#include "llviewerdisplay.h"
#include "llviewergenericmessage.h"
#include "llviewergesture.h"
#include "llviewertexturelist.h"
#include "llviewermedia.h"
#include "llviewermenu.h"
#include "llviewermessage.h"
#include "llviewernetwork.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmedia.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llviewerthrottle.h"
#include "llviewerwindow.h"
#include "llvoavatarself.h"
#include "llvoclouds.h"
#include "llweb.h"
#include "llwind.h"
#include "llworld.h"
#include "llworldmap.h"
#include "llworldmapmessage.h"
#include "llxfermanager.h"
#include "pipeline.h"
#include "llappviewer.h"
#include "llfasttimerview.h"
#include "llfloatermap.h"
#include "llweb.h"
#include "llvoiceclient.h"
#include "llnamelistctrl.h"
#include "llnamebox.h"
#include "llnameeditor.h"
#include "llwlparammanager.h"
#include "llwaterparammanager.h"
#include "llagentlanguage.h"
#include "llwearable.h"
#include "llinventorybridge.h"
#include "llappearancemgr.h"
#include "llvoicechannel.h"
#include "jcfloaterareasearch.h"
#include "generichandlers.h"

// <edit>
#include "llpanellogin.h"
//#include "llfloateravatars.h"
//#include "llactivation.h"
#include "wlfPanel_AdvSettings.h" //Lower right Windlight and Rendering options
#include "lldaycyclemanager.h"
#include "llfloaterblacklist.h"
#include "shfloatermediaticker.h"
#include "llpacketring.h"
// </edit>

#include "llpathfindingmanager.h"
#include "llevents.h"

#include "lgghunspell_wrapper.h"

// [RLVa:KB]
#include "rlvhandler.h"
// [/RLVa:KB]

#if LL_WINDOWS
#include "llwindebug.h"
#include "lldxhardware.h"
#endif

#include "NACLantispam.h"    // for NaCl Antispam Registry

//
// exported globals
//
bool gAgentMovementCompleted = false;

std::string SCREEN_HOME_FILENAME = "screen_home.bmp";
std::string SCREEN_LAST_FILENAME = "screen_last.bmp";

LLPointer<LLViewerTexture> gStartTexture;

//
// Imported globals
//
extern S32 gStartImageWidth;
extern S32 gStartImageHeight;
extern std::string gWindowTitle;

//
// local globals
//

static LLHost gAgentSimHost;
//static BOOL gSkipOptionalUpdate = FALSE;

static bool gGotUseCircuitCodeAck = false;
static std::string sInitialOutfit;
static std::string sInitialOutfitGender;	// "male" or "female"
static boost::signals2::connection sWearablesLoadedCon;

static bool gUseCircuitCallbackCalled = false;

EStartupState LLStartUp::gStartupState = STATE_FIRST;
LLSLURL LLStartUp::sStartSLURL;


static U64 gFirstSimHandle = 0;
static LLHost gFirstSim;
static std::string gFirstSimSeedCap;
static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f);
static std::string gAgentStartLocation = "safe";


boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
boost::scoped_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap);

//
// local function declaration
//

void login_show();
void show_first_run_dialog();
bool first_run_dialog_callback(const LLSD& notification, const LLSD& response);
void set_startup_status(const F32 frac, const std::string& string, const std::string& msg);
bool login_alert_status(const LLSD& notification, const LLSD& response);
//void update_app(BOOL mandatory, const std::string& message);
bool update_dialog_callback(const LLSD& notification, const LLSD& response);
void login_packet_failed(void**, S32 result);
void use_circuit_callback(void**, S32 result);
void register_viewer_callbacks(LLMessageSystem* msg);
void init_stat_view();
void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S32);
bool callback_choose_gender(const LLSD& notification, const LLSD& response);
void init_start_screen(S32 location_id);
void release_start_screen();
void reset_login();
void apply_udp_blacklist(const std::string& csv);
// <FS:CR> Aurora Sim
//bool process_login_success_response(std::string& password);
bool process_login_success_response(std::string& password, U32& first_sim_size_x, U32& first_sim_size_y);
// </FS:CR> Aurora Sim
void transition_back_to_login_panel(const std::string& emsg);

void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is_group)
{
	LLNameBox::refreshAll(id, full_name, is_group);
	LLNameEditor::refreshAll(id, full_name, is_group);

	// TODO: Actually be intelligent about the refresh.
	// For now, just brute force refresh the dialogs.
	dialog_refresh_all();
}

//
// exported functionality
//

//
// local classes
//

namespace
{
	class LLNullHTTPSender : public LLHTTPSender
	{
		virtual void send(const LLHost& host, 
						  const std::string& message, const LLSD& body, 
						  LLHTTPClient::ResponderPtr response) const
		{
			LL_WARNS("AppInit") << " attemped to send " << message << " to " << host
					<< " with null sender" << LL_ENDL;
		}
	};
}

class LLGestureInventoryFetchObserver : public LLInventoryFetchItemsObserver
{
public:
	LLGestureInventoryFetchObserver(const uuid_vec_t& item_ids) : LLInventoryFetchItemsObserver(item_ids) {}
	virtual void done()
	{
		// we've downloaded all the items, so repaint the dialog
		LLFloaterGesture::refreshAll();

		gInventory.removeObserver(this);
		delete this;
	}
};

void update_texture_fetch()
{
	LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
	LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
	LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
	gTextureList.updateImages(0.10f);
}

void hooked_process_sound_trigger(LLMessageSystem *msg, void **)
{
	process_sound_trigger(msg,NULL);
	LLFloaterAvatarList::sound_trigger_hook(msg,NULL);
}

void init_audio()
{
	if (FALSE == gSavedSettings.getBOOL("NoAudio"))
	{
		gAudiop = NULL;

#ifdef LL_FMODEX		
		if (!gAudiop
#if !LL_WINDOWS
		    && NULL == getenv("LL_BAD_FMODEX_DRIVER")
#endif // !LL_WINDOWS
		)
		{
			gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODEX(gSavedSettings.getBOOL("SHEnableFMODExProfiler"),gSavedSettings.getBOOL("SHEnableFMODEXVerboseDebugging"));
		}
#endif

#ifdef LL_OPENAL
		if (!gAudiop
#if !LL_WINDOWS
			&& NULL == getenv("LL_BAD_OPENAL_DRIVER")
#endif // !LL_WINDOWS
		)
		{
			gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
		}
#endif

#ifdef LL_FMOD			
		if (!gAudiop
#if !LL_WINDOWS
			&& NULL == getenv("LL_BAD_FMOD_DRIVER")
#endif // !LL_WINDOWS
		)
		{
			gAudiop = (LLAudioEngine *) new LLAudioEngine_FMOD();
		}
#endif

		if (gAudiop)
		{
#if LL_WINDOWS
			// FMOD on Windows needs the window handle to stop playing audio
			// when window is minimized. JC
			void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
#else
			void* window_handle = NULL;
#endif
			bool init = gAudiop->init(kAUDIO_NUM_SOURCES, window_handle);
			if(init)
			{
				gAudiop->setMuted(TRUE);
				if(gSavedSettings.getBOOL("AllowLargeSounds"))
					gAudiop->setAllowLargeSounds(true);
			}
			else
			{
				LL_WARNS("AppInit") << "Unable to initialize audio engine" << LL_ENDL;
				delete gAudiop;
				gAudiop = NULL;
			}

			if (gAudiop)
			{
				// if the audio engine hasn't set up its own preferred handler for streaming audio then set up the generic streaming audio implementation which uses media plugins
				if (NULL == gAudiop->getStreamingAudioImpl())
				{
					LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL;
					gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins());
				}
				// Unmute audio if desired and setup volumes.
				// This is a not-uncommon crash site, so surround it with
				// llinfos output to aid diagnosis.
				LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL;
				audio_update_volume(false);
				LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL;
			}
		}
	}
	LL_INFOS("AppInit") << "Audio Engine Initialized." << LL_ENDL;
}

// Returns false to skip other idle processing. Should only return
// true when all initialization done.
bool idle_startup()
{
	const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
	const F32 TIMEOUT_SECONDS = 5.f;
	const S32 MAX_TIMEOUT_COUNT = 3;
	static LLTimer timeout;

	static LLTimer login_time;

	// until this is encapsulated, this little hack for the
	// auth/transform loop will do.
	static F32 progress = 0.10f;

	static std::string auth_method;
	static std::string auth_desc;
	static std::string auth_message;
	static std::string firstname;
	static std::string lastname;
	static LLUUID web_login_key;
	static std::string password;
	static std::vector<const char*> requested_options;
	static std::string redirect_uri;

// <FS:CR> Aurora Sim
	static U32 first_sim_size_x = 256;
	static U32 first_sim_size_y = 256;
// </FS:CR> Aurora Sim
	static LLVector3 initial_sun_direction(1.f, 0.f, 0.f);
	static LLVector3 agent_start_position_region(10.f, 10.f, 10.f);		// default for when no space server

	// last location by default
	static S32  agent_location_id = START_LOCATION_ID_LAST;

	static bool show_connect_box = true;

	// HACK: These are things from the main loop that usually aren't done
	// until initialization is complete, but need to be done here for things
	// to work.
	gIdleCallbacks.callFunctions();
	gViewerWindow->updateUI();
	LLMortician::updateClass();

	if (gNoRender)
	{
		// HACK, skip optional updates if you're running drones
		//gSkipOptionalUpdate = TRUE;
	}
	else
	{
		// Update images?
		gTextureList.updateImages(0.01f);
	}

	if ( STATE_FIRST == LLStartUp::getStartupState() )
	{
		static bool first_call = true;
		if (first_call)
		{
			// Other phases get handled when startup state changes,
			// need to capture the initial state as well.
			LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString());
			first_call = false;
		}

		gViewerWindow->showCursor();
		gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);

		/////////////////////////////////////////////////
		//
		// Initialize stuff that doesn't need data from simulators
		//
		glggHunSpell->initSettings();

// [RLVa:KB] - Version: 1.23.4 | Checked: 2009-07-10 (RLVa-1.0.0g) | Modified: RLVa-0.2.1d
		if ( (gSavedSettings.controlExists(RLV_SETTING_MAIN)) && (gSavedSettings.getBOOL(RLV_SETTING_MAIN)) )
			rlv_handler_t::setEnabled(TRUE);
// [/RLVa:KB]

		if (LLFeatureManager::getInstance()->isSafe())
		{
			LLNotificationsUtil::add("DisplaySetToSafe");
		}
		else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) &&
				 (gSavedSettings.getS32("LastFeatureVersion") != 0))
		{
			LLNotificationsUtil::add("DisplaySetToRecommended");
		}
		else if (!gViewerWindow->getInitAlert().empty())
		{
			LLNotifications::instance().add(gViewerWindow->getInitAlert());
		}
		
		//-------------------------------------------------
		// Init the SOCKS 5 proxy if the user has configured
		// one. We need to do this early in case the user
		// is using SOCKS for HTTP so we get the login
		// screen and HTTP tables via SOCKS.
		//-------------------------------------------------
		LLStartUp::startLLProxy();

		gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion());

		std::string xml_file = LLUI::locateSkin("xui_version.xml");
		LLXMLNodePtr root;
		bool xml_ok = false;
		if (LLXMLNode::parseFile(xml_file, root, NULL))
		{
			if( (root->hasName("xui_version") ) )
			{
				std::string value = root->getValue();
				F32 version = 0.0f;
				LLStringUtil::convertToF32(value, version);
				if (version >= 1.0f)
				{
					xml_ok = true;
				}
			}
		}
		if (!xml_ok)
		{
			// If XML is bad, there's a good possibility that notifications.xml is ALSO bad.
			// If that's so, then we'll get a fatal error on attempting to load it, 
			// which will display a nontranslatable error message that says so.
			// Otherwise, we'll display a reasonable error message that IS translatable.
			LLAppViewer::instance()->earlyExit("BadInstallation");
		}
		//
		// Statistics stuff
		//

		// Load autopilot and stats stuff
		gAgentPilot.load(gSavedSettings.getString("StatsPilotFile"));
		gFrameStats.setFilename(gSavedSettings.getString("StatsFile"));
		gFrameStats.setSummaryFilename(gSavedSettings.getString("StatsSummaryFile"));

		//gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps"));

		// Load the throttle settings
		gViewerThrottle.load();

		if (ll_init_ares() == NULL || !gAres->isInitialized())
		{
			std::string diagnostic = "Could not start address resolution system";
			LL_WARNS("AppInit") << diagnostic << LL_ENDL;
			LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
		}
		
		//
		// Initialize messaging system
		//
		LL_DEBUGS("AppInit") << "Initializing messaging system..." << LL_ENDL;

		std::string message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message_template.msg");

		LLFILE* found_template = NULL;
		found_template = LLFile::fopen(message_template_path, "r");		/* Flawfinder: ignore */
		
		#if LL_WINDOWS
			// On the windows dev builds, unpackaged, the message_template.msg 
			// file will be located in:
			// indra/build-vc**/newview/<config>/app_settings.
			if (!found_template)
			{
				message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", "message_template.msg");
				found_template = LLFile::fopen(message_template_path.c_str(), "r");		/* Flawfinder: ignore */
			}	
		#endif

		if (found_template)
		{
			fclose(found_template);

			U32 port = gSavedSettings.getU32("UserConnectionPort");

			if ((NET_USE_OS_ASSIGNED_PORT == port) &&   // if nothing specified on command line (-port)
			    (gSavedSettings.getBOOL("ConnectionPortEnabled")))
			  {
			    port = gSavedSettings.getU32("ConnectionPort");
			  }

			LLHTTPSender::setDefaultSender(new LLNullHTTPSender());

			// TODO parameterize 
			const F32 circuit_heartbeat_interval = 5;
			const F32 circuit_timeout = 100;

			const LLUseCircuitCodeResponder* responder = NULL;
			bool failure_is_fatal = true;
			
			if(!start_messaging_system(
				   message_template_path,
				   port,
				   gVersionMajor,
				   gVersionMinor,
				   gVersionPatch,
				   FALSE,
				   std::string(),
				   responder,
				   failure_is_fatal,
				   circuit_heartbeat_interval,
				   circuit_timeout))
			{
				std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode());
				LL_WARNS("AppInit") << diagnostic << LL_ENDL;
				LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
			}

			#if LL_WINDOWS
				// On the windows dev builds, unpackaged, the message.xml file will 
				// be located in indra/build-vc**/newview/<config>/app_settings.
				std::string message_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message.xml");
							
				if (!LLFile::isfile(message_path.c_str())) 
				{
					LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", ""));
				}
				else
				{
					LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
				}
			#else			
				LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
			#endif

		}
		else
		{
			LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path));
		}

		if(gMessageSystem && gMessageSystem->isOK())
		{
			// Initialize all of the callbacks in case of bad message
			// system data
			LLMessageSystem* msg = gMessageSystem;
			msg->setExceptionFunc(MX_UNREGISTERED_MESSAGE,
								  invalid_message_callback,
								  NULL);
			msg->setExceptionFunc(MX_PACKET_TOO_SHORT,
								  invalid_message_callback,
								  NULL);

			// running off end of a packet is now valid in the case
			// when a reader has a newer message template than
			// the sender
			/*msg->setExceptionFunc(MX_RAN_OFF_END_OF_PACKET,
								  invalid_message_callback,
								  NULL);*/
			msg->setExceptionFunc(MX_WROTE_PAST_BUFFER_SIZE,
								  invalid_message_callback,
								  NULL);

			if (gSavedSettings.getBOOL("LogMessages"))
			{
				LL_DEBUGS("AppInit") << "Message logging activated!" << LL_ENDL;
				msg->startLogging();
			}

			// start the xfer system. by default, choke the downloads
			// a lot...
			const S32 VIEWER_MAX_XFER = 3;
			start_xfer_manager(gVFS);
			gXferManager->setMaxIncomingXfers(VIEWER_MAX_XFER);
			F32 xfer_throttle_bps = gSavedSettings.getF32("XferThrottle");
			if (xfer_throttle_bps > 1.f)
			{
				gXferManager->setUseAckThrottling(TRUE);
				gXferManager->setAckThrottleBPS(xfer_throttle_bps);
			}
			gAssetStorage = new LLViewerAssetStorage(msg, gXferManager, gVFS, gStaticVFS);


			F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage");
			msg->mPacketRing->setDropPercentage(dropPercent);

