<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater bottom="-400" can_close="true" can_drag_on_left="false" 
	can_minimize="true" can_resize="false" height="244"
	left="50" min_height="244" min_width="500" mouse_opaque="true" 
	name="Hardware Settings Floater" title="Hardware Settings" width="500">
	<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
	     bottom="-42" drop_shadow_visible="true" enabled="true" follows="left|top"
	     font="SansSerifSmall" h_pad="0" halign="left" height="12"
	     left="10" mouse_opaque="true" name="Filtering:" v_pad="0" width="128">
		Filtering:
	</text>
	<check_box bottom="-46" control_name="RenderAnisotropic" enabled="true" follows="left|top"
	     font="SansSerifSmall" height="16" initial_value="false"
	     label="Anisotropic Filtering (slower when enabled)" left="148"
	     mouse_opaque="true" name="ani" radio_style="false" width="256" />
  <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
		bottom="-61" drop_shadow_visible="true" enabled="true" follows="left|top"
		font="SansSerifSmall" h_pad="0" halign="left" height="12"
		left="10" mouse_opaque="true" name="Antialiasing:" v_pad="0" width="128">
    Antialiasing:
  </text>
  <combo_box bottom="-65" control_name="RenderFSAASamples" enabled="true" follows="left|top"
		font="SansSerifSmall" height="16" initial_value="false"
		label="Antialiasing" left="148"
		mouse_opaque="true" name="fsaa" width="64">
    <combo_item name="FSAADisabled" value="0">
      Disabled
    </combo_item>
    <combo_item name="2x" value="2">
      2x
    </combo_item>
    <combo_item name="4x" value="4">
      4x
    </combo_item>
    <combo_item name="8x" value="8">
      8x
    </combo_item>
    <combo_item name="16x" value="16">
      16x
    </combo_item>
  </combo_box>
	<spinner bottom_delta="-21" control_name="RenderGamma" decimal_digits="2" enabled="true"
	     follows="left|top" height="16" increment="0.01"
	     initial_val="1" label="Gamma:" label_width="138" left="10" max_val="2"
	     min_val="0.0" mouse_opaque="true" name="gamma" width="202" />
	<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
		bottom_delta="2" drop_shadow_visible="true" enabled="true" follows="left|top"
		font="SansSerifSmall" h_pad="0" halign="left" height="12"
		left="222" mouse_opaque="true" name="(brightness, lower is brighter)"
		v_pad="0" width="315">
		(brightness, lower is brighter, 0=use default)
	</text>
	<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
		bottom_delta="-20" drop_shadow_visible="true" enabled="true" follows="left|top"
		font="SansSerifSmall" h_pad="0" halign="left" height="12"
		left="10" mouse_opaque="true" name="Enable VBO:" v_pad="0"
		width="128">
		Enable VBO:
	</text>
	<check_box bottom_delta="-5" control_name="RenderVBOEnable" enabled="true" follows="left|top"
		font="SansSerifSmall" height="16" initial_value="true"
		label="Enable OpenGL Vertex Buffer Objects" left="148"
		mouse_opaque="true" name="vbo" radio_style="false"
		tool_tip="Enabling this on modern hardware gives a performance gain.  However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled."
		width="315" />
	<check_box bottom_delta="-18" control_name="ShyotlRenderUseStreamVBO" enabled="true" follows="left|top"
		font="SansSerifSmall" height="16" initial_value="false"
		label="Enable Streamed VBOs" left="157"
		mouse_opaque="true" name="vbo_stream" radio_style="false"
		tool_tip="Disabling this may improve performance when VBOs are enabled. Disabling produced observable improvement on various AMD GPUs."
		width="315" />
  <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
  bottom_delta="-20" drop_shadow_visible="true" enabled="true" follows="left|top"
  font="SansSerifSmall" h_pad="0" halign="left" height="12"
  left="10" mouse_opaque="true" name="Enable FBO:" v_pad="0"
  width="140">
    Enable Framebuffer Objects:
  </text>
  <check_box bottom_delta="-5" control_name="RenderUseFBO" enabled="false" follows="left|top"
		font="SansSerifSmall" height="16" initial_value="true"
		label="Enable OpenGL Frame Buffer Objects" left="148"
		mouse_opaque="true" name="fbo" radio_style="false"
		tool_tip="Enabling this on modern hardware can provide a performance gain. However, enabling this when combined with antialiasing on AMD GPUs may cause edge artifacts. This setting is required for deferred rendering."
		width="315" />
	<slider bottom_delta="-21" can_edit_text="false" control_name="TextureMemory" 
		decimal_digits="0" enabled="true"
		follows="left|top" height="16" increment="16"
		initial_val="32" label="Texture Memory (MB):" label_width="135" left="10"
		max_val="4096" min_val="0" mouse_opaque="true" name="GrapicsCardTextureMemory"
		tool_tip="Amount of memory to allocate for textures. Defaults to Video Card Memory. Reducing this may improve performance but may also make textures blurry."
		width="300" />

	<spinner bottom_delta="-24" control_name="RenderFogRatio" decimal_digits="1" enabled="true"
	     follows="left|top" height="16" increment="0.1"
	     initial_val="4" label="Fog Distance Ratio:" label_width="138" left="10"
	     max_val="10" min_val="0.5" mouse_opaque="true" name="fog" width="202" />

	<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
		bottom_delta="-50" drop_shadow_visible="true" enabled="true" follows="left|top"
		font="SansSerifSmall" h_pad="0" halign="left" height="40"
		left="10" mouse_opaque="true" name="note" v_pad="0"
		width="480">
		Note: the Gamma and Fog Distance Ratio settings are unavailable (since useless) when the
          Atmospheric Shaders are enabled.
	</text>

	<button bottom="10" enabled="true" follows="right|bottom" font="SansSerif"
	     halign="center" height="20" label="OK" label_selected="OK"
	     left="-110" mouse_opaque="true" name="OK" scale_image="true" width="90" />
</floater>
