/** 
 * @file fmodwrapper.cpp
 * @brief dummy source file for building a shared library to wrap libfmod.a
 *
 * $LicenseInfo:firstyear=2005&license=viewergpl$
 * 
 * Copyright (c) 2005-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

extern "C"
{
#if LL_FMODEX
	void FSOUND_Sound_Init(void);
#endif
#if LL_FMOD
	void FSOUND_Init(void);
#endif
}

void* fmodwrapper(void)
{
	// When building the fmodwrapper library, the linker doesn't seem to want to bring in libfmod.a unless I explicitly
	// reference at least one symbol in the library.  This seemed like the simplest way.
	void *ret = NULL;
#if LL_FMODEX
	ret = (void*)&FSOUND_Sound_Init;
#endif
#if LL_FMOD
	ret = (void*)&FSOUND_Init;
#endif
	return ret;
}