            F32 inBandwidth = gSavedSettings.getF32("InBandwidth"); 
            F32 outBandwidth = gSavedSettings.getF32("OutBandwidth"); 
			if (inBandwidth != 0.f)
			{
				LL_DEBUGS("AppInit") << "Setting packetring incoming bandwidth to " << inBandwidth << LL_ENDL;
				msg->mPacketRing->setUseInThrottle(TRUE);
				msg->mPacketRing->setInBandwidth(inBandwidth);
			}
			if (outBandwidth != 0.f)
			{
				LL_DEBUGS("AppInit") << "Setting packetring outgoing bandwidth to " << outBandwidth << LL_ENDL;
				msg->mPacketRing->setUseOutThrottle(TRUE);
				msg->mPacketRing->setOutBandwidth(outBandwidth);
			}
		}

		LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL;
		
		//-------------------------------------------------
		// Load file- and dirpicker {context, default path} map.
		//-------------------------------------------------

		AIFilePicker::loadFile("filepicker_contexts.xml");
		
		if (LLTimer::knownBadTimer())
		{
			LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL;
		}

		//
		// Log on to system
		//
		/*if (!LLStartUp::sSLURLCommand.empty())
		{
			// this might be a secondlife:///app/login URL
			gLoginHandler.parseDirectLogin(LLStartUp::sSLURLCommand);
		}*/
		if (!gLoginHandler.getFirstName().empty()
			|| !gLoginHandler.getLastName().empty()
			|| !gLoginHandler.getWebLoginKey().isNull() )
		{
			// We have at least some login information on a SLURL
			firstname = gLoginHandler.getFirstName();
			lastname = gLoginHandler.getLastName();
			web_login_key = gLoginHandler.getWebLoginKey();

			// Show the login screen if we don't have everything
			show_connect_box = 
				firstname.empty() || lastname.empty() || web_login_key.isNull();
		}
        else if(gSavedSettings.getLLSD("UserLoginInfo").size() == 3)
        {
            LLSD cmd_line_login = gSavedSettings.getLLSD("UserLoginInfo");
			firstname = cmd_line_login[0].asString();
			lastname = cmd_line_login[1].asString();

			LLMD5 pass((unsigned char*)cmd_line_login[2].asString().c_str());
			char md5pass[33];               /* Flawfinder: ignore */
			pass.hex_digest(md5pass);
			password = md5pass;
			
			show_connect_box = false;

			gSavedSettings.setBOOL("AutoLogin", TRUE);
        }
		else if (gSavedSettings.getBOOL("AutoLogin"))
		{
			firstname = gSavedSettings.getString("FirstName");
			lastname = gSavedSettings.getString("LastName");
			password = LLStartUp::loadPasswordFromDisk();
			gSavedSettings.setBOOL("RememberPassword", TRUE);
			
			show_connect_box = false;
		}
		else
		{
			// if not automatically logging in, display login dialog
			// a valid grid is selected
			firstname = gSavedSettings.getString("FirstName");
			lastname = gSavedSettings.getString("LastName");
			password = LLStartUp::loadPasswordFromDisk();
			show_connect_box = true;
		}


		// Go to the next startup state
		LLStartUp::setStartupState( STATE_BROWSER_INIT );
		return FALSE;
	}

	
	if (STATE_BROWSER_INIT == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInit") << "STATE_BROWSER_INIT" << LL_ENDL;
		//std::string msg = LLTrans::getString("LoginInitializingBrowser");
		//set_startup_status(0.03f, msg.c_str(), gAgent.mMOTD.c_str());
		display_startup();
		// LLViewerMedia::initBrowser();
		LLStartUp::setStartupState( STATE_LOGIN_SHOW );
		return FALSE;
	}


	if (STATE_LOGIN_SHOW == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInit") << "Initializing Window" << LL_ENDL;
		
		gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);

		// *NOTE: This is where LLViewerParcelMgr::getInstance() used to get allocated before becoming LLViewerParcelMgr::getInstance().

		// *NOTE: This is where gHUDManager used to bet allocated before becoming LLHUDManager::getInstance().

		// *NOTE: This is where gMuteList used to get allocated before becoming LLMuteList::getInstance().

		gGenericHandlers = new GenericHandlers();

		// Initialize UI
		if (!gNoRender)
		{
			// Initialize all our tools.  Must be done after saved settings loaded.
			// NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
			display_startup();
			LLToolMgr::getInstance()->initTools();

			display_startup();
			// Quickly get something onscreen to look at.
			gViewerWindow->initWorldUI();
			display_startup();
		}

		if (show_connect_box)
		{
			LL_DEBUGS("AppInit") << "show_connect_box on" << LL_ENDL;
			// Load all the name information out of the login view
			// NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
			// show the login view until login_show() is called below.  
			// LLPanelLogin::getFields(firstname, lastname, password);

			if (gNoRender)
			{
				LL_ERRS("AppInit") << "Need to autologin or use command line with norender!" << LL_ENDL;
			}
			// Make sure the process dialog doesn't hide things
			display_startup();
			gViewerWindow->setShowProgress(FALSE);
			display_startup();
			
			// Show the login dialog.
			login_show();
			display_startup();
			static bool sSetFields(LLPanelLogin::getLoginHistory().size() > 0);  // If there were no entries to be loaded, use what's available
			if (!sSetFields)
			{
				LLPanelLogin::setFields(firstname, lastname, password);
				sSetFields = true; // Never reset the fields again!
				display_startup();
				LLPanelLogin::giveFocus();
			}

			gSavedSettings.setBOOL("FirstRunThisInstall", FALSE);

			LLStartUp::setStartupState( STATE_LOGIN_WAIT );		// Wait for user input
		}
		else
		{
			LL_DEBUGS("AppInit") << "show_connect_box off, skipping to STATE_LOGIN_CLEANUP" << LL_ENDL;
			// skip directly to message template verification
			LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
		}

		display_startup();
		gViewerWindow->setNormalControlsVisible( FALSE );	
		display_startup();
		gLoginMenuBarView->setVisible( TRUE );
		display_startup();
		gLoginMenuBarView->setEnabled( TRUE );
		display_startup();

		// Push our window frontmost
		gViewerWindow->getWindow()->show();
		display_startup();

		// DEV-16927.  The following code removes errant keystrokes that happen while the window is being 
		// first made visible.
#ifdef _WIN32
		MSG msg;
		while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) )
		{
			display_startup();
		}
#endif
		timeout.reset();
		return FALSE;
	}

	if (STATE_LOGIN_WAIT == LLStartUp::getStartupState())
	{
		// Don't do anything.  Wait for the login view to call the login_callback,
		// which will push us to the next state.
		display_startup();
		// Sleep so we don't spin the CPU
		ms_sleep(1);
		return FALSE;
	}

	if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState())
	{
		// Post login screen, we should see if any settings have changed that may
		// require us to either start/stop or change the socks proxy. As various communications
		// past this point may require the proxy to be up.
		if (!LLStartUp::startLLProxy())
		{
			// Proxy start up failed, we should now bail the state machine
			// startLLProxy() will have reported an error to the user
			// already, so we just go back to the login screen. The user
			// could then change the preferences to fix the issue.

			LLStartUp::setStartupState(STATE_LOGIN_SHOW);
			return FALSE;
		}

		//reset the values that could have come in from a slurl
		if (!gLoginHandler.getWebLoginKey().isNull())
		{
			firstname = gLoginHandler.getFirstName();
			lastname = gLoginHandler.getLastName();
			web_login_key = gLoginHandler.getWebLoginKey();
		}
				
		if (show_connect_box)
		{
			// TODO if not use viewer auth
			// Load all the name information out of the login view
			LLPanelLogin::getFields(&firstname, &lastname, &password);
			// end TODO
	 
			// HACK: Try to make not jump on login
			gKeyboard->resetKeys();
		}

		if (!firstname.empty() && !lastname.empty())
		{
			gSavedSettings.setString("FirstName", firstname);
			gSavedSettings.setString("LastName", lastname);
			if (!gSavedSettings.controlExists("RememberLogin")) gSavedSettings.declareBOOL("RememberLogin", false, "Remember login", false);
			gSavedSettings.setBOOL("RememberLogin", LLPanelLogin::getRememberLogin());

			LL_INFOS("AppInit") << "Attempting login as: " << firstname << " " << lastname << LL_ENDL;
			gDebugInfo["LoginName"] = firstname + " " + lastname;	
		}
		else
		{
			// User tried to login on a non-SecondLife grid with an empty lastname.
			LLSD subs;
			subs["GRIDNAME"] = gHippoGridManager->getConnectedGrid()->getGridName();
			LLNotificationsUtil::add(firstname.empty() ? "EmptyFirstNameMessage" : "EmptyLastNameMessage", subs);
			LLStartUp::setStartupState(STATE_LOGIN_SHOW);
			return FALSE;
		}

		LLScriptEdCore::parseFunctions("lsl_functions_sl.xml");	//Singu Note: This parsing function essentially replaces the entirety of the lscript_library library
		
		gHippoGridManager->setCurrentGridAsConnected();
		gHippoLimits->setLimits();
		if(!gHippoGridManager->getConnectedGrid()->isSecondLife())
		{
			LLTrans::setDefaultArg("[CURRENCY]",gHippoGridManager->getConnectedGrid()->getCurrencySymbol());	//replace [CURRENCY] with OS$, not L$ for instance.
			LLTrans::setDefaultArg("[CURRENCY_TEXT]",gHippoGridManager->getConnectedGrid()->getCurrencyText());	//replace [CURRENCYTEXT] with OS DOllars, not Linden Dollars for instance.
			LLTrans::setDefaultArg("[SECOND_LIFE]", gHippoGridManager->getConnectedGrid()->getGridName());
			LLTrans::setDefaultArg("[SECOND_LIFE_GRID]", gHippoGridManager->getConnectedGrid()->getGridName() + " Grid");
			LLTrans::setDefaultArg("[GRID_OWNER]", gHippoGridManager->getConnectedGrid()->getGridOwner());
			LLScriptEdCore::parseFunctions("lsl_functions_os.xml"); //Singu Note: This appends to the base functions parsed from lsl_functions_sl.xml
		}
		// Avination doesn't want the viewer to do bandwidth throttling (it is done serverside, taking UDP into account too).
		AIPerService::setNoHTTPBandwidthThrottling(gHippoGridManager->getConnectedGrid()->isAvination());

		// create necessary directories
		// *FIX: these mkdir's should error check
		if (gHippoGridManager->getCurrentGrid()->isSecondLife()) 
		{
			gDirUtilp->setLindenUserDir(LLStringUtil::null, firstname, lastname);
		}
		else
		{
			gDirUtilp->setLindenUserDir(gHippoGridManager->getConnectedGrid()->getGridNick(), firstname, lastname);
		}
    	LLFile::mkdir(gDirUtilp->getLindenUserDir());

        // Set PerAccountSettingsFile to the default value.
		gSavedSettings.setString("PerAccountSettingsFile",
			gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, 
				LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount")));

		// Note: can't store warnings files per account because some come up before login
		
		// Overwrite default user settings with user settings								 
		LLAppViewer::instance()->loadSettingsFromDirectory(AIReadAccess<settings_map_type>(gSettings), "Account");

		// Need to set the LastLogoff time here if we don't have one.  LastLogoff is used for "Recent Items" calculation
		// and startup time is close enough if we don't have a real value.
		if (gSavedPerAccountSettings.getU32("LastLogoff") == 0)
		{
			gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
		}

		//Default the path if one isn't set.
		if (gSavedPerAccountSettings.getString("InstantMessageLogPath").empty())
		{
			const std::string dir = gSavedSettings.getString("InstantMessageLogPathAnyAccount");
			gDirUtilp->setChatLogsDir(dir.empty() ? gDirUtilp->getOSUserAppDir() : dir);
			gSavedPerAccountSettings.setString("InstantMessageLogPath",gDirUtilp->getChatLogsDir());
		}
		else
		{
			gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath"));		
		}

		//Get these logs out of my newview root directory, PLEASE.
		if (gHippoGridManager->getCurrentGrid()->isSecondLife())
		{
			gDirUtilp->setPerAccountChatLogsDir(LLStringUtil::null, 
				gSavedSettings.getString("FirstName"), gSavedSettings.getString("LastName") );
		}
		else
		{
			gDirUtilp->setPerAccountChatLogsDir(gHippoGridManager->getConnectedGrid()->getGridNick(), 
				gSavedSettings.getString("FirstName"), gSavedSettings.getString("LastName") );
		}
		LLFile::mkdir(gDirUtilp->getChatLogsDir());
		LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());

        // NaCl - Antispam
        U32 antispam_time = gSavedSettings.getU32("_NACL_AntiSpamTime");
        U32 antispam_amount = gSavedSettings.getU32("_NACL_AntiSpamAmount");
        NACLAntiSpamRegistry::registerQueues(antispam_time, antispam_amount);
		gSavedSettings.getControl("_NACL_AntiSpamGlobalQueue")->getSignal()->connect(boost::bind(&NACLAntiSpamRegistry::handleNaclAntiSpamGlobalQueueChanged, _2));
		gSavedSettings.getControl("_NACL_AntiSpamTime")->getSignal()->connect(boost::bind(&NACLAntiSpamRegistry::handleNaclAntiSpamTimeChanged, _2));
		gSavedSettings.getControl("_NACL_AntiSpamAmount")->getSignal()->connect(boost::bind(&NACLAntiSpamRegistry::handleNaclAntiSpamAmountChanged, _2));
        // NaCl End

		//good a place as any to create user windlight directories
		std::string user_windlight_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", ""));
		LLFile::mkdir(user_windlight_path_name.c_str());		

		std::string user_windlight_skies_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", ""));
		LLFile::mkdir(user_windlight_skies_path_name.c_str());

		std::string user_windlight_water_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/water", ""));
		LLFile::mkdir(user_windlight_water_path_name.c_str());

		std::string user_windlight_days_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/days", ""));
		LLFile::mkdir(user_windlight_days_path_name.c_str());
		
		// <edit>
		LLFloaterBlacklist::loadFromSave();
		// </edit>

		if (show_connect_box)
		{
			/*std::string location;
			LLPanelLogin::getLocation( location );
			LLURLSimString::setString( location );
			*/
			// END TODO
			//LLPanelLogin::close();
		}

		//For HTML parsing in text boxes.
		LLTextEditor::setLinkColor( gSavedSettings.getColor4("HTMLLinkColor") );

		// Load URL History File
		LLURLHistory::loadFile("url_history.xml");
		// Load media plugin cookies
		LLViewerMedia::loadCookieFile();
				
		//-------------------------------------------------
		// Handle startup progress screen
		//-------------------------------------------------

		// on startup the user can request to go to their home,
		// their last location, or some URL "-url //sim/x/y[/z]"
		// All accounts have both a home and a last location, and we don't support
		// more locations than that.  Choose the appropriate one.  JC
// [RLVa:KB] - Checked: 2009-07-08 (RLVa-1.0.0e) | Modified: RLVa-0.2.1d
		#ifndef RLV_EXTENSION_STARTLOCATION
		if (rlv_handler_t::isEnabled())
		#else
		if ( (rlv_handler_t::isEnabled()) && (RlvSettings::getLoginLastLocation()) )
		#endif // RLV_EXTENSION_STARTLOCATION
		{
			// Force login at the last location
			LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_LAST));
		}
// [/RLVa:KB]
		switch (LLStartUp::getStartSLURL().getType())
		  {
		  case LLSLURL::LOCATION:
		    agent_location_id = START_LOCATION_ID_URL;
		    break;
		  case LLSLURL::LAST_LOCATION:
		    agent_location_id = START_LOCATION_ID_LAST;
		    break;
		  default:
		    agent_location_id = START_LOCATION_ID_HOME;
		    break;
		  }

		gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);

		if (!gNoRender)
		{
			init_start_screen(agent_location_id);
		}

		// Display the startup progress bar.
		gViewerWindow->setShowProgress(!gSavedSettings.getBOOL("AscentDisableLogoutScreens"));
		gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit"));

		gViewerWindow->revealIntroPanel();
		// Poke the VFS, which could potentially block for a while if
		// Windows XP is acting up
		set_startup_status(0.07f, LLTrans::getString("LoginVerifyingCache"), LLStringUtil::null);
		display_startup();

		gVFS->pokeFiles();

		// color init must be after saved settings loaded
		init_colors();

		if (gSavedSettings.getBOOL("VivoxLicenseAccepted"))
		{
			// skipping over STATE_LOGIN_VOICE_LICENSE since we don't need it
			// skipping over STATE_UPDATE_CHECK because that just waits for input
			LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT );
		}
		else
		{
			LLStartUp::setStartupState(STATE_LOGIN_VOICE_LICENSE);
			LLFirstUse::voiceLicenseAgreement();
		}

		return FALSE;
	}

	if (STATE_LOGIN_VOICE_LICENSE == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInitStartupState") << "STATE_LOGIN_VOICE_LICENSE" << LL_ENDL;
		// prompt the user to agree to the voice license before enabling voice.
		// only send users here on first login, otherwise continue
		// on to STATE_LOGIN_AUTH_INIT
		return FALSE;
	}

	if (STATE_UPDATE_CHECK == LLStartUp::getStartupState())
	{
		// wait for user to give input via dialog box
		return FALSE;
	}

	if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState())
	{
//#define LL_MINIMIAL_REQUESTED_OPTIONS
		gDebugInfo["GridName"] = LLViewerLogin::getInstance()->getGridLabel();

		// *Note: this is where gUserAuth used to be created.
		requested_options.clear();
		requested_options.push_back("inventory-root");
		requested_options.push_back("inventory-skeleton");
		//requested_options.push_back("inventory-meat");
		//requested_options.push_back("inventory-skel-targets");
#if (!defined LL_MINIMIAL_REQUESTED_OPTIONS)
		if(FALSE == gSavedSettings.getBOOL("NoInventoryLibrary"))
		{
			requested_options.push_back("inventory-lib-root");
			requested_options.push_back("inventory-lib-owner");
			requested_options.push_back("inventory-skel-lib");
		//	requested_options.push_back("inventory-meat-lib");
		}

		requested_options.push_back("initial-outfit");
		requested_options.push_back("gestures");
		requested_options.push_back("event_categories");
		requested_options.push_back("event_notifications");
		requested_options.push_back("classified_categories");
		requested_options.push_back("adult_compliant");
		//requested_options.push_back("inventory-targets");
		requested_options.push_back("buddy-list");
		requested_options.push_back("ui-config");
#endif
		requested_options.push_back("max_groups");				
		requested_options.push_back("max-agent-groups");		
		requested_options.push_back("map-server-url");
		requested_options.push_back("tutorial_setting");
		requested_options.push_back("login-flags");
		requested_options.push_back("global-textures");
		if(gSavedSettings.getBOOL("ConnectAsGod"))
		{
			gSavedSettings.setBOOL("UseDebugMenus", TRUE);
			requested_options.push_back("god-connect");
		}
		auth_method = "login_to_simulator";
		
		auth_desc = LLTrans::getString("LoginInProgress");
		set_startup_status(progress, auth_desc, auth_message);
		LLStartUp::setStartupState( STATE_XMLRPC_LEGACY_LOGIN ); // XMLRPC
	}

	if (STATE_XMLRPC_LEGACY_LOGIN == LLStartUp::getStartupState())
	{
		lldebugs << "STATE_XMLRPC_LEGACY_LOGIN" << llendl;
		progress += 0.02f;
		display_startup();
		
		LLSLURL start_slurl = LLStartUp::getStartSLURL();
		std::stringstream start;
		LLSLURL::SLURL_TYPE start_slurl_type = start_slurl.getType();
		switch ( start_slurl_type )
		{
		case LLSLURL::LOCATION:
			{
			// a startup URL was specified
			std::stringstream unescaped_start;
			unescaped_start << "uri:" 
							<< start_slurl.getRegion() << "&" 
							<< start_slurl.getPosition().mV[VX] << "&" 
							<< start_slurl.getPosition().mV[VY] << "&" 
							<< start_slurl.getPosition().mV[VZ];
			start << xml_escape_string(unescaped_start.str());
			}
			break;
		case LLSLURL::HOME_LOCATION:
			start << "home";
			break;
		case LLSLURL::LAST_LOCATION:
			start << "last";
			break;
		default:
			break;
		}

		char hashed_mac_string[MD5HEX_STR_SIZE];		/* Flawfinder: ignore */
		LLMD5 hashed_mac;
		hashed_mac.update( gMACAddress, MAC_ADDRESS_BYTES );
		hashed_mac.finalize();
		hashed_mac.hex_digest(hashed_mac_string);

		LLViewerLogin* vl = LLViewerLogin::getInstance();
		std::string grid_uri = vl->getCurrentGridURI();
		if(!redirect_uri.empty())
			grid_uri = redirect_uri;
		//redirect_uri.clear();	//Should this be cleared immediately after consumption? Doing this will break retrying on http error.

		llinfos << "Authenticating with " << grid_uri << llendl;

		// Always write curl I/O debug info for the login attempt.
		Debug(gCurlIo = dc::curl.is_on() && !dc::curlio.is_on(); if (gCurlIo) dc::curlio.on());

		// TODO if statement here to use web_login_key
	    // OGPX : which routine would this end up in? the LLSD or XMLRPC, or ....?
		LLUserAuth::getInstance()->authenticate(
			grid_uri,
			auth_method,
			firstname,
			lastname,			
			password, // web_login_key,
			start.str(),
			//gSkipOptionalUpdate,
			true,
			gAcceptTOS,
			gAcceptCriticalMessage,
			gLastExecEvent,
			requested_options,
			hashed_mac_string,
			LLAppViewer::instance()->getSerialNumber());

		gAuthString = hashed_mac_string;

		// reset globals
		gAcceptTOS = FALSE;
		gAcceptCriticalMessage = FALSE;
		/*std::string temp_uri = sAuthUris[sAuthUriNum];
		LLStringUtil::toLower(temp_uri);
		// detect SecondLife and force platform setting
		if (temp_uri.find("aditi") != std::string::npos ||
			temp_uri.find("agni") != std::string::npos ||
			temp_uri.find("://216.82.") != std::string::npos)
				gHippoGridManager->getCurrentGrid()->setPlatform(HippoGridInfo::PLATFORM_SECONDLIFE);
				*/
		LLStartUp::setStartupState( STATE_LOGIN_NO_DATA_YET );
		return FALSE;
	}

	if(STATE_LOGIN_NO_DATA_YET == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInit") << "STATE_LOGIN_NO_DATA_YET" << LL_ENDL;
		// If we get here we have gotten past the potential stall
		// in curl, so take "may appear frozen" out of progress bar. JC
		auth_desc = LLTrans::getString("LoginInProgressNoFrozen");
		set_startup_status(progress, auth_desc, auth_message);
		// Process messages to keep from dropping circuit.
		LLMessageSystem* msg = gMessageSystem;
		while (msg->checkAllMessages(gFrameCount, gServicePump))
		{
		}
		msg->processAcks();
		LLUserAuth::UserAuthcode error = LLUserAuth::getInstance()->authResponse();
		if(LLUserAuth::E_NO_RESPONSE_YET == error)
		{
			LL_DEBUGS("AppInit") << "waiting..." << LL_ENDL;
			return FALSE;
		}
		LLStartUp::setStartupState( STATE_LOGIN_DOWNLOADING );
		progress += 0.01f;
		set_startup_status(progress, auth_desc, auth_message);
		return FALSE;
	}

	if(STATE_LOGIN_DOWNLOADING == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInit") << "STATE_LOGIN_DOWNLOADING" << LL_ENDL;
		// Process messages to keep from dropping circuit.
		LLMessageSystem* msg = gMessageSystem;
		while (msg->checkAllMessages(gFrameCount, gServicePump))
		{
		}
		msg->processAcks();
		LLUserAuth::UserAuthcode error = LLUserAuth::getInstance()->authResponse();
		if(LLUserAuth::E_DOWNLOADING == error)
		{
			LL_DEBUGS("AppInit") << "downloading..." << LL_ENDL;
			return FALSE;
		}
		LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE );
		progress += 0.01f;
		set_startup_status(progress, LLTrans::getString("LoginProcessingResponse"), auth_message);
		return FALSE;
	}

	if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInit") << "STATE_LOGIN_PROCESS_RESPONSE" << LL_ENDL;
		std::ostringstream emsg;
		bool quit = false;
		//bool update = false;
		bool successful_login = false;
		LLUserAuth::UserAuthcode error = LLUserAuth::getInstance()->authResponse();
		// reset globals
		gAcceptTOS = FALSE;
		gAcceptCriticalMessage = FALSE;
		std::string login_response;
		std::string reason_response;
		std::string message_response;
		std::string message_id;
		LLSD response;

		switch(error)
		{
		case LLUserAuth::E_OK:
			response = LLUserAuth::getInstance()->getResponse();
			login_response = response["login"].asString();
			reason_response = response["reason"].asString();
			message_response = response["message"].asString();
			message_id = response["message_id"].asString();
			{
				std::stringstream dump_str;
				dump_str << response;
				LL_DEBUGS("AppInit") << dump_str.str() << LL_ENDL;
			}
			
			if(login_response == "true")
			{
				// Yay, login!
				successful_login = true;
				Debug(if (gCurlIo) dc::curlio.off());		// Login succeeded: restore dc::curlio to original state.
				LLPanelLogin::close(); // Singu Note: Actually destroy the login panel here, otherwise user interaction gets lost upon failed login.
			}
			else if(login_response == "indeterminate")
			{
				progress += 0.01f;
				auth_message = message_response;
				auth_method = response["next_method"].asString();
				redirect_uri = response["next_url"].asString();
				if(auth_method.substr(0, 5) == "login")
				{
					auth_desc = LLTrans::getString("LoginAuthenticating");
				}
				else
				{
					auth_desc = LLTrans::getString("LoginMaintenance");
				}
				set_startup_status(progress, auth_desc, auth_message);
				LLStartUp::setStartupState(STATE_XMLRPC_LEGACY_LOGIN );
				return false;
			}
			else
			{
				
				emsg << LLTrans::getString("LoginFailed") + "\n";

				if (!message_response.empty())
				{
					// XUI: fix translation for strings returned during login
					// We need a generic table for translations
					std::string big_reason = LLAgent::sTeleportErrorMessages[ message_response ];
					if ( big_reason.size() == 0 )
					{
						emsg << message_response;
					}
					else
					{
						emsg << big_reason;
					}
				}

				if(reason_response == "tos")
				{
					if (show_connect_box)
					{
						LL_DEBUGS("AppInit") << "Need tos agreement" << LL_ENDL;

						LLStartUp::setStartupState( STATE_UPDATE_CHECK );
						LLFloaterTOS* tos_dialog = LLFloaterTOS::show(LLFloaterTOS::TOS_TOS,
																	message_response);
						tos_dialog->startModal();
						// LLFloaterTOS deletes itself.
						return false;
					}
					else
					{
						quit = true;
					}
				}
				if(reason_response == "critical")
				{
					if (show_connect_box)
					{
						LL_DEBUGS("AppInit") << "Need critical message" << LL_ENDL;
						LLStartUp::setStartupState( STATE_UPDATE_CHECK );
						LLFloaterTOS* tos_dialog = LLFloaterTOS::show(LLFloaterTOS::TOS_CRITICAL_MESSAGE,
																	message_response);
						tos_dialog->startModal();
						// LLFloaterTOS deletes itself.
						return false;
					}
					else
					{
						quit = true;
					}
				}
				if(reason_response == "key")
				{
					// Couldn't login because user/password is wrong
					// Clear the password
					password = "";
				}
				/*if(reason_response == "update")
				{
					auth_message = message_response;
					update = true;
				}
				if(reason_response == "optional")
				{
					LL_DEBUGS("AppInit") << "Login got optional update" << LL_ENDL;
					auth_message = message_response;
					if (show_connect_box)
					{
						update_app(FALSE, auth_message);
						LLStartUp::setStartupState( STATE_UPDATE_CHECK );
						gSkipOptionalUpdate = TRUE;
						return false;
					}
				}*/
			}
			break;
		default:
		  {
			static int http_failures = 0;
			http_failures = (error == LLUserAuth::E_HTTP_SERVER_ERROR) ? http_failures + 1 : 0;
			if ((error == LLUserAuth::E_HTTP_SERVER_ERROR && http_failures <= 3) ||
				LLViewerLogin::getInstance()->tryNextURI())
			{
				static int login_attempt_number = 0;
				std::ostringstream s;
				LLStringUtil::format_map_t args;
				args["[NUMBER]"] = llformat("%d", ++login_attempt_number);
				auth_desc = LLTrans::getString("LoginAttempt", args);
				LLStartUp::setStartupState( STATE_XMLRPC_LEGACY_LOGIN );
				return FALSE;
			}
			else
			{
				emsg << "Unable to connect to " << gHippoGridManager->getCurrentGrid()->getGridName() << ".\n";
				emsg << LLUserAuth::getInstance()->errorMessage();
			}
		  }
			break;
		}

		// Version update and we're not showing the dialog
		if(quit)
		{
			LLUserAuth::getInstance()->reset();
			LLAppViewer::instance()->forceQuit();
			return false;
		}

		// XML-RPC successful login path here
		if (successful_login)
		{
			// unpack login data needed by the application
			if (process_login_success_response(password, first_sim_size_x, first_sim_size_y))
			{
				std::string name = firstname;
				if (!gHippoGridManager->getCurrentGrid()->isSecondLife() ||
					!boost::algorithm::iequals(lastname, "Resident"))
				{
					name += " " + lastname;
				}
				if (gSavedSettings.getBOOL("LiruGridInTitle")) gWindowTitle += "- " + gHippoGridManager->getCurrentGrid()->getGridName() + " ";
				gViewerWindow->getWindow()->setTitle(gWindowTitle += "- " + name);
				// Pass the user information to the voice chat server interface.
				LLVoiceClient::getInstance()->userAuthorized(name, gAgentID);
				// create the default proximal channel
				LLVoiceChannel::initClass();
				LLStartUp::setStartupState( STATE_WORLD_INIT );
			}
			else
			{
				if (gNoRender)
				{
					LL_WARNS("AppInit") << "Bad login - missing return values" << LL_ENDL;
					LL_WARNS("AppInit") << emsg << LL_ENDL;
					exit(0);
				}
				// Bounce back to the login screen.
				LLSD args;
				args["ERROR_MESSAGE"] = emsg.str();
				LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
				transition_back_to_login_panel(emsg.str());
				show_connect_box = true;
			}
		}
		else // if(!successful_login)
		{
			if (gNoRender)
			{
				LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL;
				LL_WARNS("AppInit") << emsg << LL_ENDL;
				exit(0);
			}
			// Bounce back to the login screen.
			LLSD args;
			args["ERROR_MESSAGE"] = emsg.str();
			LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
			LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
			transition_back_to_login_panel(emsg.str());
			show_connect_box = true;
			return FALSE;
		}
		return FALSE;
	}

	//---------------------------------------------------------------------
	// World Init
	//---------------------------------------------------------------------
	if (STATE_WORLD_INIT == LLStartUp::getStartupState())
	{
		set_startup_status(0.40f, LLTrans::getString("LoginInitializingWorld"), gAgent.mMOTD);

		// Initialize the rest of the world.
		gViewerWindow->initWorldUI_postLogin();

		display_startup();
		// We should have an agent id by this point.
		llassert(!(gAgentID == LLUUID::null));

		// Finish agent initialization.  (Requires gSavedSettings, builds camera)
		gAgent.init();
		display_startup();
		gAgentCamera.init();
		display_startup();
		set_underclothes_menu_options();
		display_startup();

		// Since we connected, save off the settings so the user doesn't have to
		// type the name/password again if we crash.
		gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);

		//
		// Initialize classes w/graphics stuff.
		//
		gTextureList.doPrefetchImages();		
		display_startup();

		LLSurface::initClasses();
		display_startup();


		LLFace::initClass();
		display_startup();

		LLDrawable::initClass();
		display_startup();

		// init the shader managers

		LLAvatarAppearance::initClass();
		display_startup();

		//LLDayCycleManager::initClass();
		//display_startup();

		// RN: don't initialize VO classes in drone mode, they are too closely tied to rendering
		LLViewerObject::initVOClasses();
		display_startup();

		// This is where we used to initialize gWorldp. Original comment said:
		// World initialization must be done after above window init

		// User might have overridden far clip
		LLWorld::getInstance()->setLandFarClip( gAgentCamera.mDrawDistance );
		display_startup();
		// Before we create the first region, we need to set the agent's mOriginGlobal
		// This is necessary because creating objects before this is set will result in a
		// bad mPositionAgent cache.

		gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));
		display_startup();

// <FS:CR> Aurora Sim
		LLWorld::getInstance()->setRegionSize(first_sim_size_x, first_sim_size_y);
// </FS:CR> Aurora Sim
		LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);
		display_startup();

		LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
		LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
		
		regionp->setSeedCapability(gFirstSimSeedCap);
		LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
		display_startup();
		// Set agent's initial region to be the one we just created.
		gAgent.setRegion(regionp);
		display_startup();
		// Set agent's initial position, which will be read by LLVOAvatar when the avatar
		// object is created.  I think this must be done after setting the region.  JC
		gAgent.setPositionAgent(agent_start_position_region);

		display_startup();
		LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT );
		return FALSE;
	}


	//---------------------------------------------------------------------
	// Load QuickTime/GStreamer and other multimedia engines, can be slow.
	// Do it while we're waiting on the network for our seed capability. JC
	//---------------------------------------------------------------------
	if (STATE_MULTIMEDIA_INIT == LLStartUp::getStartupState())
	{
		LLStartUp::multimediaInit();
		LLStartUp::setStartupState( STATE_FONT_INIT );
		display_startup();
		return FALSE;
	}

	// Loading fonts takes several seconds
	if (STATE_FONT_INIT == LLStartUp::getStartupState())
	{
		LLStartUp::fontInit();
		LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
		display_startup();
		return FALSE;
	}
	
	//---------------------------------------------------------------------
	// Wait for Seed Cap Grant
	//---------------------------------------------------------------------
	if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
	{
		LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
		if (regionp->capabilitiesReceived())
		{
			LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
		}
		else
		{
			U32 num_retries = regionp->getNumSeedCapRetries();
			if (num_retries > 0)
			{
				LLStringUtil::format_map_t args;
				args["[NUMBER]"] = llformat("%d", num_retries + 1);
				set_startup_status(0.4f, LLTrans::getString("LoginRetrySeedCapGrant", args), gAgent.mMOTD);
			}
			else
			{
				set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD);
			}
		}
		display_startup();
		return FALSE;
	}


	//---------------------------------------------------------------------
	// Seed Capability Granted
	// no newMessage calls should happen before this point
	//---------------------------------------------------------------------
	if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
	{
		display_startup();
		update_texture_fetch();
		display_startup();

		if ( gViewerWindow != NULL)
		{	// This isn't the first logon attempt, so show the UI
			gViewerWindow->setNormalControlsVisible( TRUE );
		}	
		gLoginMenuBarView->setVisible( FALSE );
		gLoginMenuBarView->setEnabled( FALSE );
		display_startup();
		LLRect window(0, gViewerWindow->getWindowHeight(), gViewerWindow->getWindowWidth(), 0);
		gViewerWindow->adjustControlRectanglesForFirstUse(window);

		if (gSavedSettings.getBOOL("ShowMiniMap"))
		{
			LLFloaterMap::showInstance();
		}
		if (gSavedSettings.getBOOL("ShowRadar"))
		{
			LLFloaterAvatarList::showInstance();
		}
		// <edit>
		else if (gSavedSettings.getBOOL("RadarKeepOpen"))
		{
			LLFloaterAvatarList::getInstance()->close();
		}
		if (gSavedSettings.getBOOL("SHShowMediaTicker"))
		{
			SHFloaterMediaTicker::showInstance();
		}
		// </edit>
		if (gSavedSettings.getBOOL("ShowCameraControls"))
		{
			LLFloaterCamera::showInstance();
		}
		if (gSavedSettings.getBOOL("ShowMovementControls"))
		{
			LLFloaterMove::showInstance();
		}

		if (gSavedSettings.getBOOL("ShowActiveSpeakers"))
		{
			LLFloaterActiveSpeakers::showInstance();
		}

		if (gSavedSettings.getBOOL("ShowBeaconsFloater"))
		{
			LLFloaterBeacons::showInstance();
		}
		

		
		if (!gNoRender)
		{
			//Set up cloud rendertypes. Passed argument is unused.
			handleCloudSettingsChanged(LLSD());
			display_startup();
			
			
			LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
			display_startup();
			
			// set initial visibility of debug console
			gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
			display_startup();
			if (gSavedSettings.getBOOL("ShowDebugStats"))
			{
				LLFloaterStats::showInstance();
				display_startup();
			}
		}

		//
		// Set message handlers
		//
		LL_INFOS("AppInit") << "Initializing communications..." << LL_ENDL;

		// register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
		register_viewer_callbacks(gMessageSystem);
		display_startup();

		// Debugging info parameters
		gMessageSystem->setMaxMessageTime( 0.5f );			// Spam if decoding all msgs takes more than 500 ms
		display_startup();

		#ifndef	LL_RELEASE_FOR_DOWNLOAD
			gMessageSystem->setTimeDecodes( TRUE );				// Time the decode of each msg
			gMessageSystem->setTimeDecodesSpamThreshold( 0.05f );  // Spam if a single msg takes over 50ms to decode
		#endif
		display_startup();

		gXferManager->registerCallbacks(gMessageSystem);
		display_startup();

		LLStartUp::initNameCache();
		display_startup();

		// update the voice settings *after* gCacheName initialization
		// so that we can construct voice UI that relies on the name cache
		LLVoiceClient::getInstance()->updateSettings();
		display_startup();

		// *Note: this is where gWorldMap used to be initialized.

		// register null callbacks for audio until the audio system is initialized
		gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
		gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);
		display_startup();

		//reset statistics
		LLViewerStats::instance().resetStats();

		if (!gNoRender)
		{
			//
			// Set up all of our statistics UI stuff.
			//
			display_startup();
			init_stat_view();
		}

		display_startup();
		//
		// Set up region and surface defaults
		//


		// Sets up the parameters for the first simulator

		LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL;
		gFrameTime    = totalTime();
		F32 last_time = gFrameTimeSeconds;
		gFrameTimeSeconds = (S64)(gFrameTime - gStartTime)/SEC_TO_MICROSEC;

		gFrameIntervalSeconds = gFrameTimeSeconds - last_time;
		if (gFrameIntervalSeconds < 0.f)
		{
			gFrameIntervalSeconds = 0.f;
		}

		// Make sure agent knows correct aspect ratio
		// FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
		LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWindowDisplayHeight());
		if (gViewerWindow->getWindow()->getFullscreen())
		{
			LLViewerCamera::getInstance()->setAspect(gViewerWindow->getDisplayAspectRatio());
		}
		else
		{
			LLViewerCamera::getInstance()->setAspect( (F32) gViewerWindow->getWindowWidth() / (F32) gViewerWindow->getWindowHeight());
		}
		// Initialize FOV
		LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle")); 
		display_startup();

		// Move agent to starting location. The position handed to us by
		// the space server is in global coordinates, but the agent frame
		// is in region local coordinates. Therefore, we need to adjust
		// the coordinates handed to us to fit in the local region.

		gAgent.setPositionAgent(agent_start_position_region);
		gAgent.resetAxes(gAgentStartLookAt);
		gAgentCamera.stopCameraAnimation();
		gAgentCamera.resetCamera();
		display_startup();

		// Initialize global class data needed for surfaces (i.e. textures)
		if (!gNoRender)
		{
			LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
			// Initialize all of the viewer object classes for the first time (doing things like texture fetches.
			LLGLState::checkStates();
			LLGLState::checkTextureChannels();

			gSky.init(initial_sun_direction);

			LLGLState::checkStates();
			LLGLState::checkTextureChannels();
		}

		display_startup();

		LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
		// For all images pre-loaded into viewer cache, decode them.
		// Need to do this AFTER we init the sky
		const S32 DECODE_TIME_SEC = 2;
		for (int i = 0; i < DECODE_TIME_SEC; i++)
		{
			F32 frac = (F32)i / (F32)DECODE_TIME_SEC;
			set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD);
			display_startup();
			gTextureList.decodeAllImages(1.f);
		}
		LLStartUp::setStartupState( STATE_WORLD_WAIT );

		display_startup();

		// JC - Do this as late as possible to increase likelihood Purify
		// will run.
		LLMessageSystem* msg = gMessageSystem;
		if (!msg->mOurCircuitCode)
		{
			LL_WARNS("AppInit") << "Attempting to connect to simulator with a zero circuit code!" << LL_ENDL;
		}

		gUseCircuitCallbackCalled = FALSE;

		msg->enableCircuit(gFirstSim, TRUE);
		// now, use the circuit info to tell simulator about us!
		LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << gFirstSim << " with code " << msg->mOurCircuitCode << LL_ENDL;
		msg->newMessageFast(_PREHASH_UseCircuitCode);
		msg->nextBlockFast(_PREHASH_CircuitCode);
		msg->addU32Fast(_PREHASH_Code, msg->mOurCircuitCode);
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
		msg->sendReliable(
			gFirstSim,
			MAX_TIMEOUT_COUNT,
			FALSE,
			TIMEOUT_SECONDS,
			use_circuit_callback,
			NULL);

		timeout.reset();
		display_startup();

		return FALSE;
	}

	//---------------------------------------------------------------------
	// Agent Send
	//---------------------------------------------------------------------
	if(STATE_WORLD_WAIT == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInit") << "Waiting for simulator ack...." << LL_ENDL;
		set_startup_status(0.59f, LLTrans::getString("LoginWaitingForRegionHandshake"), gAgent.mMOTD);
		if(gGotUseCircuitCodeAck)
		{
			LLStartUp::setStartupState( STATE_AGENT_SEND );
		}
		LLMessageSystem* msg = gMessageSystem;
		while (msg->checkAllMessages(gFrameCount, gServicePump))
		{
			display_startup();
		}
		msg->processAcks();
		display_startup();
		return FALSE;
	}

	//---------------------------------------------------------------------
	// Agent Send
	//---------------------------------------------------------------------
	if (STATE_AGENT_SEND == LLStartUp::getStartupState())
	{
		LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
		set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
		display_startup();
		// register with the message system so it knows we're
		// expecting this message
		LLMessageSystem* msg = gMessageSystem;
		msg->setHandlerFuncFast(
			_PREHASH_AgentMovementComplete,
			process_agent_movement_complete);
		LLViewerRegion* regionp = gAgent.getRegion();
		if(regionp)
		{
			send_complete_agent_movement(regionp->getHost());
			gAssetStorage->setUpstream(regionp->getHost());
			gCacheName->setUpstream(regionp->getHost());
			msg->newMessageFast(_PREHASH_EconomyDataRequest);
			gAgent.sendReliableMessage();
		}
		display_startup();

		// Create login effect
		// But not on first login, because you can't see your avatar then
		if (!gAgent.isFirstLogin())
		{
			LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
			effectp->setPositionGlobal(gAgent.getPositionGlobal());
			effectp->setColor(LLColor4U(gAgent.getEffectColor()));
			LLHUDManager::getInstance()->sendEffects();
		}

		LLStartUp::setStartupState( STATE_AGENT_WAIT );		// Go to STATE_AGENT_WAIT

		timeout.reset();
		display_startup();
		return FALSE;
	}

	//---------------------------------------------------------------------
	// Agent Wait
	//---------------------------------------------------------------------
	if (STATE_AGENT_WAIT == LLStartUp::getStartupState())
	{
		LLMessageSystem* msg = gMessageSystem;
		while (msg->checkAllMessages(gFrameCount, gServicePump))
		{
			if (gAgentMovementCompleted)
			{
				// Sometimes we have more than one message in the
				// queue. break out of this loop and continue
				// processing. If we don't, then this could skip one
				// or more login steps.
				break;
			}
			else
			{
				LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got "
				<< msg->getMessageName() << LL_ENDL;
			}
			display_startup();
		}
		msg->processAcks();

		display_startup();

		if (gAgentMovementCompleted)
		{
			LLStartUp::setStartupState( STATE_INVENTORY_SEND );
		}
		display_startup();
		return FALSE;
	}

	//---------------------------------------------------------------------
	// Inventory Send
	//---------------------------------------------------------------------
	if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
	{
		display_startup();
		// Inform simulator of our language preference
		LLAgentLanguage::update();
		display_startup();
		// unpack thin inventory
		LLSD response = LLUserAuth::getInstance()->getResponse();
		//bool dump_buffer = false;

		LLSD inv_lib_root = response["inventory-lib-root"];
		if(inv_lib_root.isDefined())
		{
			// should only be one
			LLSD id = inv_lib_root[0]["folder_id"];
			if(id.isDefined())
			{
				gInventory.setLibraryRootFolderID(id.asUUID());
			}
		}
		display_startup();
 		
		LLSD inv_lib_owner = response["inventory-lib-owner"];
		if(inv_lib_owner.isDefined())
		{
			// should only be one
			LLSD id = inv_lib_owner[0]["agent_id"];
			if(id.isDefined())
			{
				gInventory.setLibraryOwnerID( LLUUID(id.asUUID()));
			}
		}
		display_startup();

		LLSD inv_skel_lib = response["inventory-skel-lib"];
 		if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull())
 		{
 			if(!gInventory.loadSkeleton(inv_skel_lib, gInventory.getLibraryOwnerID()))
 			{
 				LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL;
 			}
 		}
		display_startup();

		LLSD inv_skeleton = response["inventory-skeleton"];
 		if(inv_skeleton.isDefined())
 		{
 			if(!gInventory.loadSkeleton(inv_skeleton, gAgent.getID()))
 			{
 				LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL;
 			}
 		}
		display_startup();

		LLSD buddy_list = response["buddy-list"];
 		if(buddy_list.isDefined())
 		{
			LLAvatarTracker::buddy_map_t list;
			LLUUID agent_id;
			S32 has_rights = 0, given_rights = 0;
			for(LLSD::array_const_iterator it = buddy_list.beginArray(),
				end = buddy_list.endArray(); it != end; ++it)
			{
				LLSD buddy_id = (*it)["buddy_id"];
				if(buddy_id.isDefined())
				{
					agent_id = buddy_id.asUUID();
				}

				LLSD buddy_rights_has = (*it)["buddy_rights_has"];
				if(buddy_rights_has.isDefined())
				{
					has_rights = buddy_rights_has.asInteger();
				}

				LLSD buddy_rights_given = (*it)["buddy_rights_given"];
				if(buddy_rights_given.isDefined())
				{
					given_rights = buddy_rights_given.asInteger();
				}

				list[agent_id] = new LLRelationship(given_rights, has_rights, false);
			}
			LLAvatarTracker::instance().addBuddyList(list);
			display_startup();
		}
	 	
		LLSD ui_config = response["ui-config"];
 		if(ui_config.isDefined())
	 	{
			for(LLSD::array_const_iterator it = ui_config.beginArray(),
				end = ui_config.endArray(); it != end; ++it)
			{
				LLSD allow_first_life = (*it)["allow_first_life"];
				if(allow_first_life.isDefined())
				{
					if (allow_first_life.asString() == "Y")
					{
						LLPanelAvatar::sAllowFirstLife = TRUE;
					}
				}
			}
	 	}
		display_startup();
		
		bool show_hud = false;
		LLSD tutorial_setting = response["tutorial_setting"];
		if(tutorial_setting.isDefined())
		{
			for(LLSD::array_const_iterator it = tutorial_setting.beginArray(),
				end = tutorial_setting.endArray(); it != end; ++it)
			{
				LLSD tutorial_url = (*it)["tutorial_url"];
				if(tutorial_url.isDefined())
				{
					// Tutorial floater will append language code
					gSavedSettings.setString("TutorialURL", tutorial_url.asString());
				}
				
				LLSD use_tutorial = (*it)["use_tutorial"];
				if(use_tutorial.asString() == "true")
				{
					show_hud = true;
				}
			}
		}
		display_startup();
		// Either we want to show tutorial because this is the first login
		// to a Linden Help Island or the user quit with the tutorial
		// visible.  JC
		if (show_hud || gSavedSettings.getBOOL("ShowTutorial"))
		{
			LLFloaterHUD::showHUD();
		}
		display_startup();
		
		LLSD event_categories = response["event_categories"];
 		if(event_categories.isDefined())
		{
			LLEventInfo::loadCategories(event_categories);
		}
		display_startup();
		
		LLSD event_notifications = response["event_notifications"];
		if(event_notifications.isDefined())
		{
			gEventNotifier.load(event_notifications);
		}
		display_startup();

		LLSD classified_categories = response["classified_categories"];
		if(classified_categories.isDefined())
		{
			LLClassifiedInfo::loadCategories(classified_categories);
		}
		display_startup();

		// This method MUST be called before gInventory.findCategoryUUIDForType because of 
		// gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
		gInventory.buildParentChildMap();
		display_startup();

		/*llinfos << "Setting Inventory changed mask and notifying observers" << llendl;
		gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null);
		gInventory.notifyObservers();*/
		
		//all categories loaded. lets create "My Favorites" category
		gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true);

		// set up callbacks
		llinfos << "Registering Callbacks" << llendl;
		LLMessageSystem* msg = gMessageSystem;
		llinfos << " Inventory" << llendl;
		LLInventoryModel::registerCallbacks(msg);
		llinfos << " AvatarTracker" << llendl;
		LLAvatarTracker::instance().registerCallbacks(msg);
		llinfos << " Landmark" << llendl;
		LLLandmark::registerCallbacks(msg);
		display_startup();

		// request mute list
		llinfos << "Requesting Mute List" << llendl;
		LLMuteList::getInstance()->requestFromServer(gAgent.getID());
		display_startup();
		// Get L$ and ownership credit information
		llinfos << "Requesting Money Balance" << llendl;
		LLStatusBar::sendMoneyBalanceRequest();
		display_startup();
		// request all group information
		llinfos << "Requesting Agent Data" << llendl;
		gAgent.sendAgentDataUpdateRequest();
		display_startup();
		bool shown_at_exit = gSavedSettings.getBOOL("ShowInventory");

		// Create the inventory views
		llinfos << "Creating Inventory Views" << llendl;
		LLInventoryView::showAgentInventory();
		display_startup();
		
		// Hide the inventory if it wasn't shown at exit
		if(!shown_at_exit)
		{
			LLInventoryView::toggleVisibility(NULL);
		}
		display_startup();

// [RLVa:KB] - Checked: 2009-11-27 (RLVa-1.1.0f) | Added: RLVa-1.1.0f
		if (rlv_handler_t::isEnabled())
		{
			// Regularly process a select subset of retained commands during logon
			gIdleCallbacks.addFunction(RlvHandler::onIdleStartup, new LLTimer());
		}
// [/RLVa:KB]

		LLStartUp::setStartupState( STATE_MISC );
		display_startup();
		return FALSE;
	}


	//---------------------------------------------------------------------
	// Misc
	//---------------------------------------------------------------------
	if (STATE_MISC == LLStartUp::getStartupState())
	{
		// We have a region, and just did a big inventory download.
		// We can estimate the user's connection speed, and set their
		// max bandwidth accordingly.  JC
		if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
		{
			// This is actually a pessimistic computation, because TCP may not have enough
			// time to ramp up on the (small) default inventory file to truly measure max
			// bandwidth. JC
			F64 rate_bps = LLUserAuth::getInstance()->getLastTransferRateBPS();
			const F32 FAST_RATE_BPS = 600.f * 1024.f;
			const F32 FASTER_RATE_BPS = 750.f * 1024.f;
			F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
			if (rate_bps > FASTER_RATE_BPS
				&& rate_bps > max_bandwidth)
			{
				LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to " 
					<< FASTER_RATE_BPS/1024.f 
					<< " kbps" << LL_ENDL;
				gViewerThrottle.setMaxBandwidth(FASTER_RATE_BPS / 1024.f);
			}
			else if (rate_bps > FAST_RATE_BPS
				&& rate_bps > max_bandwidth)
			{
				LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to " 
					<< FAST_RATE_BPS/1024.f 
					<< " kbps" << LL_ENDL;
				gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f);
			}
		}

		display_startup();
		// We're successfully logged in.
		gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);


		// based on the comments, we've successfully logged in so we can delete the 'forced'
		// URL that the updater set in settings.ini (in a mostly paranoid fashion)
		std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
		if ( nextLoginLocation.length() )
		{
			// clear it
			gSavedSettings.setString( "NextLoginLocation", "" );

			// and make sure it's saved
			gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
		};
	
		display_startup();

		if (!gNoRender)
		{
			//Now that we're loading the world, initialize the audio engine.
			init_audio();
			display_startup();

			// JC: Initialize "active" gestures.  This may also trigger
			// many gesture downloads, if this is the user's first
			// time on this machine or -purge has been run.
			LLSD gesture_options 
				= LLUserAuth::getInstance()->getResponse("gestures");
			if (gesture_options.isDefined())
			{
				LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
					<< LL_ENDL;
				uuid_vec_t item_ids;
				for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
					end = gesture_options.endArray(); resp_it != end; ++resp_it)
				{
					// If the id is not specifed in the LLSD,
					// the LLSD operator[]() will return a null LLUUID. 
					LLUUID item_id = (*resp_it)["item_id"];
					LLUUID asset_id = (*resp_it)["asset_id"];

					if (item_id.notNull() && asset_id.notNull())
					{
						// Could schedule and delay these for later.
						const BOOL no_inform_server = FALSE;
						const BOOL no_deactivate_similar = FALSE;
						LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
											 no_inform_server,
											 no_deactivate_similar);
						// We need to fetch the inventory items for these gestures
						// so we have the names to populate the UI.
						item_ids.push_back(item_id);
					}
				}
				// no need to add gesture to inventory observer, it's already made in constructor 
				LLGestureMgr::instance().setFetchIDs(item_ids);
				LLGestureMgr::instance().startFetch();
			}
		}
		gDisplaySwapBuffers = TRUE;
		display_startup();

		LLMessageSystem* msg = gMessageSystem;
		msg->setHandlerFuncFast(_PREHASH_SoundTrigger,				hooked_process_sound_trigger);
		msg->setHandlerFuncFast(_PREHASH_PreloadSound,				process_preload_sound);
		msg->setHandlerFuncFast(_PREHASH_AttachedSound,				process_attached_sound);
		msg->setHandlerFuncFast(_PREHASH_AttachedSoundGainChange,	process_attached_sound_gain_change);

		LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;

		gRenderStartTime.reset();
		// We're not allowed to call reset() when paused, and we might or might not be paused depending on
		// whether or not the main window lost focus before we get here (see LLViewerWindow::handleFocusLost).
		// The simplest, legal way to make sure we're unpaused is to just pause/unpause here.
		gForegroundTime.pause();
		gForegroundTime.unpause();
		gForegroundTime.reset();

		if (gSavedSettings.getBOOL("FetchInventoryOnLogin")
			)
		{
			// Fetch inventory in the background
			LLInventoryModelBackgroundFetch::instance().start();
		}

		// HACK: Inform simulator of window size.
		// Do this here so it's less likely to race with RegisterNewAgent.
		// TODO: Put this into RegisterNewAgent
		// JC - 7/20/2002
		gViewerWindow->sendShapeToSim();

		// The reason we show the alert is because we want to
		// reduce confusion for when you log in and your provided
		// location is not your expected location. So, if this is
		// your first login, then you do not have an expectation,
		// thus, do not show this alert.
		if (!gAgent.isFirstLogin())
		{
			llinfos << "gAgentStartLocation : " << gAgentStartLocation << llendl;
			LLSLURL start_slurl = LLStartUp::getStartSLURL();
			LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL;
			
			if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) ||
				((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) ||
				((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home")))
			{
				// Start location is OK
				// Disabled code to restore camera location and focus if logging in to default location
				static bool samename = false;
				if (samename)
				{
					// restore old camera pos
					gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
					gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
					BOOL limit_hit = FALSE;
					gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit);
					if (limit_hit)
					{
						gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
					}
					gAgentCamera.stopCameraAnimation();
				}
			}
			else
			{
				std::string msg;
				switch(start_slurl.getType())
				{
					case LLSLURL::LOCATION:
					{
						
						msg = "AvatarMovedDesired";
						break;
					}
					case LLSLURL::HOME_LOCATION:
					{
						msg = "AvatarMovedHome";
						break;
					}
					default:
					{
						msg = "AvatarMovedLast";
					}
				}
				LLNotificationsUtil::add(msg);
			}
		}

		display_startup();
        //DEV-17797.  get null folder.  Any items found here moved to Lost and Found
        LLInventoryModelBackgroundFetch::instance().findLostItems();
		display_startup();

		LLStartUp::setStartupState( STATE_PRECACHE );
		timeout.reset();
		return FALSE;
	}

	if (STATE_PRECACHE == LLStartUp::getStartupState())
	{
		display_startup();
		F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;

		// We now have an inventory skeleton, so if this is a user's first
		// login, we can start setting up their clothing and avatar 
		// appearance.  This helps to avoid the generic "Ruth" avatar in
		// the orientation island tutorial experience. JC
		if (gAgent.isFirstLogin()
			&& !sInitialOutfit.empty()    // registration set up an outfit
			&& !sInitialOutfitGender.empty() // and a gender
			&& isAgentAvatarValid()	  // can't wear clothes without object
			&& !gAgent.isGenderChosen() ) // nothing already loading
		{
			// Start loading the wearables, textures, gestures
			LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
		}

		display_startup();

		// wait precache-delay and for agent's avatar or a lot longer.
		if(((timeout_frac > 1.f) && isAgentAvatarValid())
		   || (timeout_frac > 3.f))
		{
			LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
		}
		else
		{
			update_texture_fetch();
			set_startup_status(0.60f + 0.30f * timeout_frac,
				LLTrans::getString("LoginPrecaching"),
					gAgent.mMOTD);
			display_startup();
			if (!LLViewerShaderMgr::sInitialized)
			{
				LLViewerShaderMgr::sInitialized = TRUE;
				LLViewerShaderMgr::instance()->setShaders();
				display_startup();
			}
			//Precache UI sounds.
			precache_audio();
		}

		return TRUE;
	}

	if (STATE_WEARABLES_WAIT == LLStartUp::getStartupState())
	{
		static LLFrameTimer wearables_timer;

		const F32 wearables_time = wearables_timer.getElapsedTimeF32();
		const F32 MAX_WEARABLES_TIME = 10.f;

		if (!gAgent.isGenderChosen() && isAgentAvatarValid())
		{
			// No point in waiting for clothing, we don't even
			// know what gender we are.  Pop a dialog to ask and
			// proceed to draw the world. JC
			//
			// *NOTE: We might hit this case even if we have an
			// initial outfit, but if the load hasn't started
			// already then something is wrong so fall back
			// to generic outfits. JC
			LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(),
				callback_choose_gender);
			LLStartUp::setStartupState( STATE_CLEANUP );
			return TRUE;
		}
		
		display_startup();

		if (wearables_time > MAX_WEARABLES_TIME)
		{
			LLNotificationsUtil::add("ClothingLoading");
			LLViewerStats::getInstance()->incStat(LLViewerStats::ST_WEARABLES_TOO_LONG);
			LLStartUp::setStartupState( STATE_CLEANUP );
			return TRUE;
		}

		if (gAgent.isFirstLogin())
		{
			// wait for avatar to be completely loaded
			if (isAgentAvatarValid()
				&& gAgentAvatarp->isFullyLoaded())
			{
				//llinfos << "avatar fully loaded" << llendl;
				LLStartUp::setStartupState( STATE_CLEANUP );
				return TRUE;
			}
		}
		else
		{
			// OK to just get the wearables
			if ( gAgentWearables.areWearablesLoaded() )
			{
				// We have our clothing, proceed.
				//llinfos << "wearables loaded" << llendl;
				LLStartUp::setStartupState( STATE_CLEANUP );
				return TRUE;
			}
		}

		display_startup();
		update_texture_fetch();
		display_startup();
		set_startup_status(0.9f + 0.1f * wearables_time / MAX_WEARABLES_TIME,
						 LLTrans::getString("LoginDownloadingClothing").c_str(),
						 gAgent.mMOTD.c_str());
		display_startup();
		return TRUE;
	}

	if (STATE_CLEANUP == LLStartUp::getStartupState())
	{
		set_startup_status(1.0, "", "");
		display_startup();
		LLViewerParcelMedia::loadDomainFilterList();

		// Let the map know about the inventory.
		LLFloaterWorldMap* floater_world_map = gFloaterWorldMap;
		if(floater_world_map)
		{
			floater_world_map->observeInventory(&gInventory);
			floater_world_map->observeFriends();
		}

		// Start the AO now that settings have loaded and login successful -- MC
		if (!gAOInvTimer)
		{
			gAOInvTimer = new AOInvTimer();
		}

		gViewerWindow->showCursor();
		gViewerWindow->getWindow()->resetBusyCount();
		gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
		LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL;

		gViewerWindow->setStartupComplete();
		gViewerWindow->setProgressCancelButtonVisible(FALSE);
		display_startup();

		// We're not away from keyboard, even though login might have taken
		// a while. JC
		gAgent.clearAFK();

		// Have the agent start watching the friends list so we can update proxies
		gAgent.observeFriends();
		if (gSavedSettings.getBOOL("LoginAsGod"))
		{
			gAgent.requestEnterGodMode();
		}
		
		// Start automatic replay if the flag is set.
		if (gSavedSettings.getBOOL("StatsAutoRun"))
		{
			LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL;
			gAgentPilot.startPlayback();
		}

		// If we've got a startup URL, dispatch it
		//LLStartUp::dispatchURL();

		// Retrieve information about the land data
		// (just accessing this the first time will fetch it,
		// then the data is cached for the viewer's lifetime)
		LLProductInfoRequestManager::instance();
		
		// Clean up the userauth stuff.
		LLUserAuth::getInstance()->reset();

		LLStartUp::setStartupState( STATE_STARTED );
		display_startup();

		if (gSavedSettings.getBOOL("SpeedRez"))
		{
			// Speed up rezzing if requested.
			F32 dist1 = gSavedSettings.getF32("RenderFarClip");
			F32 dist2 = gSavedSettings.getF32("SavedRenderFarClip");
			gSavedDrawDistance = (dist1 >= dist2 ? dist1 : dist2);
			gSavedSettings.setF32("SavedRenderFarClip", gSavedDrawDistance);
			gSavedSettings.setF32("RenderFarClip", 32.0f);
		}

		//Agent avatar is ready. Create the listener.
		audio_update_listener();	

		// reset keyboard focus to sane state of pointing at world
		gFocusMgr.setKeyboardFocus(NULL);

#if 0 // sjb: enable for auto-enabling timer display 
		gDebugView->mFastTimerView->setVisible(TRUE);
#endif

		LLAppViewer::instance()->handleLoginComplete();

		// reset timers now that we are running "logged in" logic
		LLFastTimer::reset();
		display_startup();

		llassert(LLPathfindingManager::getInstance() != NULL);
		LLPathfindingManager::getInstance()->initSystem();

		return TRUE;
	}

	LL_WARNS("AppInit") << "Reached end of idle_startup for state " << LLStartUp::getStartupState() << LL_ENDL;
	return TRUE;
}


//
// local function definition
//

void login_show()
{
	LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL;


	// This creates the LLPanelLogin instance.
	LLPanelLogin::show();

	// UI textures have been previously loaded in doPreloadImages()
}


// static
std::string LLStartUp::loadPasswordFromDisk()
{
	// Only load password if we also intend to save it (otherwise the user
	// wonders what we're doing behind his back).  JC
	BOOL remember_password = gSavedSettings.getBOOL("RememberPassword");
	if (!remember_password)
	{
		return std::string("");
	}

	std::string hashed_password("");

	// Look for legacy "marker" password from settings.ini
	hashed_password = gSavedSettings.getString("Marker");
	if (!hashed_password.empty())
	{
		// Stomp the Marker entry.
		gSavedSettings.setString("Marker", "");

		// Return that password.
		return hashed_password;
	}

	std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
													   "password.dat");
	LLFILE* fp = LLFile::fopen(filepath, "rb");		/* Flawfinder: ignore */
	if (!fp)
	{
		return hashed_password;
	}

	// UUID is 16 bytes, written into ASCII is 32 characters
	// without trailing \0
	const S32 HASHED_LENGTH = 32;
	U8 buffer[HASHED_LENGTH+1];

	if (1 != fread(buffer, HASHED_LENGTH, 1, fp))
	{
		return hashed_password;
	}

	fclose(fp);

	// Decipher with MAC address
	LLXORCipher cipher(gMACAddress, 6);
	cipher.decrypt(buffer, HASHED_LENGTH);

	buffer[HASHED_LENGTH] = '\0';

	// Check to see if the mac address generated a bad hashed
	// password. It should be a hex-string or else the mac adress has
	// changed. This is a security feature to make sure that if you
	// get someone's password.dat file, you cannot hack their account.
	if(LLStringOps::isHexString(std::string(reinterpret_cast<const char*>(buffer), HASHED_LENGTH)))
	{
		hashed_password.assign((char*)buffer);
	}

	return hashed_password;
}


// static
void LLStartUp::savePasswordToDisk(const std::string& hashed_password)
{
	std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
													   "password.dat");
	LLFILE* fp = LLFile::fopen(filepath, "wb");		/* Flawfinder: ignore */
	if (!fp)
	{
		return;
	}

	// Encipher with MAC address
	const S32 HASHED_LENGTH = 32;
	U8 buffer[HASHED_LENGTH+1];

	LLStringUtil::copy((char*)buffer, hashed_password.c_str(), HASHED_LENGTH+1);

	LLXORCipher cipher(gMACAddress, 6);
	cipher.encrypt(buffer, HASHED_LENGTH);

	if (fwrite(buffer, HASHED_LENGTH, 1, fp) != 1)
	{
		LL_WARNS("AppInit") << "Short write" << LL_ENDL;
	}

	fclose(fp);
}


// static
void LLStartUp::deletePasswordFromDisk()
{
	std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
														  "password.dat");
	LLFile::remove(filepath);
}

void show_first_run_dialog()
{
	LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback);
}

bool first_run_dialog_callback(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (0 == option)
	{
		LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL;
		const std::string &url = gHippoGridManager->getConnectedGrid()->getRegisterUrl();
		if (!url.empty()) {
			LLWeb::loadURL(url);
		} else {
			llwarns << "Account creation URL is empty" << llendl;
		}
	}

	LLPanelLogin::giveFocus();
	return false;
}


LLColor4 get_text_color(const LLChat& chat, bool from_im = false); //llfloaterchat.cpp

void set_startup_status(const F32 frac, const std::string& string, const std::string& msg)
{
	if(gSavedSettings.getBOOL("AscentDisableLogoutScreens"))
	{
		static std::string last_d;
		std::string new_d = string;
		if(new_d != last_d)
		{
			last_d = new_d;
			LLChat chat;
			chat.mText = new_d;
			chat.mSourceType = (EChatSourceType)(CHAT_SOURCE_OBJECT+1);
			if(gConsole)
				gConsole->addConsoleLine(chat.mText, gSavedSettings.getColor4("SystemChatColor"));
			LLFloaterChat::addChatHistory(chat,false);

			if(new_d == LLTrans::getString("LoginWaitingForRegionHandshake"))
			{
				chat.mText = "MOTD: "+msg;
				chat.mSourceType = (EChatSourceType)(CHAT_SOURCE_OBJECT+1);
				if(gConsole)
					gConsole->addConsoleLine(chat.mText, gSavedSettings.getColor4("SystemChatColor"));
				LLFloaterChat::addChatHistory(chat,false);
			}
		}
	}
	else
	{
		gViewerWindow->setProgressPercent(frac*100);
		gViewerWindow->setProgressString(string);

		gViewerWindow->setProgressMessage(msg);
	}
}

bool login_alert_status(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
    // Buttons
    switch( option )
    {
        case 0:     // OK
            break;
        case 1:		// Help
		{
            const std::string &url = gHippoGridManager->getConnectedGrid()->getSupportUrl();
            if (!url.empty()) LLWeb::loadURL(url);
            break;
		}
        case 2:     // Teleport
            // Restart the login process, starting at our home locaton
	  LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
            LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
            break;
        default:
            LL_WARNS("AppInit") << "Missing case in login_alert_status switch" << LL_ENDL;
    }

	LLPanelLogin::giveFocus();
	return false;
}



void use_circuit_callback(void**, S32 result)
{
	// bail if we're quitting.
	if(LLApp::isExiting()) return;
	if( !gUseCircuitCallbackCalled )
	{
		gUseCircuitCallbackCalled = true;
		if (result)
		{
			// Make sure user knows something bad happened. JC
			LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
			LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
			reset_login();
		}
		else
		{
			gGotUseCircuitCodeAck = true;
		}
	}
}


void pass_processObjectPropertiesFamily(LLMessageSystem *msg, void**)
{
	// Send the result to the corresponding requesters.
	LLSelectMgr::processObjectPropertiesFamily(msg, NULL);
	JCFloaterAreaSearch::processObjectPropertiesFamily(msg, NULL);
}

void register_viewer_callbacks(LLMessageSystem* msg)
{
	msg->setHandlerFuncFast(_PREHASH_LayerData,				process_layer_data );
	msg->setHandlerFuncFast(_PREHASH_ImageData,				LLViewerTextureList::receiveImageHeader );
	msg->setHandlerFuncFast(_PREHASH_ImagePacket,				LLViewerTextureList::receiveImagePacket );
	msg->setHandlerFuncFast(_PREHASH_ObjectUpdate,				process_object_update );
	msg->setHandlerFunc("ObjectUpdateCompressed",				process_compressed_object_update );
	msg->setHandlerFunc("ObjectUpdateCached",					process_cached_object_update );
	msg->setHandlerFuncFast(_PREHASH_ImprovedTerseObjectUpdate, process_terse_object_update_improved );
	msg->setHandlerFunc("SimStats",				process_sim_stats);
	msg->setHandlerFuncFast(_PREHASH_HealthMessage,			process_health_message );
	msg->setHandlerFuncFast(_PREHASH_EconomyData,				process_economy_data);
	msg->setHandlerFunc("RegionInfo", LLViewerRegion::processRegionInfo);

	msg->setHandlerFuncFast(_PREHASH_ChatFromSimulator,		process_chat_from_simulator);
	msg->setHandlerFuncFast(_PREHASH_KillObject,				process_kill_object,	NULL);
	msg->setHandlerFuncFast(_PREHASH_SimulatorViewerTimeMessage,	process_time_synch,		NULL);
	msg->setHandlerFuncFast(_PREHASH_EnableSimulator,			process_enable_simulator);
	msg->setHandlerFuncFast(_PREHASH_DisableSimulator,			process_disable_simulator);
	msg->setHandlerFuncFast(_PREHASH_KickUser,					process_kick_user,		NULL);

	msg->setHandlerFunc("CrossedRegion", process_crossed_region);
	msg->setHandlerFuncFast(_PREHASH_TeleportFinish, process_teleport_finish);

	msg->setHandlerFuncFast(_PREHASH_AlertMessage,             process_alert_message);
	msg->setHandlerFunc("AgentAlertMessage", process_agent_alert_message);
	msg->setHandlerFuncFast(_PREHASH_MeanCollisionAlert,             process_mean_collision_alert_message,  NULL);
	msg->setHandlerFunc("ViewerFrozenMessage",             process_frozen_message);

	msg->setHandlerFuncFast(_PREHASH_NameValuePair,			process_name_value);
	msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair,	process_remove_name_value);
	msg->setHandlerFuncFast(_PREHASH_AvatarAnimation,		process_avatar_animation);
	msg->setHandlerFuncFast(_PREHASH_AvatarAppearance,		process_avatar_appearance);
	msg->setHandlerFunc("AgentCachedTextureResponse",	LLAgent::processAgentCachedTextureResponse);
	msg->setHandlerFunc("RebakeAvatarTextures", LLVOAvatarSelf::processRebakeAvatarTextures);
	msg->setHandlerFuncFast(_PREHASH_CameraConstraint,		process_camera_constraint);
	msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse,		process_avatar_sit_response);
	msg->setHandlerFunc("SetFollowCamProperties",			process_set_follow_cam_properties);
	msg->setHandlerFunc("ClearFollowCamProperties",			process_clear_follow_cam_properties);

	msg->setHandlerFuncFast(_PREHASH_ImprovedInstantMessage,	process_improved_im);
	msg->setHandlerFuncFast(_PREHASH_ScriptQuestion,			process_script_question);
	msg->setHandlerFuncFast(_PREHASH_ObjectProperties,			LLSelectMgr::processObjectProperties, NULL);
	msg->setHandlerFuncFast(_PREHASH_ObjectPropertiesFamily,	pass_processObjectPropertiesFamily, NULL);
	msg->setHandlerFunc("ForceObjectSelect", LLSelectMgr::processForceObjectSelect);

	msg->setHandlerFuncFast(_PREHASH_MoneyBalanceReply,		process_money_balance_reply,	NULL);
	msg->setHandlerFuncFast(_PREHASH_CoarseLocationUpdate,		LLWorld::processCoarseUpdate, NULL);
	msg->setHandlerFuncFast(_PREHASH_ReplyTaskInventory, 		LLViewerObject::processTaskInv,	NULL);
	msg->setHandlerFuncFast(_PREHASH_DerezContainer,			process_derez_container, NULL);
	msg->setHandlerFuncFast(_PREHASH_ScriptRunningReply,
						&LLLiveLSLEditor::processScriptRunningReply);

	msg->setHandlerFuncFast(_PREHASH_DeRezAck, process_derez_ack);

	msg->setHandlerFunc("LogoutReply", process_logout_reply);

	//msg->setHandlerFuncFast(_PREHASH_AddModifyAbility,
	//					&LLAgent::processAddModifyAbility);
	//msg->setHandlerFuncFast(_PREHASH_RemoveModifyAbility,
	//					&LLAgent::processRemoveModifyAbility);
	msg->setHandlerFuncFast(_PREHASH_AgentDataUpdate,
						&LLAgent::processAgentDataUpdate);
	msg->setHandlerFuncFast(_PREHASH_AgentGroupDataUpdate,
						&LLAgent::processAgentGroupDataUpdate);
	msg->setHandlerFunc("AgentDropGroup",
						&LLAgent::processAgentDropGroup);
	// land ownership messages
	msg->setHandlerFuncFast(_PREHASH_ParcelOverlay,
						LLViewerParcelMgr::processParcelOverlay);
	msg->setHandlerFuncFast(_PREHASH_ParcelProperties,
						LLViewerParcelMgr::processParcelProperties);
	msg->setHandlerFunc("ParcelAccessListReply",
		LLViewerParcelMgr::processParcelAccessListReply);
	msg->setHandlerFunc("ParcelDwellReply",
		LLViewerParcelMgr::processParcelDwellReply);

	msg->setHandlerFunc("AvatarPropertiesReply",
						&LLAvatarPropertiesProcessor::processAvatarPropertiesReply);
	msg->setHandlerFunc("AvatarInterestsReply",
						&LLAvatarPropertiesProcessor::processAvatarInterestsReply);
	msg->setHandlerFunc("AvatarGroupsReply",
						&LLAvatarPropertiesProcessor::processAvatarGroupsReply);
	// ratings deprecated
	//msg->setHandlerFuncFast(_PREHASH_AvatarStatisticsReply,
	//					LLPanelAvatar::processAvatarStatisticsReply);
	msg->setHandlerFunc("AvatarNotesReply",
						&LLAvatarPropertiesProcessor::processAvatarNotesReply);
	msg->setHandlerFunc("AvatarPicksReply",
						&LLAvatarPropertiesProcessor::processAvatarPicksReply);
	msg->setHandlerFunc("AvatarClassifiedReply",
						&LLAvatarPropertiesProcessor::processAvatarClassifiedsReply);

	msg->setHandlerFuncFast(_PREHASH_CreateGroupReply,
						LLGroupMgr::processCreateGroupReply);
	msg->setHandlerFuncFast(_PREHASH_JoinGroupReply,
						LLGroupMgr::processJoinGroupReply);
	msg->setHandlerFuncFast(_PREHASH_EjectGroupMemberReply,
						LLGroupMgr::processEjectGroupMemberReply);
	msg->setHandlerFuncFast(_PREHASH_LeaveGroupReply,
						LLGroupMgr::processLeaveGroupReply);
	msg->setHandlerFuncFast(_PREHASH_GroupProfileReply,
						LLGroupMgr::processGroupPropertiesReply);

	// ratings deprecated
	// msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply,
	//					LLFloaterRate::processReputationIndividualReply);

	msg->setHandlerFuncFast(_PREHASH_AgentWearablesUpdate,
						LLAgentWearables::processAgentInitialWearablesUpdate );

	msg->setHandlerFunc("ScriptControlChange",
						LLAgent::processScriptControlChange );

	msg->setHandlerFuncFast(_PREHASH_ViewerEffect, LLHUDManager::processViewerEffect);

	msg->setHandlerFuncFast(_PREHASH_GrantGodlikePowers, process_grant_godlike_powers);

	msg->setHandlerFuncFast(_PREHASH_GroupAccountSummaryReply,
							LLPanelGroupLandMoney::processGroupAccountSummaryReply);
	msg->setHandlerFuncFast(_PREHASH_GroupAccountDetailsReply,
							LLPanelGroupLandMoney::processGroupAccountDetailsReply);
	msg->setHandlerFuncFast(_PREHASH_GroupAccountTransactionsReply,
							LLPanelGroupLandMoney::processGroupAccountTransactionsReply);

	msg->setHandlerFuncFast(_PREHASH_UserInfoReply,
		process_user_info_reply);

	msg->setHandlerFunc("RegionHandshake", process_region_handshake, NULL);

	msg->setHandlerFunc("TeleportStart", process_teleport_start );
	msg->setHandlerFunc("TeleportProgress", process_teleport_progress);
	msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL);
	msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL);

	msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL);

	msg->setHandlerFuncFast(_PREHASH_GroupMembersReply,
						LLGroupMgr::processGroupMembersReply);
	msg->setHandlerFunc("GroupRoleDataReply",
						LLGroupMgr::processGroupRoleDataReply);
	msg->setHandlerFunc("GroupRoleMembersReply",
						LLGroupMgr::processGroupRoleMembersReply);
	msg->setHandlerFunc("GroupTitlesReply",
						LLGroupMgr::processGroupTitlesReply);
	// Special handler as this message is sometimes used for group land.
	msg->setHandlerFunc("PlacesReply", process_places_reply);
	msg->setHandlerFunc("GroupNoticesListReply", LLPanelGroupNotices::processGroupNoticesListReply);

	msg->setHandlerFunc("DirPlacesReply", LLPanelDirBrowser::processDirPlacesReply);
	msg->setHandlerFunc("DirPeopleReply", LLPanelDirBrowser::processDirPeopleReply);
	msg->setHandlerFunc("DirEventsReply", LLPanelDirBrowser::processDirEventsReply);
	msg->setHandlerFunc("DirGroupsReply", LLPanelDirBrowser::processDirGroupsReply);
	//msg->setHandlerFunc("DirPicksReply",  LLPanelDirBrowser::processDirPicksReply);
	msg->setHandlerFunc("DirClassifiedReply",  LLPanelDirBrowser::processDirClassifiedReply);
	msg->setHandlerFunc("DirLandReply",   LLPanelDirBrowser::processDirLandReply);
	//msg->setHandlerFunc("DirPopularReply",LLPanelDirBrowser::processDirPopularReply);

	msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply);

	msg->setHandlerFunc("MapLayerReply", LLWorldMap::processMapLayerReply);
	msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply);
	msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply);

	msg->setHandlerFunc("EventInfoReply", LLPanelEvent::processEventInfoReply);
	msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
//	msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply);
	msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply);
	msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply);
	msg->setHandlerFunc("ScriptDialog", process_script_dialog);
	msg->setHandlerFunc("LoadURL", process_load_url);
	msg->setHandlerFunc("ScriptTeleportRequest", process_script_teleport_request);
	msg->setHandlerFunc("EstateCovenantReply", process_covenant_reply);

	// calling cards
	msg->setHandlerFunc("OfferCallingCard", process_offer_callingcard);
	msg->setHandlerFunc("AcceptCallingCard", process_accept_callingcard);
	msg->setHandlerFunc("DeclineCallingCard", process_decline_callingcard);

	msg->setHandlerFunc("ParcelObjectOwnersReply", LLPanelLandObjects::processParcelObjectOwnersReply);

	msg->setHandlerFunc("InitiateDownload", process_initiate_download);
	msg->setHandlerFunc("LandStatReply", LLFloaterTopObjects::handle_land_reply);
	msg->setHandlerFunc("GenericMessage", process_generic_message);

	msg->setHandlerFuncFast(_PREHASH_FeatureDisabled, process_feature_disabled_message);
}


void init_stat_view()
{
	LLFrameStatView *frameviewp = gDebugView->mFrameStatView;
	frameviewp->setup(gFrameStats);
	frameviewp->mShowPercent = FALSE;
}

void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S32)
{
	// nothing
}

// *HACK: Must match name in Library or agent inventory
const std::string COMMON_GESTURES_FOLDER = "Common Gestures";
const std::string MALE_GESTURES_FOLDER = "Male Gestures";
const std::string FEMALE_GESTURES_FOLDER = "Female Gestures";
const std::string MALE_OUTFIT_FOLDER = "Male Shape & Outfit";
const std::string FEMALE_OUTFIT_FOLDER = "Female Shape & Outfit";
const S32 OPT_CLOSED_WINDOW = -1;
const S32 OPT_MALE = 0;
const S32 OPT_FEMALE = 1;

bool callback_choose_gender(const LLSD& notification, const LLSD& response)
{	
	S32 option = LLNotification::getSelectedOption(notification, response);
	switch(option)
	{
	case OPT_MALE:
		LLStartUp::loadInitialOutfit( MALE_OUTFIT_FOLDER, "male" );
		break;

	case OPT_FEMALE:
	case OPT_CLOSED_WINDOW:
	default:
		LLStartUp::loadInitialOutfit( FEMALE_OUTFIT_FOLDER, "female" );
		break;
	}
	return false;
}

void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
								   const std::string& gender_name )
{
	lldebugs << "starting" << llendl;

	// Not going through the processAgentInitialWearables path, so need to set this here.
	LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
	// Initiate creation of COF, since we're also bypassing that.
	gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
	
	ESex gender;
	if (gender_name == "male")
	{
		lldebugs << "male" << llendl;
		gender = SEX_MALE;
	}
	else
	{
		lldebugs << "female" << llendl;
		gender = SEX_FEMALE;
	}

	if (!isAgentAvatarValid())
	{
		llwarns << "Trying to load an initial outfit for an invalid agent avatar" << llendl;
		return;
	}

	gAgentAvatarp->setSex(gender);

	// try to find the outfit - if not there, create some default
	// wearables.
	LLUUID cat_id = findDescendentCategoryIDByName(
		gInventory.getLibraryRootFolderID(),
		outfit_folder_name);
	if (cat_id.isNull())
	{
		lldebugs << "standard wearables" << llendl;
		gAgentWearables.createStandardWearables();
	}
	else
	{
		// FIXME SH-3860 - this creates a race condition, where COF
		// changes (base outfit link added) after appearance update
		// request has been submitted.
		sWearablesLoadedCon = gAgentWearables.addLoadedCallback(LLStartUp::saveInitialOutfit);

		bool do_copy = true;
		bool do_append = false;
		LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
		// Need to fetch cof contents before we can wear.
		callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(),
							   boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append));
		lldebugs << "initial outfit category id: " << cat_id << llendl;
	}

	// This is really misnamed -- it means we have started loading
	// an outfit/shape that will give the avatar a gender eventually. JC
	gAgent.setGenderChosen(TRUE);
}

//static
void LLStartUp::saveInitialOutfit()
{
	if (sInitialOutfit.empty()) {
		lldebugs << "sInitialOutfit is empty" << llendl;
		return;
	}
	
	if (sWearablesLoadedCon.connected())
	{
		lldebugs << "sWearablesLoadedCon is connected, disconnecting" << llendl;
		sWearablesLoadedCon.disconnect();
	}
	lldebugs << "calling makeNewOutfitLinks( \"" << sInitialOutfit << "\" )" << llendl;
	LLAppearanceMgr::getInstance()->makeNewOutfitLinks(sInitialOutfit,false);
}

std::string& LLStartUp::getInitialOutfitName()
{
	return sInitialOutfit;
}

// Loads a bitmap to display during load
// location_id = 0 => last position
// location_id = 1 => home position
void init_start_screen(S32 location_id)
{
	if (gStartTexture.notNull())
	{
		gStartTexture = NULL;
		LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL;
	}

	LL_DEBUGS("AppInit") << "Loading startup bitmap..." << LL_ENDL;

	std::string temp_str = gDirUtilp->getLindenUserDir() + gDirUtilp->getDirDelimiter();

	if ((S32)START_LOCATION_ID_LAST == location_id)
	{
		temp_str += SCREEN_LAST_FILENAME;
	}
	else
	{
		temp_str += SCREEN_HOME_FILENAME;
	}

	LLPointer<LLImageBMP> start_image_bmp = new LLImageBMP;
	
	// Turn off start screen to get around the occasional readback 
	// driver bug
	if(!gSavedSettings.getBOOL("UseStartScreen"))
	{
		LL_INFOS("AppInit")  << "Bitmap load disabled" << LL_ENDL;
		return;
	}
	else if(!start_image_bmp->load(temp_str) )
	{
		LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL;
		gStartTexture = NULL;
	}
	else
	{
		gStartImageWidth = start_image_bmp->getWidth();
		gStartImageHeight = start_image_bmp->getHeight();

		LLPointer<LLImageRaw> raw = new LLImageRaw;
		if (!start_image_bmp->decode(raw, 0.0f))
		{
			LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL;
			gStartTexture = NULL;
		}
		else
		{
			raw->expandToPowerOfTwo();
			gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ;
		}
	}

	if(gStartTexture.isNull())
	{
		gStartTexture = LLViewerTexture::sBlackImagep ;
		gStartImageWidth = gStartTexture->getWidth() ;
		gStartImageHeight = gStartTexture->getHeight() ;
	}
}


// frees the bitmap
void release_start_screen()
{
	LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL;
	gStartTexture = NULL;
}


// static
std::string LLStartUp::startupStateToString(EStartupState state)
{
#define RTNENUM(E) case E: return #E
	switch(state){
		RTNENUM( STATE_FIRST );
		RTNENUM( STATE_BROWSER_INIT );
		RTNENUM( STATE_LOGIN_SHOW );
		RTNENUM( STATE_LOGIN_WAIT );
		RTNENUM( STATE_LOGIN_CLEANUP );
		RTNENUM( STATE_LOGIN_VOICE_LICENSE );
		RTNENUM( STATE_UPDATE_CHECK );
		RTNENUM( STATE_LOGIN_AUTH_INIT );
		RTNENUM( STATE_XMLRPC_LEGACY_LOGIN );
		RTNENUM( STATE_LOGIN_NO_DATA_YET );
		RTNENUM( STATE_LOGIN_DOWNLOADING );
		RTNENUM( STATE_LOGIN_PROCESS_RESPONSE );
		RTNENUM( STATE_WORLD_INIT );
		RTNENUM( STATE_MULTIMEDIA_INIT );
		RTNENUM( STATE_FONT_INIT );
		RTNENUM( STATE_SEED_GRANTED_WAIT );
		RTNENUM( STATE_SEED_CAP_GRANTED );
		RTNENUM( STATE_WORLD_WAIT );
		RTNENUM( STATE_AGENT_SEND );
		RTNENUM( STATE_AGENT_WAIT );
		RTNENUM( STATE_INVENTORY_SEND );
		RTNENUM( STATE_MISC );
		RTNENUM( STATE_PRECACHE );
		RTNENUM( STATE_WEARABLES_WAIT );
		RTNENUM( STATE_CLEANUP );
		RTNENUM( STATE_STARTED );
	}
#undef RTNENUM
	// Never reached.
	return llformat("(state #%d)", state);
}


// static
void LLStartUp::setStartupState( EStartupState state )
{
	LL_INFOS("AppInit") << "Startup state changing from " <<  
		getStartupStateString() << " to " <<  
		startupStateToString(state) << LL_ENDL;

	getPhases().stopPhase(getStartupStateString());
	gStartupState = state;
	getPhases().startPhase(getStartupStateString());

	postStartupState();
}

void LLStartUp::postStartupState()
{
	LLSD stateInfo;
	stateInfo["str"] = getStartupStateString();
	stateInfo["enum"] = gStartupState;
	sStateWatcher->post(stateInfo);
}

void reset_login()
{
	gAgentWearables.cleanup();
	gAgentCamera.cleanup();
	gAgent.cleanup();
	LLWorld::getInstance()->destroyClass();

	// OGPX : Save URL history file
	// This needs to be done on login failure because it gets read on *every* login attempt 
	LLURLHistory::saveFile("url_history.xml");

	LLStartUp::setStartupState( STATE_LOGIN_SHOW );

	if ( gViewerWindow )
	{	// Hide menus and normal buttons
		gViewerWindow->setNormalControlsVisible( FALSE );
		gLoginMenuBarView->setVisible( TRUE );
		gLoginMenuBarView->setEnabled( TRUE );
	}

	// Clear the console
	if (gConsole) gConsole->clear();

	// Hide any other stuff
	LLFloaterMap::hideInstance();
}

//---------------------------------------------------------------------------

bool LLStartUp::canGoFullscreen()
{
	return gStartupState >= STATE_WORLD_INIT;
}

// Initialize all plug-ins except the web browser (which was initialized
// early, before the login screen). JC
void LLStartUp::multimediaInit()
{
	LL_DEBUGS("AppInit") << "Initializing Multimedia...." << LL_ENDL;
	std::string msg = LLTrans::getString("LoginInitializingMultimedia");
	set_startup_status(0.42f, msg.c_str(), gAgent.mMOTD.c_str());
	display_startup();

	// LLViewerMedia::initClass();
	LLViewerParcelMedia::initClass();
}

void LLStartUp::fontInit()
{
	LL_DEBUGS("AppInit") << "Initializing fonts...." << LL_ENDL;
	std::string msg = LLTrans::getString("LoginInitializingFonts");
	set_startup_status(0.45f, msg.c_str(), gAgent.mMOTD.c_str());
	display_startup();

	LLFontGL::loadDefaultFonts();
}

void LLStartUp::initNameCache()
{
	// Can be called multiple times
	if ( gCacheName ) return;

	gCacheName = new LLCacheName(gMessageSystem);
	gCacheName->addObserver(&callback_cache_name);
	gCacheName->localizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting"));
	gCacheName->localizeCacheName("nobody", LLTrans::getString("AvatarNameNobody"));
	gCacheName->localizeCacheName("none", LLTrans::getString("GroupNameNone"));
	// Load stored cache if possible
	LLAppViewer::instance()->loadNameCache();

	// Start cache in not-running state until we figure out if we have
	// capabilities for display name lookup
	LLAvatarNameCache::initClass(false);
	S32 phoenix_name_system = gSavedSettings.getS32("PhoenixNameSystem");
	if(phoenix_name_system <= 0 || phoenix_name_system > 3) LLAvatarNameCache::setUseDisplayNames(false);
	else LLAvatarNameCache::setUseDisplayNames(true);
}

void LLStartUp::cleanupNameCache()
{
	LLAvatarNameCache::cleanupClass();

	delete gCacheName;
	gCacheName = NULL;
}

bool LLStartUp::dispatchURL()
{
	// ok, if we've gotten this far and have a startup URL
    if (!getStartSLURL().isValid())
	{
	  return false;
	}
    if(getStartSLURL().getType() != LLSLURL::APP)
	{
	    
		// If we started with a location, but we're already
		// at that location, don't pop dialogs open.
		LLVector3 pos = gAgent.getPositionAgent();
		LLVector3 slurlpos = getStartSLURL().getPosition();
		F32 dx = pos.mV[VX] - slurlpos.mV[VX];
		F32 dy = pos.mV[VY] - slurlpos.mV[VY];
		const F32 SLOP = 2.f;	// meters

		if( getStartSLURL().getRegion() != gAgent.getRegion()->getName()
			|| (dx*dx > SLOP*SLOP)
			|| (dy*dy > SLOP*SLOP) )
		{
			LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), "clicked",
						  NULL, false);
		}
		return true;
	}
	return false;
}

void LLStartUp::setStartSLURL(const LLSLURL& slurl) 
{
	LL_DEBUGS("AppInit")<<slurl.asString()<<LL_ENDL;

	if ( slurl.isSpatial() )
	{
		std::string new_start = slurl.getSLURLString();
		LL_DEBUGS("AppInit")<<new_start<<LL_ENDL;
		sStartSLURL = slurl;
		LLPanelLogin::onUpdateStartSLURL(slurl); // updates grid if needed

		// remember that this is where we wanted to log in...if the login fails,
		// the next attempt will default to the same place.
		gSavedSettings.setString("NextLoginLocation", new_start);
		// following a successful login, this is cleared
		// and the default reverts to LoginLocation
	}
	else
	{
		LL_WARNS("AppInit")<<"Invalid start SLURL (ignored): "<<slurl.asString()<<LL_ENDL;
	}
}

// static
LLSLURL& LLStartUp::getStartSLURL()
{
	return sStartSLURL;
}

/*
bool LLStartUp::handleSocksProxy(bool reportOK)
{
		std::string httpProxyType = gSavedSettings.getString("Socks5HttpProxyType");

		// Determine the http proxy type (if any)
	if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled"))
		{
			LLHost httpHost;
			httpHost.setHostByName(gSavedSettings.getString("BrowserProxyAddress"));
			httpHost.setPort(gSavedSettings.getS32("BrowserProxyPort"));
			LLSocks::getInstance()->EnableHttpProxy(httpHost,LLPROXY_HTTP);
		}
	else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled"))
		{
			LLHost httpHost;
			httpHost.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
		httpHost.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
			LLSocks::getInstance()->EnableHttpProxy(httpHost,LLPROXY_SOCKS);
		}
		else
		{
			LLSocks::getInstance()->DisableHttpProxy();
		}
	
	bool use_socks_proxy = gSavedSettings.getBOOL("Socks5ProxyEnabled");
	if (use_socks_proxy)
	{	

		// Determine and update LLSocks with the saved authentication system
		std::string auth_type = gSavedSettings.getString("Socks5AuthType");
			
		if (auth_type.compare("None") == 0)
		{
			LLSocks::getInstance()->setAuthNone();
		}

		if (auth_type.compare("UserPass") == 0)
		{
			LLSocks::getInstance()->setAuthPassword(gSavedSettings.getString("Socks5Username"),gSavedSettings.getString("Socks5Password"));
		}

		// Start the proxy and check for errors
		int status = LLSocks::getInstance()->startProxy(gSavedSettings.getString("Socks5ProxyHost"), gSavedSettings.getU32("Socks5ProxyPort"));
		LLSD subs;
		subs["PROXY"] = gSavedSettings.getString("Socks5ProxyHost");

		switch(status)
		{
			case SOCKS_OK:
				if (reportOK == true)
				{
					LLNotificationsUtil::add("SOCKS_CONNECT_OK", subs);
				}
				return true;
				break;

			case SOCKS_CONNECT_ERROR: // TCP Fail
				LLNotificationsUtil::add("SOCKS_CONNECT_ERROR", subs);
				break;

			case SOCKS_NOT_PERMITTED: // Socks5 server rule set refused connection
				LLNotificationsUtil::add("SOCKS_NOT_PERMITTED", subs);
				break;
					
			case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server
				LLNotificationsUtil::add("SOCKS_NOT_ACCEPTABLE", subs);
				break;

			case SOCKS_AUTH_FAIL: // Authentication failed
				LLNotificationsUtil::add("SOCKS_AUTH_FAIL", subs);
				break;

			case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed
				LLNotificationsUtil::add("SOCKS_UDP_FWD_NOT_GRANTED", subs);
				break;

			case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server
				LLNotificationsUtil::add("SOCKS_HOST_CONNECT_FAILED", subs);
				break;		
		}

		return false;
	}
	else
	{
		LLSocks::getInstance()->stopProxy(); //ensure no UDP proxy is running and its all cleaned up
	}

	return true;
}
*/

/**
 * Read all proxy configuration settings and set up both the HTTP proxy and
 * SOCKS proxy as needed.
 *
 * Any errors that are encountered will result in showing the user a notification.
 * When an error is encountered,
 *
 * @return Returns true if setup was successful, false if an error was encountered.
 */
bool LLStartUp::startLLProxy()
{
	bool proxy_ok = true;
	std::string httpProxyType = gSavedSettings.getString("Socks5HttpProxyType");

	// Set up SOCKS proxy (if needed)
	if (gSavedSettings.getBOOL("Socks5ProxyEnabled"))
	{	
		// Determine and update LLProxy with the saved authentication system
		std::string auth_type = gSavedSettings.getString("Socks5AuthType");

		if (auth_type.compare("UserPass") == 0)
		{
			std::string socks_user = gSavedSettings.getString("Socks5Username");
			std::string socks_password = gSavedSettings.getString("Socks5Password");

			bool ok = LLProxy::getInstance()->setAuthPassword(socks_user, socks_password);

			if (!ok)
			{
				LLNotificationsUtil::add("SOCKS_BAD_CREDS");
				proxy_ok = false;
			}
		}
		else if (auth_type.compare("None") == 0)
		{
			LLProxy::getInstance()->setAuthNone();
		}
		else
		{
			LL_WARNS("Proxy") << "Invalid SOCKS 5 authentication type."<< LL_ENDL;

			// Unknown or missing setting.
			gSavedSettings.setString("Socks5AuthType", "None");

			LLProxy::getInstance()->setAuthNone();
		}

		if (proxy_ok)
		{
			// Start the proxy and check for errors
			// If status != SOCKS_OK, stopSOCKSProxy() will already have been called when startSOCKSProxy() returns.
			LLHost socks_host;
			socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
			socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
			int status = LLProxy::getInstance()->startSOCKSProxy(socks_host);

			if (status != SOCKS_OK)
			{
				LLSD subs;
				subs["HOST"] = gSavedSettings.getString("Socks5ProxyHost");
				subs["PORT"] = (S32)gSavedSettings.getU32("Socks5ProxyPort");

				std::string error_string;

				switch(status)
				{
					case SOCKS_CONNECT_ERROR: // TCP Fail
						error_string = "SOCKS_CONNECT_ERROR";
						break;

					case SOCKS_NOT_PERMITTED: // SOCKS 5 server rule set refused connection
						error_string = "SOCKS_NOT_PERMITTED";
						break;

					case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server
						error_string = "SOCKS_NOT_ACCEPTABLE";
						break;

					case SOCKS_AUTH_FAIL: // Authentication failed
						error_string = "SOCKS_AUTH_FAIL";
						break;

					case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed
						error_string = "SOCKS_UDP_FWD_NOT_GRANTED";
						break;

					case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server
						error_string = "SOCKS_HOST_CONNECT_FAILED";
						break;

					case SOCKS_INVALID_HOST: // Improperly formatted host address or port.
						error_string = "SOCKS_INVALID_HOST";
						break;

					default:
						error_string = "SOCKS_UNKNOWN_STATUS"; // Something strange happened,
						LL_WARNS("Proxy") << "Unknown return from LLProxy::startProxy(): " << status << LL_ENDL;
						break;
				}

				LLNotificationsUtil::add(error_string, subs);
				proxy_ok = false;
			}
		}
	}
	else
	{
		LLProxy::getInstance()->stopSOCKSProxy(); // ensure no UDP proxy is running and it's all cleaned up
	}

	if (proxy_ok)
	{
		// Determine the HTTP proxy type (if any)
		if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled"))
		{
			LLHost http_host;
			http_host.setHostByName(gSavedSettings.getString("BrowserProxyAddress"));
			http_host.setPort(gSavedSettings.getS32("BrowserProxyPort"));
			if (!LLProxy::getInstance()->enableHTTPProxy(http_host, LLPROXY_HTTP))
			{
				LLSD subs;
				subs["HOST"] = http_host.getIPString();
				subs["PORT"] = (S32)http_host.getPort();
				LLNotificationsUtil::add("PROXY_INVALID_HTTP_HOST", subs);
				proxy_ok = false;
			}
		}
		else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled"))
		{
			LLHost socks_host;
			socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
			socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
			if (!LLProxy::getInstance()->enableHTTPProxy(socks_host, LLPROXY_SOCKS))
			{
				LLSD subs;
				subs["HOST"] = socks_host.getIPString();
				subs["PORT"] = (S32)socks_host.getPort();
				LLNotificationsUtil::add("PROXY_INVALID_SOCKS_HOST", subs);
				proxy_ok = false;
			}
		}
		else if (httpProxyType.compare("None") == 0)
		{
			LLProxy::getInstance()->disableHTTPProxy();
		}
		else
		{
			LL_WARNS("Proxy") << "Invalid other HTTP proxy configuration."<< LL_ENDL;

			// Set the missing or wrong configuration back to something valid.
			gSavedSettings.setString("Socks5HttpProxyType", "None");
			LLProxy::getInstance()->disableHTTPProxy();

			// Leave proxy_ok alone, since this isn't necessarily fatal.
		}
	}

	return proxy_ok;
}

bool login_alert_done(const LLSD& notification, const LLSD& response)
{
	LLPanelLogin::giveFocus();
	return false;
}
void apply_udp_blacklist(const std::string& csv)
{

	std::string::size_type start = 0;
	std::string::size_type comma = 0;
	do 
	{
		comma = csv.find(",", start);
		if (comma == std::string::npos)
		{
			comma = csv.length();
		}
		std::string item(csv, start, comma-start);

		lldebugs << "udp_blacklist " << item << llendl;
		gMessageSystem->banUdpMessage(item);
		
		start = comma + 1;

	}
	while(comma < csv.length());
	
}

bool process_login_success_response(std::string& password, U32& first_sim_size_x, U32& first_sim_size_y)
{
	LLSD response = LLUserAuth::getInstance()->getResponse();

	std::string text(response["udp_blacklist"]);
	if(!text.empty())
	{
		apply_udp_blacklist(text);
	}

	// unpack login data needed by the application
	text = response["agent_id"].asString();
	if(!text.empty()) gAgentID.set(text);
	gDebugInfo["AgentID"] = text;
	
	// Agent id needed for parcel info request in LLUrlEntryParcel
	// to resolve parcel name.
	LLUrlEntryParcel::setAgentID(gAgentID);

	text = response["session_id"].asString();
	if(!text.empty()) gAgentSessionID.set(text);
	gDebugInfo["SessionID"] = text;

	// Session id needed for parcel info request in LLUrlEntryParcel
	// to resolve parcel name.
	LLUrlEntryParcel::setSessionID(gAgentSessionID);
	
	text = response["secure_session_id"].asString();
	if(!text.empty()) gAgent.mSecureSessionID.set(text);

	std::string firstname;
	std::string lastname;
	text = response["first_name"].asString();
	if(!text.empty()) 
	{
		// Remove quotes from string.  Login.cgi sends these to force
		// names that look like numbers into strings.
		firstname.assign(text);
		LLStringUtil::replaceChar(firstname, '"', ' ');
		LLStringUtil::trim(firstname);
	}
	text = response["last_name"].asString();
	if(!text.empty()) lastname.assign(text);
	gSavedSettings.setString("FirstName", firstname);
	gSavedSettings.setString("LastName", lastname);

	if (gSavedSettings.getBOOL("RememberPassword"))
	{
		// Successful login means the password is valid, so save it.
		LLStartUp::savePasswordToDisk(password);
	}
	else
	{
		// Don't leave password from previous session sitting around
		// during this login session.
		LLStartUp::deletePasswordFromDisk();
		password.assign(""); // clear the password so it isn't saved to login history either
	}

	{
		// Save the login history data to disk
		std::string history_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "saved_logins_sg2.xml");

		LLSavedLogins history_data = LLSavedLogins::loadFile(history_file);
		std::string grid_name = gHippoGridManager->getConnectedGrid()->getGridName();
		history_data.deleteEntry(firstname, lastname, grid_name);
		if (gSavedSettings.getBOOL("RememberLogin"))
		{
			LLSavedLoginEntry login_entry(firstname, lastname, password, grid_name);
			history_data.addEntry(login_entry);
		}
		else
		{
			// Clear the old-style login data as well
			gSavedSettings.setString("FirstName", std::string(""));
			gSavedSettings.setString("LastName", std::string(""));
		}

		LLSavedLogins::saveFile(history_data, history_file);
	}

	// this is their actual ability to access content
	text = response["agent_access_max"].asString();
	if (!text.empty())
	{
		// agent_access can be 'A', 'M', and 'PG'.
		gAgent.setMaturity(text[0]);
	}
	
	// this is the value of their preference setting for that content
	// which will always be <= agent_access_max
	text = response["agent_region_access"].asString();
	if (!text.empty())
	{
		U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]);

		gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
	}
	// During the AO transition, this flag will be true. Then the flag will
	// go away. After the AO transition, this code and all the code that
	// uses it can be deleted.
	text = response["ao_transition"].asString();
	if (!text.empty())
	{
		if (text == "1")
		{
			gAgent.setAOTransition();
		}
	}

	text = response["start_location"].asString();
	if(!text.empty()) 
	{
		gAgentStartLocation.assign(text);
	}

	text = response["circuit_code"].asString();
	if(!text.empty())
	{
		gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10);
	}
	std::string sim_ip_str = response["sim_ip"];
	std::string sim_port_str = response["sim_port"];
	if(!sim_ip_str.empty() && !sim_port_str.empty())
	{
		U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10);
		gFirstSim.set(sim_ip_str, sim_port);
		if (gFirstSim.isOk())
		{
			gMessageSystem->enableCircuit(gFirstSim, TRUE);
		}
	}
	std::string region_x_str = response["region_x"];
	std::string region_y_str = response["region_y"];
	if(!region_x_str.empty() && !region_y_str.empty())
	{
		U32 region_x = strtoul(region_x_str.c_str(), NULL, 10);
		U32 region_y = strtoul(region_y_str.c_str(), NULL, 10);
		gFirstSimHandle = to_region_handle(region_x, region_y);
	}

// <FS:CR> Aurora Sim
	text = response["region_size_x"].asString();
	if (!text.empty()) LLViewerParcelMgr::getInstance()->init(first_sim_size_x = atoi(text.c_str()));
	// Patrick Sapinski commented here on 2/10/2011 that y is currently unused and major refactor is required - Liru (11/6/2013)
	text = response["region_size_y"].asString();
	if (!text.empty()) first_sim_size_y = atoi(text.c_str());
// </FS:CR> Aurora Sim	

	const std::string look_at_str = response["look_at"];
	if (!look_at_str.empty())
	{
		size_t len = look_at_str.size();
		LLMemoryStream mstr((U8*)look_at_str.c_str(), len);
		LLSD sd = LLSDSerialize::fromNotation(mstr, len);
		gAgentStartLookAt = ll_vector3_from_sd(sd);
	}

	text = response["seed_capability"].asString();
	if (!text.empty()) gFirstSimSeedCap = text;
				
	text = response["seconds_since_epoch"].asString();
	if(!text.empty())
	{
		U32 server_utc_time = strtoul(text.c_str(), NULL, 10);
		if(server_utc_time)
		{
			time_t now = time(NULL);
			gUTCOffset = (server_utc_time - now);
		}
	}

	std::string home_location = response["home"];
	if(!home_location.empty())
	{
		size_t len = home_location.size();
		LLMemoryStream mstr((U8*)home_location.c_str(), len);
		LLSD sd = LLSDSerialize::fromNotation(mstr, len);
		S32 region_x = sd["region_handle"][0].asInteger();
		S32 region_y = sd["region_handle"][1].asInteger();
		U64 region_handle = to_region_handle(region_x, region_y);
		LLVector3 position = ll_vector3_from_sd(sd["position"]);
		gAgent.setHomePosRegion(region_handle, position);
	}

	gAgent.mMOTD.assign(response["message"]);

	// Options...
	// Each 'option' is an array of submaps. 
	// It appears that we only ever use the first element of the array.
	LLUUID inv_root_folder_id = response["inventory-root"][0]["folder_id"];
	if(inv_root_folder_id.notNull())
	{
		gInventory.setRootFolderID(inv_root_folder_id);
		//gInventory.mock(gAgent.getInventoryRootID());
	}

	LLSD login_flags = response["login-flags"][0];
	if(login_flags.size())
	{
		std::string flag = login_flags["ever_logged_in"];
		if(!flag.empty())
		{
			gAgent.setFirstLogin((flag == "N") ? TRUE : FALSE);
		}

		/*  Flag is currently ignored by the viewer.
		flag = login_flags["stipend_since_login"];
		if(flag == "Y") 
		{
			stipend_since_login = true;
		}
		*/

		flag = login_flags["gendered"].asString();
		if(flag == "Y")
		{
			gAgent.setGenderChosen(TRUE);
		}
		
		flag = login_flags["daylight_savings"].asString();
		if(flag == "Y")
		{
			gPacificDaylightTime = (flag == "Y");
		}
	}
	std::string map_server_url = response["map-server-url"];
	if(!map_server_url.empty())
	{
		gSavedSettings.setString("MapServerURL", map_server_url);
		LLWorldMap::gotMapServerURL(true);
	}

	if(gHippoGridManager->getConnectedGrid()->isOpenSimulator())
	{
		std::string web_profile_url = response["web_profile_url"];
		//if(!web_profile_url.empty()) // Singu Note: We're using this to check if this grid supports web profiles at all, so set empty if empty.
			gSavedSettings.setString("WebProfileURL", web_profile_url);
	}
	else if(!gHippoGridManager->getConnectedGrid()->isInProductionGrid())
	{
		gSavedSettings.setString("WebProfileURL", "https://my-demo.secondlife.com/[AGENT_NAME]");
	}

	// Initial outfit for the user.
	LLSD initial_outfit = response["initial-outfit"][0];
	if(initial_outfit.size())
	{
		std::string flag = initial_outfit["folder_name"];
		if(!flag.empty())
		{
			// Initial outfit is a folder in your inventory,
			// must be an exact folder-name match.
			sInitialOutfit = flag;
		}

		flag = initial_outfit["gender"].asString();
		if(!flag.empty())
		{
			sInitialOutfitGender = flag;
		}
	}

	LLSD global_textures = response["global-textures"][0];
	if(global_textures.size())
	{
		// Extract sun and moon texture IDs.  These are used
		// in the LLVOSky constructor, but I can't figure out
		// how to pass them in.  JC
		LLUUID id = global_textures["sun_texture_id"];
		if(id.notNull())
		{
			gSunTextureID = id;
		}

		id = global_textures["moon_texture_id"];
		if(id.notNull())
		{
			gMoonTextureID = id;
		}

#if ENABLE_CLASSIC_CLOUDS
		id = global_textures["cloud_texture_id"];
		if(id.notNull())
		{
			gCloudTextureID = id;
		}
#endif
		// set the location of the Agent Appearance service, from which we can request
		// avatar baked textures if they are supported by the current region
		std::string agent_appearance_url = response["agent_appearance_service"];
		if (!agent_appearance_url.empty())
		{
			gSavedSettings.setString("AgentAppearanceServiceURL", agent_appearance_url);
		}
	}

	// Override grid info with anything sent in the login response
	std::string tmp = response["gridname"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setGridName(tmp);
	tmp = response["loginuri"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setLoginUri(tmp);
	tmp = response["welcome"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setLoginPage(tmp);
	tmp = response["loginpage"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setLoginPage(tmp);
	tmp = response["economy"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setHelperUri(tmp);
	tmp = response["helperuri"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setHelperUri(tmp);
	tmp = response["about"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setWebSite(tmp);
	tmp = response["website"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setWebSite(tmp);
	tmp = response["help"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setSupportUrl(tmp);
	tmp = response["support"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setSupportUrl(tmp);
	tmp = response["register"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setRegisterUrl(tmp);
	tmp = response["account"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setRegisterUrl(tmp);
	tmp = response["password"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setPasswordUrl(tmp);
	tmp = response["search"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setSearchUrl(tmp);
	if (gHippoGridManager->getConnectedGrid()->isOpenSimulator()) gSavedSettings.setString("SearchURL", tmp); // Singu Note: For web search purposes, always set this setting
	tmp = response["currency"].asString();
	if (!tmp.empty())
	{
		LLTrans::setDefaultArg("[CURRENCY]", tmp);
		gHippoGridManager->getConnectedGrid()->setCurrencySymbol(tmp);
	}
	tmp = response["currency_text"].asString();
	if (!tmp.empty())
	{
		LLTrans::setDefaultArg("[CURRENCY_TEXT]", tmp);
		gHippoGridManager->getConnectedGrid()->setCurrencyText(tmp);
	}
	tmp = response["real_currency"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setRealCurrencySymbol(tmp);
	tmp = response["directory_fee"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setDirectoryFee(atoi(tmp.c_str()));
	tmp = response["max_groups"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setMaxAgentGroups(atoi(tmp.c_str()));
	tmp = response["max-agent-groups"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setMaxAgentGroups(atoi(tmp.c_str()));
	tmp = response["VoiceConnector"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setVoiceConnector(tmp);
	tmp = response["upc_supported"].asString();
	if (!tmp.empty()) gHippoGridManager->getConnectedGrid()->setUPCSupported(true);
	gHippoGridManager->saveFile();
	gHippoLimits->setLimits();

	// Start the process of fetching the OpenID session cookie for this user login
	std::string openid_url = response["openid_url"];
	if(!openid_url.empty())
	{
		std::string openid_token = response["openid_token"];
		LLViewerMedia::openIDSetup(openid_url, openid_token);
	}

	bool success = false;
	// JC: gesture loading done below, when we have an asset system
	// in place.  Don't delete/clear user_credentials until then.

	if(gAgentID.notNull()
		&& gAgentSessionID.notNull()
	  	&& gMessageSystem->mOurCircuitCode
		&& gFirstSim.isOk()
	  	&& gInventory.getRootFolderID().notNull())
	{
		success = true;	
	}
	return success;
}

void transition_back_to_login_panel(const std::string& emsg)
{
	// Bounce back to the login screen.
	reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
	gSavedSettings.setBOOL("AutoLogin", FALSE);
}
